
Game intel
ONE PIECE: PIRATE WARRIORS 4
The Pirate Warriors are back and bring with them a more explosive story, more environments and even crazier attacks in ONE PIECE: PIRATE WARRIORS 4. Follow Luf…
One Piece: Pirate Warriors 4 is getting native PS5, Xbox Series X|S, and Switch 2 versions on November 21, alongside an Egghead character pack adding Rob Lucci, Jewelry Bonney, and S‑Snake. As someone who’s sunk a silly amount of time into musou games (Omega Force lifer here since Dynasty Warriors 3), the promise of “more enemies on screen” matters way more than any buzzword about resolution. Crowd density is the lifeblood of Warriors-style games – it’s the difference between mowing a lawn and wading into a chaotic battlefield.
On November 21, Bandai Namco and Omega Force roll out native ports of Pirate Warriors 4 for PS5, Xbox Series, and the Nintendo Switch 2. The headline features are straightforward: higher resolution, shorter load times, and — crucially — more enemies on screen. That last point is the one to circle. PW4’s power fantasy thrives on carving through hundreds at once, and the original last‑gen versions sometimes felt like they were rationing bodies just to keep framerates intact.
Alongside the ports comes the “Future Island Egghead” character pack with Rob Lucci (CP0 era), Jewelry Bonney, and S‑Snake. It’s smart fan service: Egghead is the current cultural moment for One Piece, and PW4, despite being a 2020 release, is getting pulled forward to match it. Bandai is also signaling more DLC into early 2026. Translation: they’re keeping the lights on for at least another season.
We’ve been here before with Omega Force on new hardware. On PS5/Series, backward-compatible PW4 already benefited from brute-force gains, but a true native build could mean steadier 60 fps, denser crowds, and faster mission restarts — all things that matter more than a 4K checkbox in a musou. If the team also smooths out old frame pacing hiccups, this becomes the definitive console version.

On Switch 2, a lot rides on how ambitious the team is. The original Switch port of PW4 was playable but compromised — fewer enemies, dropped frames when specials popped off. The promise here is better resolution and more on-screen chaos. If Switch 2 can deliver closer to PS4 Pro-level density at a stable frame rate, that’s a huge win for handheld pirate-swarming. Just keep expectations realistic until we see gameplay; Omega Force ports on Nintendo hardware can be unpredictable at launch.
As for the upgrade path: Bandai indicates a free upgrade within the same console family and save transfer support. Great if it lands smoothly, but always back up your saves and check the platform’s store listing on day one. We’ve all seen “free upgrades” that come with weird caveats or region quirks.
Rob Lucci has the star power — CP0-era Lucci with his Leopard Zoan and Rokushiki toolkit should be a pacey, aerial-friendly assassin. If Omega Force leans into rapid gap-closes and multi-hit claw strings, he could fill that high-skill, high-reward slot that Katakuri fans gravitate to.
Jewelry Bonney is the wildcard. Her Age-Age Fruit screams stance-switching potential — quick, mobile “kid” form for crowd navigation, heavier “adult” form for burst damage. PW4’s system already supports size-shift gimmicks (think giant characters and air combos), so a form-swapping moveset could be more than cosmetic if they go the extra mile.

S‑Snake (the Seraphim riff on Hancock) is your control character. If her charm/petrify kit works on elites and minibosses even partially, she’ll be a co-op darling and a speedrunner tool for objective disruption. PW4 generally gives headliners unique movesets, but level design favors AOE and mobility — these three should stand out if their specials juggle crowds while keeping boss armor in check.
This feels like a savvy bridge move. Egghead keeps PW4 relevant while the anime peaks, and the native ports extend a five-year-old game’s shelf life without rushing a full sequel. If you already own PW4 and bounced off it for technical reasons, this relaunch might be the nudge you needed. If you loved it, the new characters and smoother performance are easy wins — just don’t expect the mission formula to magically evolve. It’s still musou: capture points, crush captains, slam specials, repeat.
Pirate Warriors 4’s native PS5/Series/Switch 2 ports promise what musou fans actually care about: denser crowds and smoother performance. Egghead’s trio is well-chosen, and more DLC is on deck for 2026. Looks like the definitive version — but keep an eye on Switch 2 performance and the fine print on upgrades and saves.
Get access to exclusive strategies, hidden tips, and pro-level insights that we don't share publicly.
Ultimate Gaming Strategy Guide + Weekly Pro Tips