Onimusha: Way of the Sword: How to Equip Charms and Unlock Slots

FinalBoss7 min read

Open the pause menu, go to Equipment, then select the Charms tab to equip an Onimusha: Way of the Sword charm. Charms are free to swap and provide permanent passive bonuses, including stronger healing, faster gauge gain, more attack power, improved stamina recovery, and higher Genma encounter rates. The menu path matters because Spirit Mirrors and Enma’s Hall handle other systems; neither is where you equip a charm.

Your first useful priority is the Charm of the Healer, earned after completing The Stage is Set at Kiyomizu. Equip it as soon as the Charms tab becomes available. Its healing bonus rises from 4% at Level 1 to 8% at Level 3, which gives every healing item more value during early boss attempts.

Table of Contents (6)

How to Equip Charms in Onimusha: Way of the Sword

Charms are managed from the regular pause menu, so you can change your build during a chapter without returning to Kyoto Temple. Open Equipment → Charms, select an available charm slot, then choose the charm you want active. The effect applies immediately, with no Red Soul cost, cooldown, or consumable requirement.

The confusing part is that the Charm Enhancement screen at Enma’s Hall only upgrades charms. It does not set your active loadout. Exit that shrine interface and return to Equipment → Charms whenever you want to change what is equipped.

The Charms tab can be easy to overlook early in the campaign because it becomes useful only after you have acquired a charm. Once the Charm of the Healer is in your inventory, make a habit of checking the tab before missions with a difficult duel, a malice-heavy route, or a specific achievement objective.

How Charm Slots Unlock

You begin with one active charm slot. Your next capacity upgrade is tied to progression: earn enough Way of the Sword Power Stones to unlock the relevant Basic Skill, which increases your active charm capacity to two. Later Kyoto quest and story progress unlock additional boxes on the Charms screen.

By the middle of the game, a standard build has three active charm slots alongside the separate default Hozuki Pouch equipment slot. Do not count the pouch as a fourth charm; it is a different piece of gear with its own role in the wider build.

Charm slots are progression-gated rather than something you buy with Favor or Red Souls at Enma’s Hall. Power Stones and story advancement open the capacity, while Red Souls and Favor are reserved for enhancing the charms you already own. That distinction prevents a lot of wasted time searching the shrine menus for a slot upgrade option.

Screenshot from Onimusha: Way of the Sword
Screenshot from Onimusha: Way of the Sword

Upgrade Core Charms Before a Second Run

Charm upgrading opens after The Stage is Set at Kiyomizu. Travel to Rokudo-chinnoji in the Kyoto Temple area, enter Enma’s Hall, and interact with the shrine in the southeast corner. Select Charm Enhancement, choose a charm, make the required offering, and confirm the enhancement.

Each upgrade consumes Red Souls and Favor. Red Souls come from defeated Genma, while Favor comes through offerings, world pickups, and stock available through Yorimasa’s Monument. Charms generally have three levels, and each level improves the same passive effect rather than changing the charm’s function.

The full 15-charm upgrade project is expensive: bringing every core quest charm to Level 3 requires roughly 135,000 Red Souls and 150,000 Favor. Early on, put essential upgrade materials into your weapon first, then invest in the two or three charms that fit your current build. Spreading resources across every charm immediately delays both your damage upgrades and meaningful passive gains.

Charm upgrades are worth the cost because both the charm inventory and enhancement levels carry into New Game+. Your active charms also remain equipped between New Game+ cycles, even though story weapons and campaign progress must be earned again. A maxed healing, defense, or gauge-focused setup therefore improves every repeat run and is particularly valuable for Carnage difficulty.

Completion players also have two direct goals here: collect and upgrade all 15 core quest charms for the Charmed Life trophy or achievement, and fully upgrade one charm to unlock A Real Charmer.

Best Charms for Combat, New Game+, and Trophy Cleanup

The best charms in Onimusha: Way of the Sword depend on whether you need survivability, faster offensive gauges, or a specific progression trigger. Charms stack with weapon upgrades, armor, and your Hozuki Pouch, so the right three-slot loadout has a larger impact than a small attack increase alone.

GoalRecommended charm setupWhy it works
First playthrough and boss learningCharm of the Healer, Charm of Protection, Fencer’s Strength CharmMore effective healing, reduced incoming damage, and a dependable attack boost make the defense-forward combat easier to manage.
Fast, aggressive swordplayCharm of Zeal, Charm of Stamina, Oni Strength CharmZeal reaches a 20% Blade Gauge gain boost at Level 3, Stamina reaches 17% faster recovery, and Oni Strength improves Oni-form damage.
New Game+ and Carnage damage buildCharm of Awakening, Charm of Oni Power, Fencer’s Strength CharmAwakening and Oni Power accelerate access to your strongest combat state, while Fencer’s Strength keeps normal weapon pressure high.
Rescue and encounter trophy cleanupCharm of Enticement, Reaper’s Charm, one combat charmEnticement raises Genma encounter rate, Reaper’s Charm improves Red Soul absorption, and the last slot keeps the loadout practical in live combat.

Charm of Zeal is one of the best general offensive choices because faster Blade Gauge gain feeds powerful weapon actions and rewards clean counterplay. Charm of Stamina is nearly as valuable for players still learning spacing, since more recovery gives you more freedom to dash, evade, and reset after an enemy string. For a high-risk option, Sadist’s Strength Charm can reach 15% extra attack power while afflicted by an ailment, but its condition makes it a poor default for difficult first clears.

Screenshot from Onimusha: Way of the Sword
Screenshot from Onimusha: Way of the Sword

If you own the applicable pre-order or higher-edition bonus, the Lion Dog charm is the Lovable charm players recommend most. It is a strong broad-utility pick for a flexible build. Its exact base values are not consistently documented, so use it for its general utility rather than replacing a role-specific charm whose numbers directly solve your current problem, such as Healer for survival or Enticement for encounter farming.

Use Charm of Enticement for RNG Rescue Trophies

Charm of Enticement has modest value in a normal damage build, but it becomes one of the most useful utility charms when chasing RNG-heavy rescue and encounter trophies. Its effect increases Genma encounter rate, giving you more opportunities to trigger the Chance Encounters and enemy appearances required for late-game cleanup.

Swap Enticement in before repeating the relevant activity, then replace it once the encounter or rescue requirement is complete. This is a much better use of a charm slot than leaving it equipped throughout a hard boss sequence, where Charm of Protection, Healer, Zeal, or Stamina provides a more immediate combat benefit.

Charms are quest rewards rather than random enemy drops, so a missing core charm usually means an associated quest still needs to be completed. Keep an eye on available Kyoto side content as the campaign advances, especially when working toward Charmed Life.

Charm FAQ: Equipment and New Game+

Equipping charms: use Pause Menu → Equipment → Charms. Spirit Mirrors and Enma’s Hall cannot equip or swap your active charms. Enma’s Hall is only for upgrading them with Red Souls and Favor.

New Game+ carry-over: charm unlocks, equipped charms, and all charm upgrade levels carry into New Game+. Maxing your most-used three charms before starting another cycle gives immediate value, while fully upgrading all 15 core charms completes the main charm collection requirement.

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FinalBoss
Published 9/12/2026