
Game intel
PowerWash Simulator 2
PowerWash Simulator is back, bubbling with fresh locations, soap-erior equipment and splashy features. Effortlessly transform soiled surroundings into clean, s…
PowerWash Simulator 2 is officially blasting grime in late 2025 on PlayStation 5, Xbox Series X|S, PC, and-crucially-the Nintendo Switch 2. As someone who spent an embarrassing number of nights scrubbing Croft Manor and Midgar’s Mako-stained walkways in the first game, this sequel caught my attention for three reasons: FuturLab is going bigger with a full new campaign, they’re finally adding split-screen co-op, and they’re letting us build out a home base. That’s the comfort-food sim trifecta-assuming it’s handled with care.
Let’s start with the headliner: split-screen co-op. The original game’s online sessions turned a tidy backyard into a zen party, but local play was the missing piece. On Switch 2, PS5, and Xbox, cleaning a carnival ride together on the couch sounds like the perfect “one-more-panel” evening. The catch? Split-screen doubles the rendering work. On Switch 2’s beefier hardware, expectations will be higher than the original Switch—steady framerates and readable grime indicators are a must if this is going to shine in handheld or tabletop modes.
The new campaign and the promise of three locations beyond Muckingham signal something bigger than a content pack. The first game quietly built its universe through oddball jobs and crossovers; going “beyond Muckingham” suggests new biomes and visual palettes, which this genre needs to stave off repetition. If FuturLab pairs that with smarter dirt variety and better job flow, the loop of scan-spray-satisfy will feel fresh again rather than familiar.

Base-building is the wildcard. Decorating and upgrading a home base fits the cozy-sim mood and gives you a reason to keep grinding after the last van is spotless. But this can go two ways: an expressive space that reflects your journey, or a half-step checklist that adds chores for the sake of progression. The line between relaxing and busywork is thin; smart unlock pacing and meaningful cosmetics will decide which side this lands on.
PowerWash Simulator didn’t blow up because it was complex; it blew up because it was hypnotic, social, and oddly funny—helped by a stream of well-judged free and paid crossover jobs. The sequel has to preserve that low-friction vibe while giving veterans a reason to return. A new campaign across multiple locales is the right kind of ambition. The move to self-publishing also matters: FuturLab can ship updates at their own cadence, try weird ideas without approvals, and (hopefully) be transparent about roadmaps.

From a platform perspective, Switch 2 support is the big strategic play. You don’t build local co-op if you aren’t courting the living-room crowd. If the hardware handles two players without turning the screen into a water-streaked smear, this becomes an easy “pass the Joy-Con” staple alongside the usual party suspects. PS5 and Series X|S should deliver pristine 60fps cleaning; I’m also curious if adaptive triggers or subtle haptics will make nozzles feel distinct without becoming gimmicks.
What excites me most is the combination of couch co-op and a broader world. PowerWash is already the perfect “podcast game”—now it could be the perfect “catch up with a friend” game too. I’m also cautiously optimistic about the base; having a physical space that tracks your journey could be the subtle metagame the series was missing. Still, I’ll be watching for monetization creep. If the best base items live behind premium tokens, the chill will evaporate fast.

Bottom line: if FuturLab respects the simplicity that made the original resonate while using the sequel’s bigger canvas to mix up job types and environments, this could be the rare follow-up that feels both familiar and genuinely upgraded. If not, it risks becoming a very shiny pressure washer in search of a mess.
PowerWash Simulator 2 lands late 2025 with a new campaign, three locales beyond Muckingham, base-building, and online plus split-screen co-op on PS5, Xbox, PC, and Switch 2. It looks like the right kind of bigger—now it needs smart QoL, fair progression, and smooth split-screen to seal the deal.
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