
Game intel
Rainbow Six Siege
Operation Brutal Swarm clears the way for our new Singaporean Attacker: Grim. Discover his gadget, the Kawan Hive Launcher: with no reload and a low fire rate,…
Rainbow Six Siege players woke up to something you don’t normally expect from a tactical shooter: mass account suspensions stamped with the absurd “67-day” punishment, a reference to the viral 6‑7 meme. This isn’t just a prank – it’s actively knocking people out of matchmaking, disrupting streams, and exposing weaknesses in how Ubisoft’s moderation and backend systems respond to abuse.
This caught my attention because it blends the ridiculous with the dangerous: a meme – 6‑7 — is being weaponized to create a visible and annoying disruption for players. Content creator VarsityGaming and others shared screenshots showing bans of “67 days” (in one case “67676767 days”), with the reason listed as a vague “harassment offence.” Yet affected players report still being able to attempt matchmaking or are otherwise in limbo, which suggests these bans are cosmetic manipulations of user-visible data rather than a clean account suspension executed by Ubisoft’s normal moderation pipeline.
That weirdness matters: if an attacker can fake ban messages or inject bogus enforcement data, it’s not just a prank — it undermines trust in the platform and can interfere with live competitive matches, ranked progression, or streamers’ livelihoods. It also makes it harder for legitimate banned players to discern which suspensions are real and which are hacked, complicating appeals.

Rainbow Six Siege already had a messy end to the year. Between December 27 and 28, Ubisoft pulled servers after the in-game marketplace was flooded with illicit currency valued at millions, according to earlier reporting. Ubisoft said it would spend the following weeks on “investigations and corrections.” Whether this new 6‑7 ban incident is a sequel or a separate prank remains unclear — but it’s the same surface area: account systems, transactions, and the game’s backend APIs.
It’s reasonable to be skeptical of Ubisoft’s quick fix language. If the December issue revealed weak authentication or administrative endpoints, attackers could be experimenting with different vectors — from spoofing moderation actions to manipulating account states. Ubisoft’s public status update says it is investigating “unplanned issues” across platforms; that’s the baseline — but players deserve clearer updates and timelines.

For most players, the immediate impact is frustration. If you’re hit with one of these meme bans you might lose matchmaking access, dropping ranked matches or missing scheduled streams. For high-profile creators and tournament competitors, even a short outage is a financial hit. The community is also dealing with confusion: some bans appear to be display-level stunts while others might be actual suspensions.
This is part of a pattern we’ve seen across live-service games: once attackers find a stable account of operation — whether it’s a marketplace exploit or an admin API exposed — they test smaller, attention-grabbing actions (like meme bans) to probe the system and get visibility. The 6‑7 motif is childish, but the underlying problem is serious: live games have complex integrations (auth, payments, moderation, matchmaking), and any weak link can ripple outward.

Ubisoft needs to do two things transparently: repair any exploited endpoints and communicate clearly about remediation and rollbacks. Players deserve an authoritative statement explaining whether these bans were faked, temporary, or real and what steps will be taken to reinstate affected accounts.
Rainbow Six Siege is in a messy state right now: weird “67-day” bans tied to the 6‑7 meme are showing up alongside matchmaking and store outages. This looks like a prank that leverages real backend weaknesses — annoying and potentially harmful — and Ubisoft is investigating. Save your evidence, avoid sketchy fixes, and watch Ubisoft’s status updates for when normal service will return.
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