
Game intel
Rainbow Six Siege X
Inspired by the reality of counter terrorist operatives across the world, Rainbow Six Siege invites players to master the art of destruction. Intense close qua…
Rainbow Six Siege X went from crisis recovery to fresh embarrassment in the space of a week. After a massive exploit forced Ubisoft to yank servers offline, roll back progress and lock the marketplace, hackers have returned – this time sending targeted, obviously fake “67-day” harassment ban messages to players and streamers. The immediate gameplay damage is smaller than last week’s flood of illegitimate currency, but the real fallout is erosion of trust: authentication and matchmaking problems persist, the in-game store remains closed, and Ubisoft hasn’t offered a clear public explanation.
Last week’s incident was loud and obvious: attackers injected billions of in-game currency into accounts, sent waves of nonsensical bans, and forced Ubisoft to take Siege X offline, perform rollbacks and keep its marketplace shuttered while things cooled down. That was a big, public wound. A week later the wound is poked again, but this time with more surgical trolling: players and streamers receive messages declaring a 67-day ban for “harassment.”
The most visible example came on stream: Chris “VarsityGaming” got the notification live. The ban message was clearly fake — Varsity could still queue for ranked matches and restarting the client made the message vanish, only for it to reappear later. The text included jokey, modified report counts like “67,676,767 reports” and even a notification that reads simply “some nice text.” It’s prankish, but it proves a bad truth: someone can spoof internal enforcement notices.

It’s tempting to shrug off a “funny” 67-day ban as nothing, but the implications are sticky. If attackers can inject fake moderation messages, they can seed doubt about real disciplinary actions, confuse victims and viewers, and disrupt pro play or streamer reputations at the worst possible moments. Worse, the official server status still flags “degraded” connectivity along with authentication and matchmaking outages — core systems are not fully healed.
Practical tip — and this isn’t Ubisoft PR: be cautious with account access, double-check purchases and keep screenshots if you encounter anything weird that might affect your reputation or wallet. These incidents aren’t just technical; they’re social — they affect how other players and viewers perceive you.

Right now the company’s response feels reactive and thin. A server-status line saying “Some issues are being investigated” isn’t enough. Ubisoft should: publish a clear post-mortem explaining vector and mitigation, detail rollback and purchase protections, offer compensation or remediation where players lost real value, and harden authentication and messaging systems so spoofed enforcement texts aren’t possible. Independent security audits after a breach like this would be smart PR and sensible risk management.
Siege X just completed a major rebrand and the shift to broader free-to-play access makes stability a competitive advantage. After years of balancing a tricky niche between tactical FPS and live-service ambitions, Siege can’t afford repeated trust failures. Players voting with their time — or wallets — will notice which live services feel safe and which don’t.

Two security incidents in quick succession have left Rainbow Six Siege X playable but fragile: fake “67-day” ban messages show attackers can spoof moderation systems, and key services remain degraded. Ubisoft’s silence and the closed store make this more than a tech problem — it’s a trust problem. Until Ubisoft explains what went wrong and how it will prevent a repeat, players and streamers should be cautious.
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