
Game intel
Relicbound
Relicbound is a TPS story rich action adventure game where you play as Jackson an archeologist abducted by a sinister organization to help them find a precious…
When an indie studio genuinely surprises me, I sit up and pay attention. Hyderabad, Pakistan–based BT Studios did exactly that with its Relicbound Steam demo. Available only July 27–28, 2025, this free preview clocks in at a brisk 40 minutes but felt more like a tightly edited blockbuster sequence. I spent about 45 minutes navigating its challenges on both high- and mid-range PCs (locked at 60 fps), and while I came away cheering its bold ideas, I also spotted a few rough edges that the team will need to smooth out.
Relicbound casts you as Jackson, an archaeologist abducted by a shadowy syndicate that seeks an ancient relic capable of bending time. The demo drops you into three distinct, richly detailed locales: sun-dappled jungle ruins brimming with overgrowth, echoing subterranean vaults bristling with mechanical hazards, and a weathered industrial complex alive with hissing pipes and gunfire. Despite its indie roots, the sequence plays like a mini action-thriller—think the pace of Temple Run mixed with stealthy suspense, wrapped in an Indiana Jones–style mystery.
The relic’s power isn’t just a flashy gimmick—it shapes every puzzle and firefight. I rewound spinning blades to slip through deadly traps, paused massive pendulums to leap to unreachable platforms, and slowed enemy bullets mid-air for headshot opportunities. A subtle cooldown bar on the HUD forces split-second decisions: should you rewind a trap or bank that energy to gain an edge in the next ambush? That tug-of-war between strategy and showmanship gives each encounter genuine drama.

Jackson moves with a nimbleness that feels lifted from the best of Tomb Raider and Prince of Persia. Vaulting over rubble, grappling across chasms, and balancing along narrow beams come naturally with a single button press. Powered by Unreal Engine 5’s Lumen and Nanite, the demo showcases dynamic lighting and dense foliage without a hitch—though I did catch a few animation stutters when chaining lengthy parkour runs. BT Studios has already acknowledged these hiccups on its public roadmap and promises smoother transitions in upcoming patches.
Relicbound lets you slip through shadows or dive into all-out gunplay. One moment you’re silently dispatching lone sentries and cutting power conduits; the next you trigger bullet-time to transform a corridor into a cinematic duel. Enemy AI is impressively alert—investigating thrown objects, coordinating search patterns, and reacting dynamically to environmental light sources. I did spot a handful of pathfinding quirks (a squad once got stuck behind a crate), but those feel like minor bugs easily addressed before launch.

For an indie title, Relicbound’s visual fidelity is stunning. Photo-real textures, realistic global illumination, and intricately detailed machinery make every location feel lived in. I noticed a rare texture pop-in on distant foliage, but it barely registered against shimmering water effects and rusted metalwork. The audio design is equally top-notch—ambient birdcalls, creaking steel, and generator hums blend seamlessly with a tense, atmospheric score that rises to a pulse-pounding crescendo during combat.
Early Steam reviews praise the demo’s inventive time puzzles and cinematic set pieces, while flagging pacing issues in prolonged firefights and occasional AI hiccups. On BT Studios’ official forums, the developers have been refreshingly transparent. They’ve laid out a three-phase plan: first, polish animations and performance; next, refine enemy AI routines; and finally, optimize load times and extend content. That level of commitment from a small team suggests BT Studios intends to support Relicbound well beyond launch day.

In just 40 minutes, Relicbound’s demo delivers relentless puzzles, tense stealth segments, and blockbuster shootouts—never once overstaying its welcome. The core loop of freeze-rewind-fire feels fresh, and the promise of future updates to polish rough spots makes this indie gem one to watch. Relicbound may not unseat AAA heavyweights overnight, but its ambitious time-manipulation toolkit and indie-level polish make it a sleeper hit candidate for 2025’s action-adventure lineup.
Currently a PC exclusive, Relicbound’s console plans remain unconfirmed. If BT Studios follows through on its roadmap—tightening combat pacing, smoothing animations, and enhancing AI—this relic-twisting adventure could find a home on every platform. In the meantime, download the free demo while it’s live, warp time like a pro, and judge for yourself whether Jackson’s odyssey has blockbuster potential.
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