Resident Evil: Requiem – How to Get Grace and Goliath Trophy Fast

Resident Evil: Requiem – How to Get Grace and Goliath Trophy Fast

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Why Grace and Goliath Is So Easy to Miss

After spending a couple of hours looping Rhodes Hill with Grace and constantly checking the trophy list, I finally figured out why the hidden “Grace and Goliath” trophy is so frustrating: the game gives you a very narrow window to kill Chunk, and it never tells you that this is your only chance.

The good news is that once you understand the timing and do a bit of prep, Chunk goes down in under a minute, you grab the Spy Eye charm, and the rest of Grace’s hospital section becomes much less stressful.

This guide walks you through:

  • Exactly when you need to fight Chunk to unlock Grace and Goliath
  • How to prep Grace with stabilizers and crafting unlocks
  • The two reliable ways I’ve used to kill Chunk (injectors vs. pure gunfire)
  • Positioning tricks so you don’t get one-shot in tight corridors
  • What the Spy Eye charm actually does and why it’s worth the effort

Step 1 – Know When You Can (and Can’t) Fight Chunk

The first thing I wish I’d known: you can’t just come back later for Chunk. If you progress too far with Emily, he despawns and the trophy becomes impossible for that playthrough.

Here’s the safe timing window based on my runs:

  • Chunk is tied to Grace’s time in the Rhodes Hill Chronic Care Center, East Wing.
  • He starts appearing after you get your ID Wristband Level 1 and move deeper into the East Wing.
  • Your final chance is after you obtain the Level 3 wristband from Emily’s cell but before you escort her all the way to the Security Chief’s Office.

In practical terms, what worked best for me was:

  • Get Level 3 wristband and free Emily.
  • Park Emily somewhere safe (I usually leave her on the Guard’s Office couch).
  • Do all your Chunk prep and the fight before going to the Security Chief’s Office / third combination safe.

If you escort Emily all the way to the Security Chief’s Office door, the game quietly removes Chunk from the map. No Chunk = no trophy = no Spy Eye. So treat this fight as part of your “before-escort” cleanup.

Step 2 – Preparing Grace: Stabilizers, Blood Sample & Manual

Trying to brute-force Chunk with base stats was the first big mistake I made. Even on Standard, he’s a huge bullet sponge unless you power Grace up properly.

Before you seriously attempt the fight, make sure you’ve done these three things:

2.1 Get and Analyze the Reversible Blood Sample

After you get the Level 1 ID Wristband, you can access the Blood Analysis Lab in the East Wing.

  • Inside, you’ll find a Blood Specimen (Reversible).
  • Use the nearby analysis equipment (or a similar set-up in the West Wing office later) to analyze this specimen.
  • Analyzing it unlocks crafting recipes tied to Grace’s injections.

This step is non-negotiable if you want to craft her combat injections efficiently. Without it, you’re just hoarding infected blood and Scrap for nothing.

2.2 Buy the Blood Collector Manual with Antique Coins

Next, head to the Game Room. There’s a vending machine / shop where you can spend Antique Coins on upgrades and manuals. One of these is the Blood Collector Manual.

  • Cost: a handful of Antique Coins (enough that you should plan to save for it).
  • Effect: unlocks advanced crafting for Grace’s injectable items, including stabilizers and the special anti-Chunk injections.

I wasted my first set of coins on generic upgrades and had to replay from an earlier save just to afford this manual. Don’t repeat that mistake-prioritize the Blood Collector Manual during this stretch.

Screenshot from Resident Evil Requiem
Screenshot from Resident Evil Requiem

2.3 Craft Stabilizers and Hemolytic Injectors

Once you’ve analyzed the blood sample and bought the manual, you’ll have access to two key item types from Grace’s crafting menu:

  • Stabilizers – temporary buffs that increase Grace’s damage output.
  • Hemolytic Injectors – combat injectors that can be used on certain Nemesis-type enemies, including Chunk.

For the Hemolytic Injector, the common recipe I’ve used is:

  • 1× Scrap
  • 60× Infected Blood

On Standard difficulty, I recommend entering the fight with at least:

  • 2–3 Stabilizers (damage buffs)
  • 3 Hemolytic Injectors or a good stock of ammo:
    • ~20+ handgun rounds (S&S)
    • 2–3 Requiem Revolver bullets (if you’ve found it and saved ammo)

You don’t strictly need both approaches, but having either 3 injectors or a healthy ammo pool plus stabilizers makes the fight safe instead of miserable.

Step 3 – Finding Chunk and Setting Up the Arena

Chunk usually appears in the East Wing after you solve one of the key puzzles and try to progress through the corridors. He’s the huge, bloated humanoid Nemesis that likes to block hallways.

Once he spawns, don’t panic and try to fight him immediately in the same cramped hall. What worked best for me was:

  • Step back into a safer area on the ground floor.
  • Take a moment to learn his patrol and chase pattern.
  • Identify at least one doorframe you can use to trap him.

Chunk has a bad habit of getting stuck in doorways when he’s chasing you. This is exactly what you want:

Screenshot from Resident Evil Requiem
Screenshot from Resident Evil Requiem
  • He stretches into the doorframe, exposing his head and upper torso.
  • His swings can’t quite reach you if you keep your distance.
  • You get a long, clean window to either aim for the head or run behind him for an injection.

Before you commit, hit a nearby save point once you’ve cleared regular enemies. That way you can retry the fight without redoing half the hospital if something goes wrong.

Step 4 – Two Reliable Ways to Kill Chunk

I’ve beaten Chunk with both the injector method and the “pure ammo + stabilizers” method. Some written guides claim injectors don’t work on him; in my runs (Standard difficulty) they absolutely did. If, for whatever reason, the prompt doesn’t appear in your build, fall back to the gun approach below.

Method A – Hemolytic Injector Cheese (Safest and Most Ammo-Efficient)

This is my go-to strategy because it barely uses bullets.

  • 1. Pop a Stabilizer before you start luring him, just in case you need to finish with a few shots.
  • 2. Lure Chunk into chasing you toward your chosen doorway.
  • 3. Let him slam into the door and fail to reach you. Wait for him to turn away and start walking back down the hall.
  • 4. As he turns, quickly sprint behind him. When you’re close enough, you’ll see the prompt to use a Hemolytic Injector on his back.
  • 5. Use the injector, then immediately back off and reset the lure to the same doorway.

On Standard, Chunk needed three successful injections for me:

  • After the first two, he staggers but keeps going.
  • On the third injection, his body overloads and explodes, ending the fight instantly.

If you accidentally eat a hit or mess up your spacing, don’t be afraid to heal and re-lure him. The key is to never inject from the front-always wait for that moment when he’s turning away after failing to reach you through a door.

Method B – Doorframe Headshots with Stabilizers (Gun-Only)

If you’re short on infected blood or struggled to craft injectors, you can kill Chunk entirely with guns, as long as you’ve upgraded Grace with stabilizers.

  • 1. Pop a Stabilizer right before the fight to boost your damage.
  • 2. Lure Chunk to a narrow doorway and let him get stuck in the frame.
  • 3. Stand just outside his reach, aiming for his head the entire time.
  • 4. Fire controlled shots:
    • Your S&S handgun will take roughly 20 headshots without injectors.
    • The Requiem Revolver (if you have it) chunks a massive portion of his HP in 2–3 headshots.
  • 5. If he breaks free, kite him to another doorway and repeat. Don’t let him corner you in a long straight corridor.

On a second playthrough on Easy, this method absolutely melts him, especially if you’ve hoarded Requiem ammo. On Standard, it’s still very doable, just more ammo-hungry than the injector route.

Common Mistakes to Avoid

Most of my failed attempts came from rushing or misunderstanding the window. Here are the big pitfalls to dodge:

Screenshot from Resident Evil Requiem
Screenshot from Resident Evil Requiem
  • Escorting Emily too far. If you bring her all the way to the Security Chief’s Office before killing Chunk, he despawns and the trophy is locked out.
  • Ignoring stabilizers. I tried a “no buff” kill once and burned almost all my ammo. Two stabilizers made a huge difference in time-to-kill.
  • Wasting injectors from bad positioning. Trying to inject him from the front or while he’s mid-swing usually just gets you grabbed. Always wait for his back turn after a failed chase.
  • Fighting in open hallways. Without a doorframe or corner to abuse, his reach and charge can easily two-shot you. Build the fight around environmental choke points.
  • Not saving first. You really don’t want to re-loot the blood lab and replay stealth sections because you got greedy in the last 10% of his health.

If you’re on a higher difficulty, expect Chunk to take a few more shots or possibly a fourth injector. The patterns stay the same; the main change is just how punishing his hits are, so be even more disciplined with your spacing.

Rewards – Trophy, Spy Eye Charm, and Why It’s Worth It

Once Chunk finally goes down, you’ll see him collapse or explode (injector kill) and you’ll get:

  • Trophy: Grace and Goliath – for defeating Chunk as Grace in Rhodes Hill’s East Wing.
  • Charm: Spy Eye – a special charm you can equip in your inventory.

The Spy Eye charm is deceptively strong. When it’s in your inventory, it will let you survive one instance of fatal damage that would normally kill you outright. On top of that, it contributes to your overall completion points for unlockable bonuses later.

In my case, the Spy Eye literally saved a run when I misjudged a Nemesis grab later in the campaign. Having that one “get out of death free” card made the entire Chunk detour feel 100% worth it.

Once he’s dead and you’ve grabbed the charm and trophy pop, you can safely go back, pick up Emily from the Guard’s Office couch, and continue to the Security Chief’s Office to progress the story.

Wrap-Up – Lock In Grace and Goliath on Your First Run

To recap the cleanest path:

  • Get Level 1 wristband → access the Blood Lab → analyze the reversible blood sample.
  • Buy the Blood Collector Manual with Antique Coins in the Game Room.
  • Craft at least 2–3 stabilizers and, ideally, 3 Hemolytic Injectors.
  • After getting Level 3 wristband and freeing Emily, park her safely and do not go to the Security Chief’s Office yet.
  • Find Chunk in the East Wing, lure him to a friendly doorway, and kill him via:
    • 3 back injections (injector method), or
    • Stabilizer-boosted headshots while he’s stuck in a doorframe.
  • Pick up the Spy Eye charm and watch the Grace and Goliath trophy pop.

Once you’ve done this once, it becomes a quick, almost routine detour on future playthroughs. And if I can confess: after the first time I melted Chunk with three injections instead of panicking and dumping all my ammo into him, I never went back.

If you follow these steps, you should be able to grab Grace and Goliath in one or two attempts, keep your ammo reserves healthy, and walk out of Rhodes Hill with a very powerful charm in your pocket.

F
FinalBoss
Published 3/12/2026Updated 3/16/2026
10 min read
Guide
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