
Game intel
Resident Evil Requiem
Resident Evil Requiem is the ninth entry in the Resident Evil series. Experience terrifying survival horror with FBI analyst Grace Ashcroft, and dive into puls…
This caught my attention because Capcom is promising fresh gameplay for Resident Evil Requiem less than six weeks before launch – and with a tight 12‑minute window, every second of this showcase could change how players approach day-one builds, pre-orders and platform choices.
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Publisher|Capcom
Release Date|February 27, 2026 (Requiem)
Category|Survival horror / Showcase
Platform|PS5, Xbox Series X|S, Nintendo Switch 2, PC (Steam & Epic)
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Capcom has confirmed Requiem footage will be central. Based on prior reveals and how Capcom stages these events, expect a largely curated mix: a few extended gameplay beats (likely Leon combat and a Grace survival sequence), short developer commentary or text callouts, and specific confirmation of platforms and release date details. The “red rounds” Magnum tease from earlier trailers is probably a designed highlight — a high‑damage ammo type that changes encounter pacing.

What’s less likely: major new modes, surprise guest titles, or deep technical breakdowns. With only 12 minutes, Capcom will prioritize what drives sales and pre‑orders: polished gameplay slices, platform notes (notably Switch 2 parity), and DLC/pre‑order incentives.
Requiem lands during Resident Evil’s 30th anniversary year and comes with an unusual platform slate (including Nintendo’s Switch 2). If Capcom confirms real parity on Switch 2 rather than scaled visuals, that’s a technical milestone for the RE Engine on portable hardware and a statement about Nintendo’s new console capability.

At the same time, keep healthy skepticism: short showcases often show the best moments. Expect careful editing and a marketing focus. For fans and speedrunners the reveal of weapon stats, inventory changes, and boss telegraphs is more valuable than cinematic beats — those specifics alter approaches from first‑day runs to completion‑time planning.
Capcom’s 12‑minute Resident Evil Showcase on Jan 15 is a packed, final pre‑launch push for Resident Evil Requiem. Watch for concrete gameplay details (weapon behavior, dual protagonists), Switch 2 parity notes, and pre‑order/bundle announcements. Prepare with a solid connection, a timestamped notes file, and measured expectations — this reveal will inform strategy, but curated highlights aren’t the same as full technical proof.

Side note: Sony’s Resident Evil film (director Zach Cregger) arriving this October adds cross‑media momentum to Requiem’s release — a reminder this is more than a single game launch, it’s part of a broader RE push for 2026.
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