
Game intel
Roadside Research
Roadside Research is a 1 to 4 player co-op gas station simulator. Except you’re aliens. And undercover. Do very human things like restocking shelves while prep…
Roadside Research just put a free public demo on Steam after racking up 200,000 wishlists and 10 million social views. Big numbers, sure-but the playable demo is the real signal. This caught my attention because Cybernetic Walrus, the studio behind the slick anti-grav racer Antigraviator, is pivoting from high-speed tracks to a co-op sim where you’re undercover aliens running a gas station while doing secret research. That’s a weird, promising combo-and exactly the kind of chaos co-op that lives or dies by feel, pacing, and teamwork friction. Now we get to test it.
The demo features three pillars: dual progression, layout customization, and chaotic co-op (or solo) play. Dual progression means you’re not just beautifying a storefront—you’re upgrading both the gas station “cover” and your clandestine alien operation. If the two trees meaningfully intersect—say, a more efficient shop gives you windows to run experiments, while research unlocks tools that keep customers happy—there’s potential for smart, emergent play rather than a simple checklist sim.
Customizable layouts are a big deal in this genre. Games like PlateUp! live or die on how you optimize floor plans. If Roadside Research lets us reflow aisles, counters, and backroom access to reduce travel time or hide weird science from prying eyes, that’s where the long-tail replayability comes from. A static shop would turn the “secret alien” hook into a one-note gag; a malleable shop invites experimentation and theorycrafting.
Then there’s the chaos factor. Four-player co-op can be sublime or unplayable depending on job clarity and readability. The demo needs to prove a couple of things fast: that roles naturally emerge (front-of-house vs. research), that communication matters but isn’t mandatory shouting, and that failure states feel funny rather than punishing. If you’ve ever watched Overcooked disintegrate friendships, you know the vibe. Roadside Research adds the pressure of maintaining your cover while juggling tasks, which could be brilliant if the game telegraphs “you’re pushing your luck” clearly and gives you tools to recover.

We’re in a golden stretch for streamer-friendly co-op sims: PlateUp!, Moving Out, and a steady drip of management mashups that turn mundane jobs into social puzzles. Roadside Research slots into that space with a twist Gas Station Simulator never had: you’re not only serving customers—you’re hiding something from them. If Cybernetic Walrus leans into that tension, this could separate itself from the pack rather than being “Overcooked, but petrol.”
It’s also interesting seeing Cybernetic Walrus step from the precision of a racer into systems-driven co-op. Antigraviator showed they can nail slick presentation and speed; here, readability and UX will matter more than raw spectacle. Expect the community to judge the demo on onboarding (are tutorials tight?), input feel (controller and KBM parity), and netcode stability. If those three boxes get checked, momentum from those wishlist numbers might actually translate into a healthy launch.

I’m also watching for the usual co-op pitfalls: camera chaos with four bodies, interaction bottlenecks (one register, everyone queues), and task overlap that causes friendly fire—the kind where two people try to do the same thing and both fail. The best co-op sims make friction funny, not frustrating.
The demo is the right move after the wishlist surge—prove the concept, gather feedback, and tune the balance. If the dual progression genuinely interlocks and the layout system rewards tinkering, Roadside Research has a shot at becoming one of those “Friday-night with friends” staples. If it leans too shallow or the undercover angle is just set dressing, it’ll burn bright on TikTok and fade fast.

Bottom line: download the demo, try it solo to feel the baseline, then pull in a couple of friends to see where the chaos sings. If you come away wanting “just one more shift,” Cybernetic Walrus is on the right track.
Roadside Research’s free Steam demo finally lets us test its co-op gas station/alien research mashup. The big questions are solo balance, layout depth, and whether dual progression creates real strategy. If the demo nails pacing and readability, this could be 2025’s next co-op sleeper hit.
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