
Game intel
Roadside Research
Roadside Research is a 1 to 4 player co-op gas station simulator. Except you’re aliens. And undercover. Do very human things like restocking shelves while prep…
This caught my attention because co‑op sims that lean hard into absurdity rarely land this confidently: Roadside Research blends tidy work‑sim loops with alien chaos, and its demo numbers (800K players, 475K wishlists) suggest real momentum going into Early Access on Feb 12, 2026.
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Publisher|Oro Interactive
Release Date|February 12, 2026
Category|Co‑op simulation
Platform|PC (Steam), Xbox Series X|S, Xbox Game Pass
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Roadside Research isn’t trying to be a realistic store sim. Its strength is the collision between a tidy, repeatable service loop and escalating absurdity: you’ll pump gas and mop floors one minute, then use xenotech to brainwash a carb‑loving diner into buying an entire shelf the next. That tension is what made the demo stick with players and why co‑op play amplifies the fun — specialization and coordination matter.

From an industry perspective, Roadside Research hits several smart notes. First, releasing day‑one on Game Pass removes friction for co‑op growth: friends can join without each buying the game, which should help populate lobbies and keep matchmade sessions lively. Second, the demo numbers are meaningful — nearly half a million wishlists on Steam means a built‑in audience for feedback, mods, and content creators who will shape Early Access priorities.
That said, Early Access is the right fit. The game’s loop is fun but clearly tuned by demo feedback — things like pump physics, co‑op stability, and suspicion mechanics showed up as common pain points. Expect initial patches to focus on those systems rather than adding new modes. The devs have signaled a roadmap (new aliens, station upgrades, eventual multi‑station and campaign modes); my read is Roadside Research will iterate toward a broader invasion meta over 12-24 months, not ship a full narrative on day one.

On platforms: PC gets the most flexible experience (keybinds, mod support teased). Xbox benefits from Quick Resume and native Game Pass discoverability, but modding and deeper community tools will lag. Cross‑play being active at launch is a big plus — it keeps lobbies healthy even if one platform’s player base dips.
If you like co‑op sims with a strong hook and social chaos, buy or boot it on Game Pass day‑one. If you’re more cautious about Early Access, wait for a few patches — the core loop is satisfying but the experience will smooth over time. For content creators and modders, this is a fertile title: the community is already large enough to support guides, roleplay servers, and mod projects.

Roadside Research is a promising, silly co‑op sim that pairs reliable work‑sim mechanics with alien gadgets and escalating chaos. Day‑one on Game Pass lowers the barrier to play with friends; the demo traction suggests a lively community. Expect Early Access to be iterative — jump in if you want immediate co‑op fun, or wait a short while for stability patches if you prefer a more polished experience.
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