
Game intel
Shape of Dreams
Shape of Dreams is an action rogue-lite infused with MOBA-esque elements. Venture into a vivid dream world, and create your own champion by freely swapping ski…
I’ll be honest: when I first heard about Shape of Dreams during February’s Steam Next Fest, I almost dismissed it as just another pixel-art roguelite trying to ride the current trend wave. But seeing this tiny two-person project amass over a million demo downloads-and now nabbing a spotlight at gamescom’s Future Games Show-caught my attention for real. With its official launch set for September 11 on PC, this one has moved from “wait and see” to “I need to try this myself.” But how much of the hype is deserved, and how much is just genre momentum?
Lizard Smoothie, the micro-dev team behind Shape of Dreams, got started less than two years ago. That’s pretty wild when you consider how polished its Next Fest demo already felt. As someone who’s played more than a few indie roguelites that felt half-baked, this alone gives me cautious hope. The game’s surge in popularity during Steam Next Fest wasn’t just noise—the top 10 trending spot means real people kept playing, talking, and sharing. In an indie market where even neat ideas get buried by the algorithm, cracking through takes something special.
Let’s talk gameplay. The press release drips with buzzwords: “dynamic skill-based combat,” “no two journeys the same.” I’m always skeptical about procedurally generated promises—a lot of games hype diversity but serve up recycled content. But Shape of Dreams actually shows its hand with numbers: eight unique characters, over 100 essences (basically modifiers/passive upgrades), and true build flexibility whether you’re going solo or in a four-player squad. That’s the kind of numeric variety that gives me Slay the Spire vibes crossed with something like Risk of Rain, and in the hands of good designers, it can be addictive for hundreds of hours.

But here’s the real test: does the skill-based combat have real depth, or is it just dodge-rolling through bullet-hell patterns? The over 50 challenges on tap at launch sound promising, but until reviewers (and the wider Twitch/YouTube crowd) have sunk dozens of hours in, we don’t know if it avoids that dreaded roguelite problem—fun for ten runs, repetitive by the twentieth.
For indie players, the launch window is daunting. September is when even mid-tier indies get trampled under AAA marketing. That said, NEOWIZ (who recently scored with Lies of P and Cats & Soup) is backing the Lizard Smoothie team—meaning Shape of Dreams isn’t going to vanish from the carousel after week one. NEOWIZ has shown it can get niche hits in front of a global audience, and their commitment to a worldwide push (including booth presence at gamescom and heavy community engagement in both the West and Korea) means this game has a real shot at breaking out, not just being another Next Fest darling that quietly fades away.

I’m also watching the post-launch plan. With heavy customization, eight characters, and online co-op promised, early bugs or balance issues could either be quickly ironed out by an engaged community—or leave the game DOA if support falters. Thankfully, Lizard Smoothie seems passionate about listening to player feedback so far, which is always a good sign for an evolving roguelite.
If you’re burned out on paint-by-numbers roguelites but miss the rush of games like Hades or Risk of Rain 2, Shape of Dreams genuinely looks poised to earn your attention. The small team DNA shines through in the way they talk about building for both soloists and couch co-op chaos—this isn’t just another nostalgia cash-in. But dreams are fragile. The question is whether a two-person dev crew, buoyed by NEOWIZ, can sustain the interest, fix issues fast, and keep the combat feeling fresh for months to come.

Shape of Dreams has earned its early hype thanks to a polished demo, wild build diversity, and a promising co-op focus. The real test comes September 11—will it deliver long-lasting thrills, or burn out after the buzz dies down? Either way, it’s an indie worth keeping on your radar.
Get access to exclusive strategies, hidden tips, and pro-level insights that we don't share publicly.
Ultimate Gaming Strategy Guide + Weekly Pro Tips