Netmarble’s mobile action RPG Solo Leveling: ARISE has rolled out a collaboration featuring (G)I-DLE members MIYEON and SHUHUA as playable SSR hunters. Players can claim both idols at no cost through a special Collaboration Pass, while new story challenges and daily missions keep the grind fresh.
Starting the day of the update, logging in and completing the Collaboration Pass story missions unlocks MIYEON (light-element sword fighter) and SHUHUA (water-element orb assassin). Each hero comes with a signature weapon—MIYEON wields a luminous blade, SHUHUA controls a floating orb—and both have themed skins, voice lines, and entry animations.
Beyond the pass, there’s a “Hunter Rate Up” banner for extra copies and weapon blueprints, plus a Lucky Wheel gacha that offers boost items and exclusive weapons. Daily login rewards include gemstone packets, crafting materials, and event tokens, giving free-to-play users clear progression paths without spending real money.
MIYEON’s light-element kit emphasizes quick, multi-hit combos that can trigger elemental advantage against dark-aligned enemies. Pairing her with existing dark-fighters or support units that boost attack speed amplifies her DPS ceiling. In contrast, SHUHUA’s orb-based skills cast area-of-effect bursts, making her valuable for crowd control in dungeon sweeps.
Strategically, players may swap out lower-tier units to build light‐dark or water‐earth elemental chains. In group raids, MIYEON can fill a secondary damage role, while SHUHUA’s splash damage eases mob-clear phases. However, their cooldowns are moderate, so mastering rotation timing and gear substats—like cooldown reduction and critical damage—is key to unlocking their true potential.
This update also unlocks Story Expert Mode, which scales existing chapters to higher difficulties and awards up to 35,000 Essence Stones. New alternate bosses Incaro and Helder appear with unique mechanics—Incaro deploys healing to minions, Helder gains temporary shields—forcing players to adapt damage priorities and status-effect builds.
Additional quality-of-life improvements include a one-time free artifact removal per week and an auto-repeat option for certain daily trials. These tweaks reduce micromanagement and encourage players to focus on team synergy instead of tedious inventory screens.
On one hand, the MIYEON & SHUHUA collab is a polished marketing move: their high production animations and celebrity cachet keep Solo Leveling trending in both gaming and K-pop circles. On the other, true depth depends on whether these characters integrate into long-term meta or simply shine during the event window.
From a veteran player’s perspective, free SSRs are rare in Netmarble titles, so this feels like tangible value rather than empty fanservice. Yet one must ask: will their limited-time availability lead to power-creep as future collabs introduce even stronger units? Caution is advised before investing heavily in skill upgrades tied to event currencies.
For Solo Leveling diehards, the combination of free high-tier hunters and fresh Expert Mode content offers a compelling reason to log in daily. MIYEON and SHUHUA deliver genuine gameplay diversity, especially when built around elemental synergies. Casual K-pop fans will enjoy the novelty and story episodes, while competitive players can test new strategies against tougher bosses.
Ultimately, this collab strikes a balance between hype and substance—provided you approach it with a clear upgrade plan and resist the urge to chase every limited banner. Whether it’s an inspired crossover or just the latest gacha lure, MIYEON & SHUHUA bring both style and strategic value to ARISE’s evolving meta.
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