
Game intel
Warhammer 40,000: Space Marine 2
Honour your Chapter's proud martial heritage with the Ultramarines Champion Pack, granting you a unique full-body Power Armour skin and a Heavy Bolter skin fea…
I’ve been burned by Warhammer games before-great art, clunky gameplay, a licensed veneer stretched over a thin loop. Space Marine 2 caught my attention because Saber Interactive knows how to make combat feel heavy and messy (see: World War Z), and the 2011 original is still a cult classic. The sequel doesn’t just show up-it stomps into the room, revving a chainsword and daring you not to grin. And if you’ve been waiting for the right moment, it’s currently 50% off on Steam (29.99€) until September 15.
Released September 4, 2024, and published by Focus Entertainment, Warhammer 40,000: Space Marine 2 brings back Ultramarine lieutenant Demetrian Titus to face the galaxy’s worst party guests: swarming Tyranids and the ever-smirking forces of Chaos. It’s the most confident 40K action game in years, leaning hard into the franchise’s operatic cruelty—cathedral-sized ships, thunderous bolter fire, and enough gore to make a Tech-Priest take notes.
The campaign is a tight, cinematic sprint (expect around ten-ish hours) that plays great solo or with two friends. Saber’s direction is unapologetically maximalist—setpiece-laden, loud, and drenched in militaro-gothic style. If you’ve read the fiction, you’ll appreciate how it nails the tone: Space Marines aren’t soldiers so much as walking avalanches, and the game sells that fantasy without flinching.
Plenty of Warhammer titles get the lore right and the feel wrong. Space Marine 2 gets both. The blend of third-person shooting and close-quarters slaughter is tuned to keep you advancing. Parry timing and executions aren’t just flashy; they’re your shield maintenance and crowd control. You’re constantly weighing, “Do I hold the line with a bolter or dive in to keep my defenses up?” That push-pull is what makes encounters sing.

It also helps that Saber nails presentation. Armor carries weight. Animations have snap. Pyrotechnics sell the chaos without turning into visual mush. This is the first time in a long time I’ve felt like a Space Marine, not a guy in blue armor. For pure third-person action, it’s a stronger showing than most 40K releases of the past decade. Strategy fans have rightly feasted on Total War: Warhammer, and Boltgun scratched the retro itch, but if you’ve wanted a modern, high-fidelity power fantasy in this universe, this is it.
After credits, Operations mode becomes the hangout spot. It drops three-player squads (or AI fill-ins) into replayable missions with varied objectives that riff on the campaign while building the war effort around Titus. This is where the class system opens up. Six distinct archetypes, a deep bench of weapons and trinkets, and the kind of cosmetic customisation that lets you represent your Chapter properly—from color schemes to armor pieces and ornaments. The loop is simple but satisfying: tune your build, drop into warzones, earn more toys, go again.

Crucially, Space Marine 2 doesn’t hide the fun behind a battle pass or make you grind forever to feel powerful. You buy a full game, you get a full game, and you can share it with friends. That shouldn’t be remarkable in 2024, but here we are.
It’s not all litanies and glory. The campaign’s brevity will irk players expecting a 20-hour odyssey, and some encounters can blur together if you mainline missions. Enemy focus leans heavily on Tyranids, so if you were hoping for a grand tour of every faction, temper expectations. And like any co-op-heavy game, balance tweaks and post-launch support will matter. If Saber keeps tuning classes and mixing up Ops objectives, Space Marine 2 could have legs; if not, some players will chew through it and bounce.

If you love meaty third-person combat, co-op that respects your time, and the sheer spectacle of Warhammer’s cathedral-cannons-and-incense aesthetic, yes—this is an easy recommend at 29.99€ on Steam until September 15. At full price, the short campaign gives me pause; at half price, the package (story plus Ops) is a standout value, especially if you’ve got two friends to squad up with.
Space Marine 2 finally makes you feel like an Ultramarine: unstoppable, brutal, and loud. The campaign is brief but bombastic; Operations mode adds real replay value; and the combat loop is the best 40K action has seen in years. With a limited-time 50% discount on Steam, this is the right moment to answer the Emperor’s call.
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