
Game intel
Split Fiction
Split Fiction is a 2025 cooperative multiplayer game. It follows two writers, Mio Hudson and Zoe Foster, as they become trapped in their imaginations.
This caught my attention because Split Fiction was one of 2025’s smartest, most playable narratives – a two-player game built around writers whose worlds collide – and seeing it move from co-op mechanic to a single-screen movie always raises a thousand creative questions. A first script draft matters; it tells us the team is serious about translating the game’s clever premise, not just licensing the IP for a quick cash grab.
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Publisher|Hazelight Studios
Release Date|March 27, 2025
Category|Co-op narrative action / fantasy & sci‑fi
Platform|PC, PS5, Xbox Series X|S
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Getting a first draft from seasoned writers — the team behind Deadpool and Zombieland — tells us Amazon MGM isn’t simply shopping a checkbox IP. Reese and Wernick know how to handle rapid-pace, meta-aware humor and genre-shifting set pieces, both of which are essential for a Split Fiction movie that needs to make two very different imaginative worlds feel coherent on-screen.

Sydney Sweeney’s attachment is a win: she brings audience recognition and a track record across genre and rom‑com crowds. Josef Fares met Sweeney and described her as “super chill” and excited — a small but useful sign that the filmmakers and star have chemistry. Her existing slate (Gundam, The Housemaid) will shape when filming can realistically start, making a 2028-2029 theatrical release plausible if development stays smooth.

If you want to be ready for the film, play the source material with a partner — the co‑op chemistry is the story’s engine — and follow the creative leads: Josef Fares for dev commentary, Sydney Sweeney for casting teases, and Amazon MGM updates for production notices. Replaying New Game+ or the “Echoes of Imagination” expansion will help you spot which sequences might survive the cut to cinema.
Risk: game-to-film attrition is real; Fares’ “I believe it when I see it” comment is warranted. A mismatch of tone or a rushed adaptation could produce yet another forgettable tie-in. Upside: this team pairs VFX-savvy direction with writers experienced in genre-hopping comedy — the right combination to preserve Split Fiction’s imaginative switchbacks while making it broadly watchable. If handled with respect for the game’s emotional core, this could be one of the better modern game adaptations.

The Split Fiction movie just cleared a meaningful development hurdle: a first script draft from high-profile writers, with Sydney Sweeney attached and Jon M. Chu directing. That doesn’t guarantee a finished film, but it does move the project past the announcement stage into real creative work. Fans should temper expectations while replaying the game to stay sharp on what the movie needs to preserve: the duo dynamic, the emotional beats, and clever genre transitions.
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