
If you want the verified top line first, Star Trek: Resurgence is led by Krizia Bajos as Commander Jara Rydek and Josh Keaton as Petty Officer Carter Diaz, the game’s two playable protagonists aboard the USS Resolute. Public cast listings also consistently identify Jonathan Frakes as William T. Riker and Piotr Michael as the game’s later-era Ambassador Spock. Beyond those headline names, the cast picture becomes less tidy: the supporting ensemble is broad, but scene-by-scene role mapping is not documented with the same precision across public databases.
That distinction matters if you are checking a voice mid-playthrough or looking back through the credits after finishing the story. The main cast is well established. Secondary and minor roles are partly established. A few specific assignments appear in only one surfaced source, which makes them useful to note but not strong enough to treat as beyond dispute. This guide is organized around that hierarchy so you can separate what is clearly documented from what is still best treated as moderate-confidence casting information.
The easiest way to orient yourself is to start with the two playable leads. Because Resurgence is a narrative adventure built around alternating perspectives, these are the voices you hear most often, and they define the game’s tone more than any guest role or legacy cameo.
Krizia Bajos is consistently listed as Commander Jara Rydek, one of the two player-controlled protagonists. If you are trying to identify the voice attached to the game’s command-level perspective aboard the USS Resolute, this is the key match. Rydek’s role places her at the center of many of the game’s formal decision scenes, bridge interactions, and diplomatic pressure points. The performance has to carry authority without flattening the character into a generic Starfleet officer, and that is one reason the casting stands out: Rydek functions as both a point-of-view character and a tone-setter for the broader crew drama.
Josh Keaton is likewise consistently credited as Petty Officer Carter Diaz, the game’s second playable protagonist. Where Rydek covers the senior-officer side of the story, Diaz gives the narrative a more ground-level counterweight. If a sequence feels less formal and more immediate in how it presents shipboard tension, crisis management, or interpersonal friction, Diaz is usually the character anchoring that perspective. Public listings are stable on this point even when they shorten the credit to “Carter” rather than using his full rank and surname.
For players, the practical takeaway is simple: if you only want to know who carries most of the spoken dialogue across the campaign, start with Bajos and Keaton. They are not merely prominent cast members; they are the structural center of the game’s voice work.
The next layer of the cast is what most long-time Star Trek fans tend to check first after the protagonists: which established franchise characters appear, and whether their actors are returning performers or soundalike recasts. In Resurgence, two names matter most.

Jonathan Frakes reprises William T. Riker in the game, and among the publicly surfaced cast information he is the most prominent on-screen franchise veteran attached to the project. That point is significant because it gives Resurgence one direct performance bridge to televised Star Trek rather than relying only on reinterpretation. If you are listening for the most recognizable returning franchise voice in the game, it is Frakes. His presence also signals where the game wants continuity to feel explicit rather than merely implied.
Piotr Michael is publicly identified as Spock, with multiple listings agreeing that this is specifically the later-era Ambassador Spock version of the character. That clarification matters. The performance is not presented as a replacement for Leonard Nimoy’s original-series-era portrayal; it is tied to the older diplomatic figure familiar from later franchise continuity. If you encounter Spock in Resurgence and want to understand the casting intent, that is the useful frame. The game is invoking a particular stage of the character’s life and authority, not just the name.
From a player-facing standpoint, those two roles do different kinds of work. Frakes provides direct franchise recognition. Michael provides continuity through interpretation. One is a returning screen actor. The other is a character-faithful performance filling a specific continuity slot.
After the leads and the best-known legacy figures, public cast listings point to a notably deep supporting bench. This matters because Resurgence is not a small two-hander with occasional guest voices. It relies on a large ensemble, which is one reason the ship, faction, and mission scenes tend to sound populated rather than sparse.
One clearly surfaced supporting credit is Stephanie Sheh as Nili Edsilar. Some databases shorten the character name to simply “Edsilar,” but that appears to be a formatting difference rather than a substantive disagreement about who the actor is playing. If you are cross-checking credits and see both versions, treat them as the same underlying role unless a future official credits breakdown says otherwise.
The important caution is that these names are consistently present in public listings, but the exact character-to-actor mapping is not equally detailed for all of them. In practical terms, that means you can confidently say the game uses a strong ensemble of established voice talent, but you cannot build a flawless episode-by-episode breakdown from the current public record alone.
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A few cast details are notable because they add texture to the production, but they should be read with a lower confidence level than the headline credits. These are the entries most likely to be repeated in fan discussions with more certainty than the documentation currently supports.
One surfaced source singles out Debra Wilson as voicing both a ship’s doctor and the Hotari Queen, and further frames the casting as a return to Star Trek work. That is plausible and notable, especially because Wilson is a recognizable performer with broad genre credits, but the full dual-role breakdown is not independently corroborated across the wider public results summarized here. The safe phrasing is that she is reported in at least one source with multiple roles, not that every part of that assignment is uniformly verified everywhere.
Destructoid is reported as identifying Mark Rolston as the voice of Portal 63, a role previously associated with Darryl Henriques. If accurate, that is a worthwhile continuity note because recasts tend to interest players who pay attention to returning minor characters and production history. The limitation is straightforward: only one surfaced source is said to state this directly. That makes it a moderate-confidence detail, not a locked one.
Julian Grossman is also reported as returning as the ship’s computer. This is a smaller credit, but it is the sort of continuity detail Star Trek fans often care about because computer voices are part of the franchise’s texture even when they are not foregrounded in marketing. As with the Portal 63 note, it is useful information, but it sits below the main cast in terms of broad cross-source visibility.
The main source of confusion is not outright contradiction. It is uneven formatting and uneven granularity. One list may use full names and ranks such as Commander Jara Rydek and Petty Officer Carter Diaz. Another may shorten those to “Jara” and “Carter.” A fan-maintained franchise wiki may mirror the more canonical full-name format. Those differences can look like disagreement when they usually are not.
If you are building your own reference while playing, that hierarchy is the most efficient approach. Treat the lead cast as settled, the major supporting names as broadly dependable, and the isolated credit specifics as provisional until a fuller official credits list or future interview clarifies them.
Star Trek: Resurgence released on May 23, 2023 in the United States, so any “latest developments” on the cast are mostly archival rather than part of an active rolling news cycle. What remains relevant is the function of the cast inside the game itself. This is a narrative-driven Star Trek project, which means performance quality does more than decorate the writing. It determines whether command decisions feel credible, whether legacy characters sound like they belong in the same continuity, and whether the supporting crew reads as a real ship complement rather than a sequence of interchangeable NPCs.
That is why the best-documented names matter disproportionately. Bajos and Keaton carry the structure. Frakes supplies direct franchise continuity. Michael handles one of the most sensitive legacy character interpretations in the cast. The supporting ensemble then fills in the world around them. The public record is strongest exactly where the game needs it to be strongest: at the top of the call sheet.
The remaining gap is not whether Resurgence has a substantial cast. It clearly does. The gap is whether public databases fully explain every secondary assignment and every dual role. At the moment, they do not.