
Game intel
Star Wars Outlaws
Experience the first-ever open world Star Wars game, set between the events of The Empire Strikes Back and Return of the Jedi. Explore distinct planets across…
I’ll admit it: when Ubisoft confirmed Star Wars Outlaws for Nintendo Switch 2 on September 4, 2025, I literally leaned forward in my seat. This isn’t another lightsaber side quest—it’s the first full-scale third-party open-world epic running natively on Nintendo’s next-gen hybrid hardware, complete with Switch-exclusive twists. Set between The Empire Strikes Back and Return of the Jedi, you play scoundrel Kay Vess as she pulls off a heist for the ages—with style, spice, and a trusty droid sidekick named Nix.
These highlights give a quick snapshot, but there’s plenty more under the hood—from dynamic environments to branching faction paths that reward clever players.
Ubisoft has wired in custom touch interactions throughout menus, mini-games, and combat. Crack Imperial locks with pinch gestures, plot plotting runs via map scribbles, and line up your blaster with stylus precision. These controls aren’t gimmicks—they aim to turn each handheld session into a tactile thrill ride.
Day-one DLC no longer feels like an afterthought. Wild Card and A Pirate’s Fortune drop alongside the base adventure, so you can chase fresh heists and expand your outlaw legend without waiting for content patches. No staggered releases means the entire criminal career is at your fingertips from mission one.

Switch 2’s hybrid design shines here: dock for big-screen allure, then undock mid-mission and carry on in handheld mode with settings that auto-scale. Whether you’re weaving through Kashyyyk’s bioluminescent undergrowth or blazing across Coruscant’s neon alleys, the transition is instant—no reloads, no compromises.
Last-gen open-world ports on the original Switch were a mixed bag of performance hiccups and downgraded assets. This time, a true native build hints at serious horsepower or expert optimization from Massive Entertainment and Ubisoft RedLynx. While official frame-rate and resolution targets remain unconfirmed, insiders whisper 30 fps handheld and up to 40 fps docked—enough for a consistent, fluid experience.
Recall how The Witcher 3 squeezed lush forests and dynamic weather onto the old Switch? Imagine that level of wizardry applied to iconic Star Wars locales. Early teasers flaunt richer textures, smoother animations, and improved draw distances over previous ports. Loading screens should be fewer and shorter, letting you hop from one planet to the next without breaking immersion.

As Kay Vess, you’re part smuggler, part saboteur. Slip past Stormtrooper patrols with stealth takedowns, mount high-speed skiff chases across Tatooine’s dunes, or charge in with blaster and relic lightsaber. Your droid Nix isn’t just comic relief—he hacks terminals to open secret pathways, provides tactical recon, and even deploys smoke screens when firefights get hairy.
Ubisoft promises a living world brimming with side gigs, collectible rare gear, and branching alliances. Betray a crime syndicate for quick creds, or aid the local rebels seeking to topple Imperial rule. Each decision shifts your reputation, unlocks new story beats, and determines which allies join you during the climactic heist. It’s criminal strategy meets cinematic drama.
A simultaneous native release of a AAA open-world blockbuster on Switch 2 would rewrite the rules for third-party support on Nintendo consoles. No more half-stepped cloud solutions, no more delayed ports three years later. If Star Wars Outlaws runs smoothly, it validates Switch 2 as a true contender for top-tier gaming—and builds confidence among players and devs alike.

For gamers, that means more bold pre-orders, richer day-one bundles, and the thrill of blockbuster titles on the go. For developers, it’s a signal to invest in the system’s unique features—touch, motion, and hybrid functionality—to deliver standout experiences.
Star Wars Outlaws on Switch 2 stakes a bold claim: a native open-world launch, day-one DLC fusion, and innovative touch-first gameplay. The real test arrives September 4, 2025, when performance numbers and polish finally meet our hands. If Nintendo’s hardware and Ubisoft’s vision align, Switch 2 fans could revel in a definitive AAA space-opera on the go—no compromises, no streaming required. And any hiccups along the way only pave the path for sharper, more daring ports down the road.
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