Game intel
Star Wrath
Star Wrath is a multiplayer space extraction-action where you design your own ship and fight other players for resources in intense PvP and PvE battles.
This week’s testing news is one of those tidy little bursts that actually changes what you can play right now: Star Wrath has moved into a closed beta, Time Takers is opening signups for its beta window in March, and a handful of demos – Eldegard, Witchspire, and Fellowship – are available for hands-on time. If you follow online games in testing, that’s a meaningful chunk of activity across extraction shooters, team shooters, and indie demos.
Star Wrath: closed beta invites are rolling out – modular ships, PvPvE extraction, PC/Steam.
Time Takers: beta signups open now for a March test window (dates vary between outlets).
Several demos dropped this week (Eldegard, Witchspire, Fellowship) worth short play sessions.
Below is an updated testing tally and MassivelyOP’s criteria for how they classify open vs. closed tests.
Star Wrath caught my eye because it mixes modular ship-building with extraction-style PvPvE — think risky loot runs in space where your custom hull matters as much as your aim. Multiple outlets (PCGamesN, Gematsu) back up MassivelyOP’s report that Gaijin and Targem are currently sending closed-beta invites in waves on PC/Steam. That setup usually means the developers want targeted testing of complex systems: ship construction, modular damage and physics, and the extraction loop.
For players that’s good and obvious: you’ll likely face server wipes, limited invite waves, and an NDA in some cases. For skeptics: this is a free-to-play title, so expect monetization to be under the microscope — ship parts, cosmetics, progression gates. The beta is a chance to see whether the combat feels chunky and weighty as the trailers claim, or whether modular builds just become balance headaches.
MassivelyOP notes Time Takers has opened beta signups aiming for a March start; IGN’s report gives a March 13-21 closed-beta window. That one-day discrepancy matters less than the core detail: this is a team-based, time-manipulating third-person shooter from Mistil and NCSOFT that’s inviting players for a multi-map, character-driven beta. Expect trio matches, character progression within matches, and the usual server-wipe mechanics of closed tests.
My read: sign up if you like objective-heavy, hero-ish shooters and want to help shape balance and meta before launch. Keep an eye on the exact dates from the developer — outlets disagree by a day on the start — but the overall picture is the same: limited, hands-on testing for a title that could lean into e-sportsy teamplay or fall into the crowded hero shooter swamp.
Three demos — Eldegard, Witchspire, and Fellowship — are live this week. Demos are the most honest kind of test: no NDA, short sessions, and instant feedback. Eldegard and Witchspire are worth 30-90 minute playthroughs to judge combat feel and progression hooks; Fellowship looks like it’s leaning into social/co-op loops. Don’t expect full feature sets in demos, but they’re perfect for deciding whether to follow these projects through testing.
MassivelyOP also published an updated, comprehensive list of MMOs and online games across testing phases. Their rules of thumb are useful: an MMO is “open testing” if signups are free and public and servers will be wiped prior to launch; “closed” means private tests without general public access and often NDAs. They exclude soft-launches that quietly monetize, blockchain/NFT projects, and most expansions.
Below is the outlet’s current testing list — a raw snapshot of who’s where. It’s long because testing is a busy business right now, from paid alphas to open betas and indefinite pre-alphas.
2XKO: Closed beta
33 Immortals: Early access
Abyss: Early access
The Adventurer’s Domain Online: Early access
Adrullan Online Adventures: Open alpha concluded
Aero Tales Online: Early access
Aloft: Early access
Anvil Empires: Intermittent alpha
Apogea: Open testing
Arcane Waters: Early access
Arcany: Early alpha
Arcfall: Pre-alpha
ARK 2: Paid early access
Arkheron: Closed beta
Ascendant: Open testing
Ashes of Creation: Early access, studio in limbo
Ashfall: Closed beta
ASKA: Early access
Astrobotanica: Early access (Feb 16, 2026)
Battlebit: Early access
Bellatores: Closed testing (beta in South Korea)
Bellwright: Early access
Bitcraft: Early access
Book of Travels: Early access
Brighter Shores: Early access
Camelot Unchained: Closed beta
Chronicles of Elyria: Pre-alpha
Chrono Odyssey: Closed beta (launch planned 2027)
Cinderstone Online: Closed beta
City of Titans: Alpha
(List continues; MassivelyOP welcomes corrections and tips.)
If you want to play early and influence design: sign up for the Time Takers beta and chase Star Wrath invites. If you just want to try new ideas, download the demos this week. If you’re cynical (reasonable), remember closed betas are about stress-testing and systems tuning — not final monetization or balance. Treat them as previews, not promises.
Star Wrath’s closed beta is live in waves; Time Takers opened beta signups for a March test window (check developer posts for exact dates). A trio of demos are playable now. MassivelyOP’s testing list is a useful, if sprawling, snapshot of where lots of MMOs and online games sit in their pre-launch lives — and remember their open/closed criteria when reading the list.
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