
Game intel
Ark Survival Ascended
Ark: Survival Ascended is a next-generation remaster of our beloved ARK: Survival Evolved, harnessing the power of Unreal Engine 5. The base game will include…
Lost Colony arriving for Ark Survival Ascended is the headline – but it’s the two‑year roadmap and a tentative Ark 2 window that change the game for players. This caught my attention because Lost Colony isn’t just another map pack: it’s the first fully original, full‑size expansion in ages and a deliberate testbed for Ark 2’s ideas. Studio Wildcard is effectively saying: if the sequel’s late, we’ll keep the hype train moving with fresh, canonical ASA content.
Lost Colony is the clearest evidence yet that Wildcard wants ASA to be more than a remaster hub for classic Survival Evolved content. It introduces NPC thralls you can recruit as allies, over a dozen new creatures (from psychedelic Gloons to the so‑called “flying fortress” Gigadesmodus), and a narrative tether to Ark 2. The expansion also leans on a surprising voice cast – Michelle Yeoh returns, and Karl Urban now lends his likeness and voice to Bob — which signals Wildcard’s intent to build a more cinematic Ark universe.
Mechanically, the NPC thralls are the headline. They’ll ship in ASA first so the community can stress test them before similar systems appear in Ark 2. That’s smart: players get hands‑on time with features that could fundamentally change solo and tribe play, and the team gets real feedback before committing them to a sequel.

Wildcard revealed a staggered plan that reads like a mini‑roadmap for the studio’s next era. Highlights:
The Ark World Creator is the one to watch. Ark has always had a thriving modding community, especially in the original Survival Evolved, but a first‑party creative tool can bridge the gap between hobby mods and widely supported, monetizable UGC. If implemented well, it could extend ASA’s lifespan massively.

Studio Wildcard is transparent about intent. Jeremey Stieglitz, Wildcard’s development director, told PCGamesN that the studio has “a multi‑year plan to build out huge gameplay additions and canonical narrative expansions for Ark Survival Ascended,” and that Legacy of Santiago “is going to be a test‑case for many of the features and designs we intend to incorporate in Ark 2.” That’s purposeful: the team is using ASA as a live lab for mechanics, narrative beats, and systems.
Wildcard also told the Epic Games Store blog that its intention is to launch Ark 2 in 2028. That aligns with Legacy of Santiago landing at the end of 2027, but it’s an internal target rather than a firm public release date.

There’s reason to be cautiously optimistic. Wildcard’s roadmap is ambitious, but the studio has a history of pushbacks and last‑minute nudges (Lost Colony itself saw delays). I wouldn’t be surprised if at least a few windows slide. That said, this plan is also the healthiest sign Ark’s ecosystem has had in years: multiple original expansions, a UGC tool, and canonical storytelling that ties ASA to Ark 2.
Lost Colony is a meaningful step for Ark: it’s original, cinematic, and a testbed for Ark 2 mechanics. Studio Wildcard’s two‑year roadmap doubles down on original ASA content and adds a powerful in‑house world creator, while the team internally targets Ark 2 for 2028. Expect great ideas, a longer ASA lifecycle, and the same Wildcard calendar reality check about delays.
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