
Game intel
Super Bomberman Collection
Party battle game "Super Bomberman" is now available as a collection featuring a total of 7 titles with 12 versions across JP, EUR and USA, including the long-…
This caught my attention because Konami and Red Art Games didn’t just repackage old ROMs – they built a retro collection that understands Bomberman’s real selling point: multiplayer mayhem. Super Bomberman Collection arrives as a surprise shadowdrop across Switch 2, Nintendo Switch, PS5, Xbox Series and Steam, and it’s doing the sensible things modern collections often skip: preservation, local multiplayer polish, and smart use of system-level sharing like Switch 2 GameShare and Steam Remote Play Together.
Yes, this is five Super Bomberman games bundled together — and if you’ve played one, you’ve played a lot of the core loop. That redundancy is part of the franchise’s DNA: incremental power-ups, stage design tweaks, and small control and feel differences. The criticism that multiple entries can feel repetitive is fair, but the preservation argument wins out here. Having every late-era Super Famicom Bomberman alongside two Famicom entries makes this a compact archive of the series’ evolution.
If you don’t want the whole trip, Super Bomberman 5 is the natural jumping-on point — it’s the most feature-complete and pulls in nearly everything the series refined. But the collection’s value isn’t just which cartridge you pick: it’s the ability to compare variants, test different control schemes, and see how Bomberman was iterated across the SNES era.

Here’s where the collection surprises in a good way. Rather than shoehorning in a bespoke online netcode that could feel tacked-on for a local-first party game, the collection leans into modern system features. Nintendo Switch 2’s GameShare and Steam’s Remote Play Together are front-and-center, and in hands-on testing on Switch 2 the feature worked better than I expected — sessions were stable and the title handles smaller visual windows gracefully.
That approach has trade-offs. Native online would have been a welcome addition for Bomberman’s competitive community, and outlets like Nintendo Life note the collection’s lack of built-in online matchmaking. But for quick, spontaneous matches — the kind Bomberman lives for — GameShare and Remote Play Together are actually practical, low-barrier solutions that let you get five players in a room without wrestling with lobby systems.

Retro compilations live or die on extras, and Super Bomberman Collection takes preservation seriously. There are save states, rewind, display filters, and a museum mode — but the standout is the “unbox” gallery. It’s not just scan fodder: you can virtually open the box, flip through manuals, and experience presentation the way collectors remember. It’s a tactile nod to nostalgia that actually feels like nostalgia, not a checkbox.
For local players and collectors this is an easy recommendation: the package respects the multiplayer roots and gives you ways to play the classic games without sacrificing preservation. If you’re chasing online ladders or ranked play, the lack of native online is a downside — this is built for couch chaos first, not eSports infrastructure.

Physical editions hit on August 25, 2026, so if you want a boxed copy with the gallery extras, that’s coming. The collection is developed by Red Art Games and published by Konami, and it’s available now on Switch 2, Nintendo Switch, PS5, Xbox Series, and Steam.
Super Bomberman Collection is a well-executed retro package that prioritizes what matters for this series: five-player multiplayer, archival extras, and playable options that suit modern devices. It skips native online matchmaking but smartly uses GameShare and Remote Play Together to keep the chaos intact. If you love Bomberman or care about preservation done right, this one’s worth grabbing — physically or digitally.
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