
Strauss Zelnick, CEO of Take-Two Interactive (Rockstar and 2K’s parent), surprised many when he dubbed generative AI “the future of technology” at a Paley Center for Media talk—going so far as to claim it will “create jobs” by automating repetitive tasks. That’s a shift from his earlier emphasis that “the creative genius of Grand Theft Auto VI is human.” As a lifelong Rockstar fan, boardroom optimism matters less to me than one simple question: will this actually make games better for players?
Zelnick leaned on a classic productivity analogy: in 1865, roughly 65% of U.S. workers were in agriculture; today it’s about 2% yet yields far more food. His point: technology transforms work rather than vanishing jobs outright. He cautioned, “AI is great… Will it create genius? No. Will it create hits? No. It’s a heap of data with computers and a language model attached.” That realism is welcome from the head of a company gearing up to launch one of the most anticipated games ever.
Yet the timing is tricky. In 2024–25, AAA and indie studios alike announced layoffs, project cancellations, and hiring freezes. Take-Two itself has trimmed workforce and restructured teams. Saying “AI will create jobs” can read like a promissory note—one that needs real-world proof. Long-term, AI might spawn new roles—pipeline engineers, data wranglers, AI-tool designers. In the short run, though, publishers adopt automation to ship faster with leaner teams. Whether players benefit depends on whether cost savings go to richer features or fatter earnings reports.

When applied to the right tasks, generative AI already shows promise:
But the pitfalls are equally clear. GTA’s humor lands because human writers obsess over cultural context, cadence, and satire. Overreliance on AI for ambient chatter or “AI-written” side quests risks turning lived-in worlds into generic filler. We’ve already seen games where NPC barks sound like a thesaurus meltdown—endless synonyms with zero emotion. AI should be the brush, not the painter.
Training-data provenance is a ticking time bomb. Models built on unlicensed art, scripts, or voice recordings invite lawsuits and PR disasters. SAG-AFTRA and other unions are already pressing for consent, clear compensation, and control over voice and likeness cloning. Zelnick talks about recognizing human work—now studios need policies: written consent, transparent credits, and revenue shares when AI-derived assets are used commercially.

GTA thrives on immersion. The next leap isn’t just ray tracing or particle effects—it’s world density that feels authored, not autogenerated. If AI gives Rockstar more headroom to build richer ambient behavior, deeper crowd systems, or smarter cops without crunching devs to dust, we win. If it’s an excuse to shrink teams and paste in noise, players will sense it immediately. We can spot the difference between a story-driven mission and a checklist masquerading as content.
The post-launch window is even more critical. Live-service modes—GTA Online’s constant drip—depend on predictable cadence. AI could reduce “dead air” between updates, tightening iteration on heists, races, limited-time events. But the flip side is homogenization—faster updates that all feel the same. Human direction remains essential to preserve distinctiveness.

Zelnick’s stance is the pragmatic approach we need: powerful tech, but not a muse. If Take-Two uses AI to clear away the mundane so humans can obsess over mission design, satire, and systems, players will feel the upgrade. If AI becomes a shortcut for cheaper content, we’ll feel that too—right in the dialogue, pacing, and mission design. The tech doesn’t decide. The people deploying it do.
Take-Two’s CEO says generative AI will create jobs and speed development but admits it won’t spark genius or guaranteed hits. If AI remains the brush, not the painter, GTA 6 could be richer and more immersive. If not, expect faster, emptier worlds—and players will notice.
Get access to exclusive strategies, hidden tips, and pro-level insights that we don't share publicly.
Ultimate Gaming Strategy Guide + Weekly Pro Tips