
Game intel
Terraria
The Split Mod is a content mod for Terraria which adds new content to the game, such as several items, enemies, bosses, 2 biomes and also includes mechanics su…
Terraria 1.4.5 isn’t just another patch number – it looks set to fix one of the game’s most quietly frustrating pain points: crafting. Re-Logic says the build is nearing submission and will most likely land in January 2026 (December is still possible), but the real headline is a full crafting UI overhaul that adds categorical tabs, a text search box and integration with the Guide’s recipe menu. For long-time players who spend way too much time rifling through menus and chests, this will change how you play every day.
Re-Logic’s head of business strategy, Ted “Loki” Murphy, says the team has “made some great strides” toward submitting the 1.4.5 build for checks. But beyond the timeline, Murphy spoiled the part that caught me off-guard: “This new take on the crafting interface blends what has worked so well in regards to research and duplication in Journey Mode and brought it over into the mainstream crafting process.”
What that means in practice: a row of category tabs across the top of the crafting window, a text search box to filter craftable items, and the Guide’s recipe list becoming searchable within that same system. Instead of digging through page after page or pulling ingredients from various chests, you should be able to find – visually and quickly – the exact blueprint you’re after. Murphy also teases tweaks to “craft from nearby chests,” which suggests the game will more intelligently source materials from nearby storage without forcing you to open each box.

This caught my attention because crafting is the heartbeat of Terraria. You don’t just fight and build — you invent progress through recipes, and until now the interface felt like an awkward relic compared to how smoothly the rest of the game moves. Re-Logic has a history of meaningful post-launch updates (Journey’s End, the massive 1.4 overhaul) delivered by a small but meticulous team. After years of content and added systems, the UI has finally caught up to player needs.

There’s also a “why now” to the timing: the community has been asking for better inventory and crafting tools for ages, especially with the rise of huge modded builds and megabases. Cleaner, searchable crafting lowers friction for creators and newcomers alike — it makes the game more approachable without changing the underlying rules. That said, it raises reasonable questions: will this make progression too easy? How will it behave with controller navigation or on less powerful platforms? And what about mod compatibility — will existing mods that add recipes play nicely with the new search and Guide hooks?
Re-Logic’s cadence — small team, player-focused fixes — means this is more likely a true quality-of-life improvement than a flashy, cash-driven add-on. Murphy’s closing note in the State of the Game about community appreciation is earnest: the update is clearly shaped by player feedback, which is how Terraria has kept its audience for over a decade.

Terraria 1.4.5 is almost ready and probably coming in January 2026. The headline: a practical, overdue crafting UI revamp (tabs, search, Guide integration) plus smarter chest crafting — a real quality-of-life change that’ll make building and progression smoother, though mod and platform quirks remain worth checking when it launches.
Get access to exclusive strategies, hidden tips, and pro-level insights that we don't share publicly.
Ultimate Gaming Strategy Guide + Weekly Pro Tips