
Game intel
The Last of Us Part 2
The Last of Us Part II is an action-adventure game set five years after the events of The Last of Us. The player traverses post-apocalyptic environments such a…
Remember your first clicker scare on console? Now picture that tension dialed up on PC with uncapped frames, ray tracing, and AI-powered upscaling. Naughty Dog’s PC port of The Last of Us Part II Remastered isn’t just a straight transplant—it’s a deep dive into horsepower demands and cutting-edge features. We’ve scoured the official tech docs and run hands-on tests so your rig can handle every Joel ambush and Ellie stealth takedown without dropping a single beat.
Moving from console to PC isn’t only about hitting 120 Hz or stretching ultrawide monitors—it’s about aligning CPU, GPU, and storage pipelines to deliver rock-steady performance. In a narrative as emotionally charged as Last of Us Part II, stutters or sudden frame dips pull you out of the story’s most dramatic beats. Our goal here is simple: match the right hardware to the experience you want, from barely-playable to mind-blowing.
Naughty Dog has outlined three tiers to help you pick hardware that matches your vision. Below, we break down each level in real-world terms.
This setup holds a steady 30 FPS at 720p with low textures and shadows. Expect occasional hitching during heavy particle effects—DirectStorage helps, but entry-level hardware has its limits. Perfect for tight budgets or laptop gaming on a small screen.

At 1080p/60 FPS, you can crank textures, shadows, and ambient occlusion to high. Activate DLSS or FSR in performance mode for extra frames—ideal if you own a 60–75 Hz display. Most encounters will run smoothly, though toggling down motion blur and depth-of-field helps maintain consistency during intense firefights.
If 4K is your jam, Ultra settings with ray-traced shadows and DLSS Quality mode will push past 60 FPS. Chasing 120 Hz? Drop to FSR Balanced or DLSS Performance. And yes—32 GB RAM practically eliminates texture pop-ins during fast traversal.
DLSS 3’s Frame Generation builds synthetic frames between real ones, delivering a major FPS boost without smudging detail. AMD’s FSR 3.1/4 isn’t far behind, letting Radeon users trade a little clarity for a lighter VRAM footprint. Our tip: switch between Quality and Balanced presets based on resolution and target FPS.

Ultrawide screens give you a broader battlefield but drive up pixel counts. On a 3440×1440 panel, start with medium shadows and high textures, then dial post-processing up until you spot dips below 60 FPS. Use tools like MSI Afterburner or Radeon Software to track performance in real time.
DirectStorage lets assets stream directly from NVMe SSD to GPU memory, cutting load times in half compared to traditional pipelines. To unlock it, install on an NVMe drive and update to Windows 10/11 build 1909 or later. Quick reloads after a sudden Death Stranding-style ambush feel almost instant.
Valve’s Steam Deck is officially verified for Last of Us Part II Remastered. On the 7″ screen, expect 30–45 FPS at 800p with dynamic resolution scaling and low-medium presets. Dock it, attach a USB-C SSD and a gamepad, and you can hit 1080p/60 FPS on medium settings—perfect for couch sessions.

These specs aren’t just for Last of Us Part II Remastered; they set a standard for next-year’s AAA PC releases. If you’re running the “Sweet Spot” today, most upcoming titles should be smooth.
Whether you’re on a shoestring budget or wielding a top-end workstation, The Last of Us Part II Remastered scales beautifully. Hit the recommended specs for a stellar 1080p/60 FPS run, or go all in with high-end hardware and DLSS Quality mode for jaw-dropping visuals. No matter your setup, Joel and Ellie’s next chapter is ready and waiting—just make sure your PC is up to the challenge.
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