
Game intel
The Royal Writ
In The Royal Writ, you don't just play cards - you command them on the battlefield. Place your loyal subjects strategically as they advance toward the enemy, d…
If you’re searching for a deckbuilder that punishes every misstep, The Royal Writ is your verdict—and you’re always on trial. Developed by Save Sloth Studios and published by Yogscast Games, this lane-based roguelike deckbuilder offers no second chances. Deploy an ant archer or lizard lancer to the front, and if they fall, they’re gone forever. No mid-run revivals, no safety nets—just the cold reality that every choice could be your last.
This unforgiving permadeath mechanic transforms routine plays into pulse-pounding decisions. You’ll pause before spending gold, map out the safest path into enemy ranks, and reinvent your strategy on the fly. And when victory finally arrives, it tastes sweeter for every risk you took along the way.
Before you plunge into the three-lane chaos of The Royal Writ, make sure you’ve got the essentials lined up:

Every battle unfolds across three parallel lanes, each with its own hazards:
Mastering terrain is as deadly as raw power. In one of my runs, salamander mages evaporated water pools to funnel enemies—and it turned the tide. Proper unit placement forces your foe into bad trades, and flipping lanes mid-battle keeps them guessing.
Your deck is your army—once a creature dies, its card disappears for good. This harsh rule forces tough choices at every recruit and shop visit. Will you back a legendary dragonfly knight or draft a swarm of ants as cannon-fodder? Early diversification is vital: mix cheap meat shields with high-impact specialists, then refine synergies as your run unfolds.

One popular mid-run tactic combines amphibious units with water-lane spells to lock down a flank while you pour resources elsewhere. Adaptation is rewarded; rigid builds crumble under the weight of surprises.
The first campaign reads like a dark fairy tale. March through overgrown forests, across collapsing bridges, and into thorn-laced trapfields. Terrain hazards—from water pools to thorn traps—can stall or obliterate your units in seconds. Counter these threats by drafting immune creatures or using cards like salamander fire spells. Flexibility is your best ally; no two maps play out the same way.

Once you’ve learned medieval lanes, the gunpowder saga ignites. Steam-powered contraptions and barrel bombs add chaotic verticality. Look for cards like “Barrel Bomb Beetle,” which blasts adjacent lanes, or the “Rust Golem,” whose corrosive aura eats through armor. One stray cannon shot can wipe your key units—so stay nimble and spread your forces wisely.
Between skirmishes, a variety of events test your judgment:
If permadeath gives you cold sweats, The Royal Writ may feel ruthless. But if you crave adrenaline-fueled tension—think FTL’s irreversible runs or Darkest Dungeon’s brutal setbacks—this is your battlefield. Brace yourself to cheer triumphs, curse rotten draws, and savor every hard-earned victory as you enforce the king’s will, one perilous lane at a time.
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