
Act 4 in The Seven Deadly Sins: Origin looks straightforward on paper, but in practice there are three places most runs fall apart: the first big Abyss Flower fights, the timed small-boat section, and keeping Daisy alive during the Farewell Island defense. This guide walks through the entire act in order, with the specific movement routes and combat priorities that finally made these sections consistent for me.
By the end of Act 4 you will:
Act 4 starts when the Book of Stars directs you back to the Fairy King’s Forest, where an Abyss Flower has taken root. You will find Daisy already on site and the flower on the verge of blooming.
As you approach the flower, Abyss monsters spawn from the shadow beneath it. In my runs, this has consistently been a pack of five enemies.
This fight is more about warming you up than actually threatening a wipe, but it sets the tone for later defense segments.
Once you defeat all five enemies, Harlequin (King) shows up. He decides to remain behind to keep an eye on the Abyss Flower, and Tristan’s group goes looking for a way to purify it. This sets up your next stop: Liones.
Fast-travel or run back to Liones and head to the Royal Library on the western side of the city. Inside, Clotho is standing near the shelves. Talk to her to trigger a long story beat about the Abyss Flowers and their corruption.
Even though she downplays the usefulness of her research logs, she sends you toward West Liones Beach instead, hinting that you might find a clue there.
From the castle, head northwest toward the beach. When you arrive, you will see another Abyss Flower and Dreyfus already dealing with the situation.
More Abyss monsters spawn here. In my experience this encounter asks you to defeat at least seven enemies before the scene advances. This wave can feel slightly more hectic than the one in the forest because of the open shoreline layout.
After the fight and a short conversation, a fisherman arrives with a report about Farewell Island, an island that matters a lot to Daisy and is now overrun with corruption. Daisy insists on going, which leads into the boating portion of the act.

Near West Liones Beach, board the large ship at the dock. You sail automatically toward Farewell Island until you hit a dense field of corruption mines in the water. At that point, you stop off at a small island nearby to find another way through.
Once you land on this small islet, walk across it to the opposite shore. You will see several smaller boats waiting. Interact with one to start the timed traversal segment.
As soon as you board the small boat, a five-minute timer appears. This clock is generous if you know the route, but my first attempt failed because I hesitated around the wreck and wasted too much time.
Basic control tips (keyboard defaults will vary by your settings):
WASD) to steer the boat.Shift) when lining up with waves to get more distance and speed from jumps.The course has three important elements: ocean waves you can ride for speed, a shipwreck with a gap, and corrupted water you must not touch.
If you keep your line smooth and use at least a couple of waves, reaching the destination with over a minute left is very doable. The key is not panicking at the wreck gap – line up straight, commit to the jump, and avoid over-correcting mid-air.
When you arrive at Farewell Island, disembark and follow Daisy inland. She leads you to a large memorial surrounded by multiple Abyss Flowers, with a Constellation Stone in the center. This is where the act gets much more demanding.
As soon as the enemies begin to spawn, a unique UI element appears: Daisy’s HP bar in the top-left corner, just under your quest text. If her HP hits zero, the sequence fails and you have to redo the fight.
As soon as the enemies begin to spawn, a unique UI element appears: Daisy’s HP bar in the top-left corner, just under your quest text. If her HP hits zero, the sequence fails and you have to redo the fight.
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The objective here has two layers:
My early failures here had the same pattern: I focused too much on enemies near me and not enough on spawns near Daisy. The AI likes to send a couple of enemies straight for her each wave, and if you let two or three stack up on her, her HP melts.
After you clear the 15 normal enemies, the Howling Servant of the Abyss appears. Dreyfus joins you in the fight, but small Abyss monsters continue to spawn periodically and will still target Daisy.
This is where you really have to balance boss DPS with protection:
Once the Howling Servant goes down and the cutscene triggers with Abyss tentacles trying to strike Daisy, you are effectively through the hardest combat of the act.
During the cutscene, the Book of Stars freezes time for everyone except Tristan, absorbs energy from the central Constellation Stone, and purifies the tentacles mid-strike. After control returns, you can interact with that same stone to permanently unlock the Purification ability.
Purification is used on Abyss Flowers and corrupted objects in the environment.
On Farewell Island, your immediate goal is to purify the four Abyss Flowers around the memorial. Walk the area in a circle and cleanse each one. There is no timer here, so you can take a moment after the intense fight to reposition your camera and controls if needed.
With the island’s Abyss Flowers purified, you will notice that the central memorial headstone is still broken. To fix it, you need a second constellation ability: Restoration.
From the main memorial area, head east. Near where one of the Abyss Flowers used to be, there is another Constellation Stone. Interact with it to obtain the Restoration power.
Once acquired, Restoration behaves similarly to Purification but targets broken structures instead of corrupted ones.

Go back to the center of the memorial. The headstone is shattered into multiple pieces scattered around the immediate area.
This completes Daisy’s goal on Farewell Island and effectively resolves the core story thread of Act 4 on the island itself.
With the headstone restored, it is time to wrap up the act. Dreyfus decides he needs to head to Ferzen, the mining town, while Daisy chooses to remain on Farewell Island.
You and Dreyfus return to West Liones Beach. Use the Warp Point there to fast-travel if you have it unlocked; it saves a bit of backtracking. After a short scene, Dreyfus leaves for Ferzen, and Tristan’s next task is to check back in on the Fairy King’s Forest.
Travel back to the Fairy King’s Forest, to the location of the first large Abyss Flower from the start of the act. When you arrive, Harlequin is in the middle of a fight with more Abyss creatures.
Help him defeat another five enemies. This encounter is significantly easier than the Daisy defense, especially now that you have seen more intense waves, so keep up your usual attack–dodge flow and dispatch them quickly.
Once the enemies are down, talk to King. Now that you possess the Purification ability:
Purifying this final flower in the Fairy King’s Forest is the last required action of Act 4. After the short follow-up dialogue, the act ends and the story moves toward Ferzen and the next major chapter.
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