The Seven Deadly Sins: Origin: How to Clear Act 7 – Keepsakes & Hawk

The Seven Deadly Sins: Origin: How to Clear Act 7 – Keepsakes & Hawk

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Act 7 Overview – From Sand, A Storm

Act 7 in The Seven Deadly Sins: Origin takes place in the suddenly desertified village of Dalmally and wraps up with an important mobility upgrade: turning Hawk into a stronger mount. The act is tightly structured and can be cleared in about 25-40 minutes if you move efficiently and know where each objective is.

At a high level, Act 7 asks you to:

  • Reach Dalmally from Sand Valley and speak with Banner.
  • Locate three hidden keepsakes inside the sand-blasted ruins.
  • Interrupt a cart scene with Liones Soldiers and Golgius (story only).
  • Defeat two waves of Liones Soldiers and rescue tied villagers.
  • Escort the villagers to Oasis Village and meet Dr. Sennet.
  • Defeat three groups of Flame Spirits to collect three Fire Essences.
  • Feed Tyrant Dragon meat to Hawk and unlock his upgraded mount form.

The key pain points are usually the keepsake search and understanding that Golgius is not a boss fight in this act, as well as how to correctly trigger Hawk’s mount upgrade. The sections below break everything into concrete steps with specific locations and checks.

You can complete Act 7 with a fairly standard mid-game setup, but a few preparations make it smoother:

  • Team level: A party around the level recommended by the story (or slightly above) is sufficient. You do not need to overlevel.
  • Elements: Bring at least one strong option against fire-aligned enemies for the Flame Spirits segment (ice/water or high raw DPS works well).
  • Healer or sustain: A healer or lifesteal effect helps during the back-to-back Liones Soldier fights and the Flame Spirits.
  • Mount slot free for Hawk: Make a mental note that you will need Hawk as your active mount at the end of the act. Having him already favorited saves a menu trip later.

On PC, default movement and interaction controls are typically WASD for movement and F (or equivalent) to interact; on controller, use the left stick for movement and the main interact button (often / X) for prompts. The exact button labels will appear on screen for your layout.

Step 1 – Reach Dalmally and Speak with Banner

After finishing Sand Valley, follow the main story marker southeast. The path naturally leads you into the ruined village of Dalmally, now buried in sand. Once you cross into the village area, a short sequence plays establishing that the region has turned into a desert.

Shortly after entering, you’ll hear a cry for help. Track this sound/marker toward the highlighted area just inside the village. You’ll find a man, Banner, under attack by monsters.

Clear the monsters, then speak to Banner. He explains:

  • Dalmally was swallowed by sand very suddenly.
  • A new settlement has appeared by a nearby oasis and is sheltering the survivors.
  • Some people did not make it out, and he is searching for their keepsakes.

This conversation formally starts the keepsake search objective and marks a large circular quest zone on your minimap.

Step 2 – Find All Three Keepsakes in Desertified Dalmally

The keepsakes do not appear as map icons until you are close. You need to comb the quest circle and look for the small quest interaction icon when you approach the correct spots. All three are partially buried in sand near ruined houses or bodies.

Keepsake 1 – Northeast Rubble by a Broken House

Move toward the northeast edge of the marked quest area. You are looking for a mostly collapsed house with a pile of sand and debris beside it.

  • Stay inside the quest circle; hug the northeastern boundary.
  • Look for a low structure with only partial walls standing.
  • Next to it, there will be a mound of sand-covered rubble.

Walk around that rubble slowly. When you’re close enough, a small quest icon appears over the sand. Interact with it to uncover the first victim’s keepsake.

Frequent issue: It’s easy to run past this if you sprint the perimeter. Slow down and scan visually for faint glints or the interaction prompt as you circle the building.

Keepsake 2 – Northwest Bodies Under Sand

Next, head to the northwest side of the same quest circle. Here you’ll find another ruined house with bodies partly buried under sand nearby.

Screenshot from The Seven Deadly Sins: Origin
Screenshot from The Seven Deadly Sins: Origin
  • From the center of the quest area, turn toward the northwest and walk until you see another broken structure.
  • Look on the ground immediately around the house for a cluster of sand-covered forms.
  • The keepsake is near these bodies, again only visible as a quest icon when you are close.

Interact at the prompt to recover the second keepsake. The camera usually focuses briefly on the area, confirming you’ve picked up the right item.

Keepsake 3 – Central Body by a Large Rock

The third keepsake is the easiest to miss if you expect it to be near a building. Instead, move to the center of the marked quest area, not far from where you likely started searching.

  • Look for a large isolated rock set into the sand.
  • Near this rock is a body mostly buried in the dune.
  • Approach the body until the quest interaction icon appears.

Interact to obtain the third keepsake. At this point, the objective updates and the minimap marker shifts toward the southern part of Dalmally, where the cart event will occur.

If your quest log still shows missing keepsakes, open the map, re-center on the Dalmally circle, and recheck each sector (NE, NW, and center). The triggers are close to the described landmarks; you do not need to leave the marked area.

Step 3 – The Cart Scene, Golgius, and Liones Soldiers

Follow the new quest marker to the southern edge of Dalmally. You will automatically trigger a cutscene showing villagers being forced onto a cart by Liones Soldiers. Golgius appears here, along with a mysterious man in a black outfit who chooses to ride with the villagers.

Important clarifications:

  • Golgius is present but not a boss fight in Act 7. He departs with the scene and is not targetable.
  • Your immediate task is to defeat the four Liones Soldiers left behind and then pursue the cart.

After the cutscene, you’re dropped into combat with the soldiers.

  • Focus down ranged enemies first if they appear; they can stagger you out of skills.
  • Use crowd-control or wide-area skills to handle clustered melee soldiers.
  • Keep an eye on your positioning; there is enough space to kite and avoid being surrounded.

Once all four are defeated, the quest marker updates to a new location in the middle of the desert, representing where the cart has stopped.

Step 4 – Rescue the Villagers and Reach Oasis Village

Head to the desert cart marker. You’ll find more Liones Soldiers guarding the villagers, but Golgius has already departed. Clear these soldiers as you did the first group.

Step 4 – Rescue the Villagers and Reach Oasis Village

Head to the desert cart marker. You’ll find more Liones Soldiers guarding the villagers, but Golgius has already departed. Clear these soldiers as you did the first group.

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Screenshot from The Seven Deadly Sins: Origin
Screenshot from The Seven Deadly Sins: Origin

After the fight, walk up to each villager and interact to free them from their bindings. You need to untie every villager before the quest will proceed. If the marker doesn’t advance, walk a full loop around the cart and look for any remaining interaction prompts.

Once all villagers are free, the quest directs you to the nearby Oasis Village. It’s a short walk and clearly marked by the main quest icon.

As you approach the village entrance, Banner is waiting. Talk to him to hand over the three keepsakes you collected earlier. This completes the Dalmally keepsake sub-objective and transitions the act into its medical and mount-related phase.

Step 5 – Meet Dr. Sennet and Accept the Fire Essence Task

After speaking with Banner, the next objective is to meet Dr. Sennet, daughter of Dr. Dana. She is not on the ground level.

  • Look to the north side of Oasis Village.
  • Find the house with roof access (stairs or climbable path).
  • Go onto the roof to find Dr. Sennet standing there.

Talk to her. She explains that Dr. Dana is away and she is handling the villagers’ heatstroke issues alone. To help her treat everyone, she asks you to collect Fire Essence.

The game now marks an area to the northeast of Oasis Village where Flame Spirits spawn. You need to defeat them to gather Fire Essence.

Step 6 – Defeat Flame Spirits and Collect 3 Fire Essences

Exit Oasis Village and head northeast toward the new quest marker. You’ll encounter around three groups of Flame Spirits in the designated area.

Key mechanics of this step:

  • Each group of Flame Spirits drops exactly one Fire Essence.
  • You need three Fire Essences in total, so you must defeat all three groups.
  • The drops are guaranteed; there is no RNG here.

Combat tips for Flame Spirits:

  • They tend to have fire-based ranged or area attacks. Watch for telegraphed ground effects and step out before they erupt.
  • Control skills that interrupt casting can significantly reduce incoming damage.
  • If you have a strong water/ice aligned attack, prioritize it, but raw DPS also works if your level is on target.
  • Don’t bunch up if you’re relying on AI companions; spread slightly to avoid multiple characters eating the same blast.

After defeating each group, verify that your quest counter increments by one. If you rush off too quickly, ensure you see the on-screen pickup confirmation or check your quest tracker to confirm it registered.

Once all three Fire Essences are obtained, return to Oasis Village and talk to Dr. Sennet on the roof again to hand them over.

Screenshot from The Seven Deadly Sins: Origin
Screenshot from The Seven Deadly Sins: Origin

Step 7 – Upgrade Hawk Using Tyrant Dragon Meat

After you deliver the Fire Essences, a cutscene plays where Howzer decides to travel to Vanya to fetch Dr. Dana. As thanks for your help, Dr. Sennet gives you Tyrant Dragon meat.

This special meat is the key to upgrading Hawk into his improved mount form. The game now instructs you to mount Hawk and feed him the meat using his skill interface. This is where many players stall if another pet is currently set as their active mount.

1. Set Hawk as Your Active Mount

If you already ride Hawk by default, you can skip to the next subsection. If not, you must change your riding slot back to Hawk.

  • Open your character/pet or mount menu (e.g., via the main menu then the mount tab).
  • Locate Hawk in your list of available mounts or pets.
  • Select Hawk and set him as your riding pet/mount.

The quest will not progress if a different creature is equipped as the active mount, even if you technically own Hawk.

2. Mount Hawk in the Open World

Close the menus and return to normal gameplay in an open area where mounting is allowed. Use your usual mount button (for example, a hotkey on PC or a d-pad/face button on controller) to call and ride Hawk.

Ensure that the on-screen model is clearly Hawk, not another pet. Once mounted, the quest should update to prompt you to use Hawk’s skill.

3. Open the Eat Scraps Interface and Feed Tyrant Meat

While riding Hawk, you’ll see a dedicated skill button in your ability bar. Press this button to open Hawk’s special interface, called Eat Scraps.

  • With Hawk mounted, press his skill key (check on-screen prompt; often a dedicated hotkey on PC or a trigger/face button on controller).
  • This opens the Eat Scraps menu showing items Hawk can consume.
  • Locate the Tyrant Meat (Tyrant Dragon meat) in the list.
  • Select it and confirm that Hawk eats it.

After Hawk consumes the Tyrant Dragon meat, a short animation and confirmation indicate that Hawk has transformed into his upgraded mount form. At this point, Act 7 is complete and the story proceeds to the next chapter.

Common Pitfalls and Quick Fixes

Act 7 is linear but has several common sticking points. The list below addresses them directly:

  • Keepsakes not appearing on the minimap: This is by design. They only show an interact icon at close range. Stay inside the quest circle and sweep the described NE, NW, and central locations slowly.
  • Only two keepsakes counted: The third is easy to miss because it’s beside a rock in the center, not a building. Recheck the central dune area near the large rock.
  • Expecting a Golgius fight: In Act 7, Golgius is present in cutscenes only. You do not fight him here; your enemies are exclusively Liones Soldiers.
  • Villager rescue not progressing: Ensure you have interacted with every villager at the cart. If the marker won’t move, circle the cart and check for any remaining prompts.
  • Not enough Fire Essence: You must beat three distinct groups of Flame Spirits. Each group drops one Fire Essence; if the counter is stuck below 3, you likely missed a group or left the area mid-drop. Return to the marked zone and clear any remaining enemies.
  • Hawk upgrade not triggering: The most common cause is having another mount equipped. Set Hawk as the riding pet, mount him in the world, then use his skill button to open Eat Scraps and feed the Tyrant Meat.

Act 7 Checklist and Practical Wrap-Up

For a fast, error-free clear, you can treat Act 7 as a short checklist:

  • Enter Dalmally from Sand Valley and save Banner.
  • Search Dalmally’s quest circle:
    • NE rubble by a broken house – first keepsake.
    • NW bodies under sand near a broken house – second keepsake.
    • Center body near a large rock – third keepsake.
  • Go south in Dalmally and watch the cart scene with Golgius.
  • Defeat 4 Liones Soldiers, then pursue the cart into the desert.
  • Defeat the next group of soldiers, free all villagers at the cart.
  • Escort the villagers to Oasis Village and talk to Banner at the entrance.
  • Climb to the northern rooftop and speak with Dr. Sennet.
  • Travel northeast, defeat 3 groups of Flame Spirits, and collect 3 Fire Essences (1 per group).
  • Return to Dr. Sennet and hand over the Fire Essence.
  • Equip Hawk as your active mount, then mount him in the open world.
  • Use Hawk’s skill to open Eat Scraps and feed the Tyrant Dragon meat.
  • Confirm Hawk’s upgraded mount form and exit the act.

Clearing Act 7 efficiently sets you up with a better Hawk mount, which improves traversal for later acts and side content. With the keepsake locations, combat beats, and mount upgrade steps laid out clearly, you can treat this chapter as a focused, linear segment before the game opens up again in subsequent story content.

F
FinalBoss
Published 3/26/2026Updated 3/27/2026
13 min read
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