It’s a thrilling time for fans of action RPGs. While heavyweights like Last Epoch, Path of Exile 2, and Diablo 4 continue to dominate, Grimlore Games’ upcoming Titan Quest 2 is determined to carve a fresh path through the crowded ARPG pantheon. Hot on the heels of its first major playtest, the studio has shared promising feedback, highlighted new tweaks, and-perhaps most importantly-announced a revised early access window for summer 2025.
Grimlore Games recently concluded the first public playtest for Titan Quest 2, offering fans a hands-on taste of its mythic world, mastery system, and initial boss battles. The response? A resounding 92% of playtesters described their experience as “positive to very positive.” But the team isn’t resting on its laurels-with more ARPG competition than ever, they’re sharpening both sword and sorcery before launch.
Feature | Specification |
---|---|
Publisher | THQ Nordic |
Release Date | Summer 2025 (Early Access) |
Genres | Action RPG, Hack & Slash |
Platforms | PC, PlayStation 5, Xbox Series X|S |
The playtest focused on Titan Quest 2’s opening act: players could choose dual masteries and face off against the game’s first major boss. Grimlore reports that even veteran Titan Quest fans—almost two-thirds of testers—felt the sequel captured the essence of the original, while newcomers praised the accessible, modern twist. The sense of adventure, hidden areas, and rich environmental storytelling were stand-out elements, despite the demo being limited to a more linear introduction. Grimlore promises “much more openness and handcrafted quests, encounters, and events in the future.”
Difficulty struck a satisfying middle ground, with players rating challenge at 3.63 out of 6—“engaging combat and an experience relaxing enough to enjoy after a long day,” as Grimlore puts it. Still, some feedback pointed to sluggishness during battles and awkward ranged aiming. In response, the team is tuning combat flow and bow targeting for a crisper, more tactical feel—an essential step if Titan Quest 2 is to stand out from ARPG titans like Diablo and Path of Exile, both known for their snappy responsiveness.
Smaller enhancements are already live. Players can now pick between mouse and WASD controls right from the start, and a classic control scheme (movement and attack both on left mouse button) caters to series veterans. New effects also make unspent mastery points more obvious—a subtle but welcome touch for loot chasers and theorycrafters alike.
Perhaps the biggest news: early access won’t arrive until summer 2025. The reason is pragmatic. “There was a lot of noise with regards to ARPG in our targeted release window,” Grimlore notes—April 2025 already sees major content drops for Diablo 4, Path of Exile 2, Last Epoch, and Torchlight Infinite. By moving to a quieter launch window, Titan Quest 2 aims to maximize its impact and give players room to savor its mythic offering.
With more months in the forge and a community eager for a modern take on mythic loot-chasing, Titan Quest 2 could be poised for an epic return. Until then, ARPG fans have plenty to keep them busy—but this sequel’s blend of classic spirit and modern flair is one to watch.
TL;DR: Titan Quest 2’s first playtest drew a 92% positive response, with visuals and exploration as major highlights. Grimlore Games is refining combat and aiming based on feedback, and has pushed early access to summer 2025 to avoid a crowded ARPG launch season. The team promises more open-world content and fresh quality-of-life features as development continues.
Source: THQ Nordic via GamesPress