Trickcal: Chibi Go launches with 130 pulls, a squishy hook, and a meta-bait exclusive

Trickcal: Chibi Go launches with 130 pulls, a squishy hook, and a meta-bait exclusive

Game intel

Trickcal: Chibi Go

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Genre: Role-playing (RPG)

Why Trickcal: Chibi Go grabbed my attention

Trickcal: Chibi Go just dropped on iOS and Android, and the pitch is clear: adorable chaos, low-pressure battles, and enough launch pulls to fill a gacha vault. The hook that made me look twice wasn’t just “130 free draws” or a theme song with recognizable VAs-it’s the odd combo of turn-based strategy, “light auto-chess,” and a fully 360-degree face-squeezing system that lets you squish chibi cheeks mid-mission. That’s a sentence I didn’t expect to write in 2025, but here we are.

Key Takeaways

  • Launch freebies are big: 130 draws day one, two selectable ★3s, and up to 300 draws in week one. Great onboarding, but watch what the drip looks like after the first month.
  • “Turn-based + light auto-chess + idle” screams background-friendly play. Expect formation, synergy tweaks, and auto-combat to do the heavy lifting.
  • International-exclusive Yomi (support) is a limited banner play that nudges early pulls. Strong kit on paper; whether she’s “must-pull” depends on pity/dupe systems and future banners.
  • The 360° face-squeeze is delightful nonsense. It builds attachment, not depth-fun toy, not a system seller.

Breaking down the launch bundle

If you log in today, you’re getting 130 gacha draws plus two selectable ★3 characters-basically a speedrun to a functional starter roster. Stick around for the first week and the total can hit 300 draws with extra items like Crystal Leaves. There’s also a community promo dangling real-world prizes, including an iPhone 17, which is pure engagement bait but, hey, if you’re posting screenshots anyway.

On the presentation side, Bilibili leaned into vibes: a comedic fantasy world that treats candy shortages like state emergencies, plus a theme song performed by voice actors Yoko Hikasa, Marika Takano, and Maki Kawase. If character banter and earworm intros are your kryptonite (Blue Archive fans, I see you), this will land.

Gameplay: turn-based meets auto-chess meets idle

“Light auto-chess” usually translates to pre-battle formation and synergy decisions—who fronts, who flanks, which trait combos pop—followed by automated execution. Trickcal layers that onto turn-based actions and then adds sweep/auto systems and idle rewards so progress trickles even when you’re offline. The result is designed for phones first: snappy sessions, low APM, more meta-thinking than micro.

Cover art for Trickcal Revive
Cover art for Trickcal Revive

If you like tinkering with comps more than spamming skills, that’s a plus. It also means depth hinges on unit design. Good collector-battlers (Arknights, AFK Arena’s better patches) create interesting synergy puzzles. Weak ones collapse into “highest rarity wins.” Trickcal’s launch cast is charming, but whether the strategy sings will come down to how distinct kits interact and how quickly power creep shows up.

Exclusive Yomi: smart meta play or FOMO trap?

For the international servers, Yomi arrives as a limited Elden support who lowers enemy attack, restores ally mana, and drains enemy mana. Paired with Xion (voiced by Sumire Uesaka), she’s pitched as a backline disrupter for Dark teams. That’s a classic gacha opener: an attractive support that smooths early clears and makes you feel clever for timing bursts.

Two questions matter before you blast your stash: what’s the pity and how punishing are dupes? If spark pity is generous and dupes don’t gate core power, going for Yomi is low-risk. If pity is stingy and dupes unlock key breakpoints, your launch windfall could evaporate fast. Without those numbers in hand, my advice is simple: use the free pulls, lock your two ★3s with team balance in mind, and wait a few days for community testing and early tier lists before you swipe.

About that 360° face-squeezing

Trickcal lets you poke, pull, and squish character faces basically anywhere—campaign screens, dorms, even logins. It’s pure serotonin. It also signals where the game puts emphasis: character attachment and shareable moments. That’s not a dig; mobile RPGs thrive when fans bond with the cast. Just don’t mistake it for gameplay depth. Think of it as a delightful toy layered on top of a light strategy core.

Live service reality check

Bilibili has shipped both premium successes (Warm Snow) and multiple mobile gacha projects with varying lifespans. That’s the genre: live, patch, event, repeat. The day-one generosity here is welcome, but the long-term verdict depends on cadence—new stages, events that don’t feel like chores, fair banner rotation, and steady quality-of-life updates. If Trickcal keeps the humor flowing and avoids predatory dupe gates, it could be a cozy daily driver.

My practical starter path: claim everything, build two stable teams that cover basic roles (frontline, healer/support, mana control), clear early milestones for extra currency, and don’t chase every banner. If you’re here for strategy-first depth, temper expectations; if you want a charming, low-stress collector with a side of chaos and memes, this looks promising.

TL;DR

Trickcal: Chibi Go is a cute, low-pressure collector-battler with generous launch pulls, a FOMO-flavored exclusive support, and a hilarious face-squeezing gimmick. It could be a solid daily chill game—just watch the pity/dupe math and don’t let the candy-coated chaos talk you into panic-pulling.

G
GAIA
Published 12/17/2025Updated 1/2/2026
5 min read
Gaming
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