
Game intel
RuneScape
A port of Runescape for the cancelled Panasonic Jungle handheld.
This caught my attention because it turns a long-standing cultural joke – “it’s only pixels” – into a real legal shift. The UK Court of Appeal’s January 2026 decision in R v Lakeman treats Old School RuneScape (OSRS) gold as property under the Theft Act, reversing a lower court and opening criminal and civil routes for stolen virtual assets.
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Publisher|Jagex Ltd.
Release Date|Jan 20, 2026 (Court of Appeal ruling)
Category|Legal / MMORPG economies
Platform|PC (Jagex Launcher, Steam, Browser)
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The Court of Appeal held that OSRS gold pieces can be “property” under the Theft Act 1968 because they are rivalrous (exclusive use prevents others using the same gold) and have ascertainable monetary value — they’re traded for real money on RMT markets. That overturned a judge who had earlier said virtual gold was effectively infinite and therefore valueless. The finding lets criminal charges against an ex-Jagex developer, accused of siphoning 705 billion gold (~$750k street value), proceed.

This ruling raises the bar for internal controls. Studios need rigorous, tamper-resistant audit logs, strict privilege separation for staff, and transparent recovery processes. Insider access — whether a dev or a support agent — can now produce criminal exposure if used to misappropriate player assets. Expect regulators and courts to demand clear logging and demonstrable attempts at recovery where theft is alleged.
Helpful: UK prosecutions and civil recovery for tradable, rivalrous assets (OSRS gold, rare tradable items, high-value marketable skins). Not guaranteed: games where currencies are strictly non-transferable or purely cosmetic may still fall outside the ruling’s reach. Jurisdictional limits remain — a UK decision won’t automatically create identical law in the US, EU or elsewhere, though it creates persuasive precedent and pressure.

Expect RMT markets to shrink or go further underground, more robust dev anti-fraud teams, and possibly new IRL services (insurers, legal firms) targeting gamers. There’s also a risk of overreach: overly aggressive policing of player-to-player trades could criminalize casual exchanges if frameworks aren’t clear. Developers must balance anti-fraud enforcement with fair play and privacy.
The Court of Appeal’s decision makes tradable, exclusive in-game assets (like OSRS gold) property under UK law — meaning theft of those assets can be prosecuted. For players: enable 2FA, document trades, and report major losses. For devs: tighten access controls, keep immutable logs, and be ready to cooperate with authorities. This shifts MMORPG economies from “just pixels” to legally protected assets — a big win for victims but one that demands better ops and clearer rules from studios.
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