Vermintide 2 just hit 25M players after a free weekend — but what did Fatshark actually gain?

Vermintide 2 just hit 25M players after a free weekend — but what did Fatshark actually gain?

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Warhammer: Vermintide 2

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Sienna’s Necromancer career is born from a fight with her twin sister, Sofia, granting her new powers and abilities that allow her to command the dead. How, ex…

Platform: PlayStation 4, PC (Microsoft Windows)Genre: Shooter, Role-playing (RPG), AdventureRelease: 10/19/2023Publisher: Fatshark
Mode: Single player, MultiplayerView: First personTheme: Action

Why this matters: a huge spike, but the real payoff is still up in the air

Fatshark made Vermintide 2 free-to-keep for four days as part of its “10 Years of Tide” celebration and pulled in a jaw‑dropping 5.9 million downloads, pushing lifetime players past 25 million. That headline number is an attention-grabber, but what this changes for gamers depends on whether those downloads translate into active players, community churn, and-crucially-DLC sales. This caught my attention because Fatshark is playing two long-game cards at once: nostalgia and accessibility. Both work, but neither guarantees long‑term engagement.

  • 5.9M downloads in four days – great for reach, not the same as retained players.
  • 25M lifetime players is an impressive yardstick for a cooperative PC-focused brawler.
  • Return to the Reik leans on nostalgia with revamped boat combat — could reignite veteran interest.
  • Up to 90% discounts make now the best time to buy, but also signal the title is well into its bargain bin lifecycle.

Breaking down the numbers: downloads vs. engaged players

Free-to-keep events are blunt but effective tools: they flood stores with installs, inflate player counts, and give streamers new fodder. That 5.9M number is impressive on paper — and it absolutely helps re-seed matchmaking pools for a co-op game that lives or dies on population. But Fatshark hasn’t (publicly) shared Day‑7 or Day‑30 retention from this spike. How many of those new accounts will buy DLCs, or stick around past the first weekend? That’s the real metric that pays the bills.

Return to the Reik: nostalgia, but with actual meat?

The Return to the Reik update resurrects a fan‑favorite mission from Vermintide 1 and folds it into Vermintide 2 with expanded boat-centric combat aboard the Dawnrunner. This is not just a cosmetic port — expanding environmental variety with boat sequences is the sort of modest mechanical twist that can make older levels feel fresh again. For vets who spent hundreds of hours in the loot treadmill, it’s a welcome nod. For newcomers, it’s a high-production example of why Vermintide’s co-op loop still hooks players: tight melee, staggered hordes, and frantic team synergy.

Screenshot from Warhammer: Vermintide 2 - Necromancer
Screenshot from Warhammer: Vermintide 2 – Necromancer

Discounts and economics: is Fatshark courting new players or clearing stock?

Up to 90% off the base game and DLCs is a consumer dream. If you never tried Vermintide 2, there’s no better moment to jump in. But deep discounts also tell a story: the game is seven years old and the biggest cash grabs have mostly passed; price cuts are how long-tail titles convert brief spikes into permanent users. The smart play for Fatshark is obvious — use the free weekend to convert a slice of those 5.9M into paying customers for cosmetics or expansions while revitalizing multiplayer matchmaking.

Darktide voice tease: small detail, big signalling

The celebration also teased that Tim Bentnick will return as the voice for Darktide’s Ogryn class. It’s a small announcement, but meaningful: familiar talent keeps a shared universe feeling cohesive and gives long-time fans another reason to poke both games. It’s also a classic teaser move — enough to stir social media and keep the Tide anniversary in the conversation without committing to big new content for Darktide just yet.

Screenshot from Warhammer: Vermintide 2 - Necromancer
Screenshot from Warhammer: Vermintide 2 – Necromancer

The gamer’s perspective: what you should actually do

If you missed the free weekend, don’t panic — the discounts make this the best entry moment in years. Expect a short-term boost to matchmaking and some surprise squad invites from veteran players who want to show off new or reworked missions. If you’re a completionist, wait to see community reaction to the Return to the Reik changes before buying every DLC; if you’re looking for casual co-op mayhem, pick it up at 50-90% off and hit Quickplay.

Why now?

Ten years of Tide is a tidy anniversary hook that lets Fatshark both celebrate and monetize without pretending this is a brand-new launch. The broader context: in a live-service era where even single-player games get seasonal pushes, Fatshark is using a classic “free weekend + nostalgia update + heavy discounts” stack to stretch Vermintide 2’s lifecycle. It’s clever, predictable, and likely effective.

Screenshot from Warhammer: Vermintide 2 - Necromancer
Screenshot from Warhammer: Vermintide 2 – Necromancer

TL;DR

Vermintide 2’s free-to-keep weekend and the Return to the Reik update were great moves to get lapsed players and newcomers back into the grind. The 5.9M downloads and 25M lifetime players make for a headline, but the payoffs depend on how many stick around and buy DLC. For players: if you’ve been curious, now is the time to try or buy — just don’t mistake a download spike for a long-term renaissance.

G
GAIA
Published 11/26/2025Updated 1/2/2026
5 min read
Gaming
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