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Where Winds Meet: Final Test Unveils Kaifeng on July 25

Where Winds Meet: Final Test Unveils Kaifeng on July 25

G
GAIAJuly 17, 2025
3 min read
Gaming

Where Winds Meet: Final Test Unveils Kaifeng on July 25

If you’ve ever craved parkouring across ancient rooftops or slicing through rival clans with style, Everstone Studio’s final global test for Where Winds Meet might be your moment. Launching July 25 on PC and PlayStation 5, this last trial aims to prove that Wuxia can deliver true scale, freeform creativity, and living cities—without falling into the usual open-world traps.

Final Global Test Kicks Off July 25

Registration is now open for a worldwide preview. Players on PC and PS5 will gain early access to the sprawling city of Kaifeng, along with sample quests, customizable combat, and Everstone’s promise of “scattered storytelling.” This is the community’s final chance to weigh in before launch.

Screenshot from Where Winds Meet
Screenshot from Where Winds Meet

Key Features at a Glance

FeatureDetail
PlatformsPC, PlayStation 5
Test DateJuly 25, 2025
GenreOpen-World Action RPG, Wuxia
Core FocusKaifeng City, Martial Arts, Player Choice

Kaifeng: A Living, Vertical Playground

Where Winds Meet shifts the spotlight to Kaifeng, a hand-crafted metropolis spanning over a million square meters. Expect seamless interiors, busy marketplaces, shadowy alleyways, and dynamic NPC routines. If Everstone nails it, Kaifeng won’t feel like a static hub but a world that breathes—and reacts—to your presence.

Scattered Storytelling and Player Choice

Everstone’s “scattered storytelling” promises lore hidden in exploration rather than pinned to quest markers. Roaming the backstreets could trigger hidden dramas: palace intrigues, merchant disputes, or underworld secrets. The success of this approach hinges on genuine world reactions, not just cosmetic dialogue variants.

Screenshot from Where Winds Meet
Screenshot from Where Winds Meet

Customizable Combat: Promise vs. Pitfalls

The martial arts system boasts hundreds of unlockable skills, weapon styles, and fluid combos. If the combat feels as tactile as Sekiro’s precision or Sifu’s rhythm, it could redefine Wuxia action RPGs. But there’s a risk of bloated menus and grindy progression—let’s hope it avoids the “spam the best combo” rut.

Screenshot from Where Winds Meet
Screenshot from Where Winds Meet

What to Watch in the Final Test

  • City Density: Does Kaifeng live up to its promise of bustling streets and vertical exploration?
  • Combat Depth: Is martial arts progression rewarding, or another XP treadmill?
  • Story Emergence: Are hidden narratives truly scattered, or just window dressing?
  • Performance & Polish: Does the game run smoothly, or show signs of filler content?

TL;DR

Where Winds Meet opens its final global test on July 25 (PC & PS5), offering a vast Kaifeng to explore, customizable Wuxia combat, and exploration-driven storytelling. It has the makings of a landmark RPG—if Everstone delivers on living cities, meaningful choices, and satisfying swordplay.

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