
Game intel
Yakuza: Dark Ties
This caught my attention because RGG Studio almost shipped Yakuza 3 Gaiden: Dark Ties as a non-interactive “film” tucked into Yakuza Kiwami 3. Instead, they pivoted and made Yoshitaka Mine playable-and bundled the whole thing with Kiwami 3 for a February 12, 2026 launch across PS5, Xbox Series X|S, Nintendo Switch 2, PS4, and PC. That’s not a small tweak; it’s a creative U-turn with real implications for how RGG treats its remakes and side stories.
RGG says Dark Ties was originally framed as a video prelude to Kiwami 3, expanding Mine’s backstory. Somewhere along the way, the team decided passive viewing wasn’t enough, reshaping it into a playable side story. Functionally, you’ll boot into a unified menu and choose between the full Yakuza Kiwami 3 remake or Dark Ties. It reads like a spiritual cousin to 2023’s Like a Dragon Gaiden: The Man Who Erased His Name-smaller in scope than a mainline entry but with a clear mechanical hook and a focused narrative.
Centering a game on Mine is a gutsy pick. In Yakuza 3, we experienced him through Kiryu’s eyes—a ruthless foil whose motives only clicked late. Turning him into a protagonist invites the series to do what it does best: humanize the “villain” without sandblasting off the rough edges. If RGG nails that tightrope, Dark Ties could land in the same sweet spot that made Goro Majima’s perspective in Yakuza 0 feel essential rather than indulgent.
RGG has been iterating on three fronts: Kiwami remakes that modernize older entries, Gaiden-style spin-offs that spotlight a single character, and new mainline Like a Dragon RPGs. Dark Ties being born from a “bonus movie” suggests a shift in how the studio values player agency in its lore dumps. Instead of watching a backstory, you play it. That’s healthier for the franchise and, honestly, more Yakuza. This series thrives on letting you inhabit messy people in messier situations, then unwind with darts and karaoke at 2 a.m.

It also solves a recurring remake problem: how to sell old stories to modern audiences without feeling like a cash grab. Pairing Kiwami 3 with a new, playable perspective is a smart way to broaden the package’s appeal. Newcomers get a modernized classic with recaps baked in; veterans get fresh narrative meat that links directly into a fan-favorite antagonist.
I’m excited for Mine’s combat identity. If Kiryu is the brawler and Ichiban is the RPG hero, Mine should feel surgical—precise counters, punishing juggles, and a toolkit that rewards patience over button-mashing. RGG’s best spin-offs (Kaito Files in Lost Judgment, Gaiden for Kiryu) shine when the movesets echo personality. If Dark Ties leans into Mine’s cold efficiency, it’ll stand out mechanically, not just narratively.
But let’s be honest about potential pitfalls. When a “video” becomes a game, scope is the first casualty. Is Dark Ties a tight 6-10 hour story with a couple of side activities, or a meaty, city-spanning chapter? If it’s mostly corridors and reused streets with few substories, players will smell the repackaging. RGG has a track record of packing in minigames and diversions—even their smaller projects find room for something weird and memorable. Dark Ties needs its own identity beat: a bespoke minigame, a unique side-case format, or a twist on boss encounters that reads “Mine,” not “Kiryu in a different suit.”

There are technical questions too. PS4 support in 2026 is generous, but will it limit crowd density or animation flourish on newer hardware? How does the Switch 2 version hold up—60 FPS docked, or a stability-first 30? On PC, RGG’s Dragon Engine ports have generally improved, but scalability (especially on CPUs) is something to watch. And if both games share a launcher, can progress or options carry over, or are they sandboxed like separate SKUs?
Turning a cutscene into a game is the kind of creative swing I want more studios to take. If Dark Ties delivers a sharp, character-driven arc with combat that feels unmistakably Mine, this bundle could be the best way to revisit Yakuza 3—nostalgia anchored by something genuinely new. If it doesn’t, the “two-for-one” pitch risks feeling like a marketing shield. RGG has earned some trust with recent experiments; now they need to prove this one isn’t just a great idea in a press deck.
Yakuza 3 Kiwami and Dark Ties arrive together on February 12, 2026. The spin-off started life as a bonus video, but RGG made Mine playable and gave him the spotlight. Smart move—if the combat, scope, and side content match the ambition. Watch the pricing, length, and platform performance before you commit.
Get access to exclusive strategies, hidden tips, and pro-level insights that we don't share publicly.
Ultimate Gaming Strategy Guide + Weekly Pro Tips