
Game intel
Arc Raiders
ARC Raiders is a multiplayer extraction adventure, set in a lethal future earth, ravaged by a mysterious mechanized threat known as ARC. Enlist as a Raider and…
Your private Discord DMs and a full Discord bearer token were briefly written in plaintext to a local log file if you used Arc Raiders’ Discord integration – Embark rushed a hotfix, and Discord now says it will change its Social SDK and give developers stricter guidance.
Plaintext logs on your hard drive are boring-seeming until you think through the failure modes. The log file Timothy Meadows found (reported at a path like C:\Users\
Both Embark and Discord are framing this as a misplaced debug-logging feature in the Discord Social SDK – and that’s true. But it’s also true that shipping production builds with developer logging enabled, or failing to scrub SDK events, is a preventable mistake. SDKs are convenience, not a substitute for safe defaults. When an SDK’s hooks are too verbose and a studio doesn’t override or disable sensitive logging, users pay the price. In short: blaming the SDK alone is a convenient narrative; the real lapse is in the stretch of default behavior plus insufficient developer-side vetting.

Meadows published his findings after testing the Arc Raiders integration; he notified Embark on March 4. Embark responded by disabling Discord SDK logging and shipping a hotfix the next day (March 5), saying the studio had not accessed or transmitted the logged data and that post-hotfix tests no longer produced the logs (Dexerto, Eurogamer, PC Games DE). Meadows’ original blog said the token could be used to access account data; reporting notes the initial claim about send-message ability was corrected — the bearer token primarily enables reading DMs, friends and server data and remains valid until the user changes their password or the token is revoked.
Discord’s statement (first reported via Eurogamer and Dexerto) accepts responsibility for the SDK contributing to the problem and promises to update the Social SDK with “additional protections” and provide guidance to developers about avoiding excessive or unsanitised logging. That response is important, but slower and higher-level than Embark’s hotfix: Embark patched the immediate issue same-day, while Discord’s fix will take the form of SDK updates and developer docs — changes that take longer to roll out and require game teams to adopt them.

“Will you make production builds fail to compile or block shipping when a Social SDK’s developer/debug logging is enabled, and will you require a documented audit of SDK logging behaviour before integration is accepted?”
Short-term practical steps: if you used Arc Raiders with Discord integration, unlink and re-authorise Discord, consider a password reset, and check for unexpected crash-report uploads or third-party tools that might read local logs.

Arc Raiders briefly recorded Discord DMs and a bearer token to a local plaintext log; Embark pushed a hotfix and disabled SDK logging on March 5 after Timothy Meadows’ disclosure. Discord will update its Social SDK and provide developer guidance — meaningful fixes depend on SDK changes plus studios adopting safer build practices. The key thing to watch is the SDK changelog and whether game teams actually turn off dangerous developer logging by default.
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