The Xbox ecosystem’s recent round of layoffs and project cancellations has swept through one of the MMO genre’s flagship studios: ZeniMax Online Studios. After a seven-year development cycle, the sci-fi MMO code-named “Blackbird” has been cancelled, and studio founder Matt Firor—architect of Elder Scrolls Online—has stepped away. For MMO enthusiasts and anyone hoping for big-budget, original online worlds, this news hits hard.
Blackbird was conceived as ZeniMax’s first new online IP since Elder Scrolls Online. Early reports indicated the team was building a custom engine and crafting a fresh sci-fi universe. That investment in technology and lore suggested Xbox had approved full production—only for corporate strategy to shift just as momentum was building.
Feature | Detail |
---|---|
Publisher | ZeniMax Online Studios / Xbox Game Studios |
Status | Cancelled in pre-production |
Genre | MMO, Sci-Fi (unreleased) |
Platforms | Unconfirmed (expected PC, Xbox Series X/S) |
With Firor’s departure and fresh layoff waves, questions swirl around ESO’s roadmaps and expansion cadence. Studio leadership insists Elder Scrolls Online remains a priority, but history shows that corporate retrenchment often leads to reduced live-service support and delayed content drops.
Blackbird’s cancellation underlines a wider trend at Xbox Game Studios: large-scale original projects are increasingly vulnerable, regardless of development stage. For fans of groundbreaking MMOs, this marks another chapter in the diminishing appetite for high-risk, high-reward ventures.
ZeniMax Online Studios has cancelled its code-named sci-fi MMO Blackbird after a seven-year development cycle. Founder Matt Firor has exited, and Jo Burba has assumed leadership amid broader Xbox layoffs. MMO fans should temper expectations for new original worlds and monitor updates on Elder Scrolls Online’s future support.
Get access to exclusive strategies, hidden tips, and pro-level insights that we don't share publicly.
Ultimate Gaming Strategy Guide + Weekly Pro Tips