Apex Legends finally has new content! This comes in the form of new hop-ups, map changes and a whole slew of weapon and character changes, breathing new life into the meta of the game. Below are all the changes for your convenience!
Weapons
New Airdrop Weapon: L-STAR EMG [ watch it in action here ] This can drop at any stage of the game.
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Fires large high-damage plasma projectiles
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Will overheat if player fires for too long
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Comes with its own limited ammo supply
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Only available in Airdrops
New Hop-Up: Disruptor Rounds
New Hop-Up: Hammerpoint Rounds
New Attachments: Energy Mags
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Increases magazine capacity.
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Increases reload speed at rare and above.
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Compatibility: Havoc, Triple Take, Devotion.
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Reduced default mag sizes on compatible weapons.
Skullpiercer Hop-Up: Upgraded to gold tier & increased rarity.
Flatline:
P2020:
Triple Take x Precision Choke:
Alternator:
Kraber:
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damage 125 -> 145
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headshot scale 2.0 -> 2.05
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leg damage scale 0.76 -> 0.8
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slightly increased rarity
Arc Star Tweaks
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Increased ignition delay from 2.5 to 2.8 seconds.
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Sticking a full health player with no armour will now down them.
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Players at the edge of the explosion no longer get their shields completely shredded.
Ammo Stack Sizes
Rotated Gold Weapons
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Flatline
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Alternator
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RE45
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Mozambique
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P2020
Airdrop Weapon Spawn Rates
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L-STAR added to airdrop weapon loot tables.
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Airdrop weapon spawn rates now change based on early/ mid/ late game, E.G, the early game will spawn more Krabers, but the end game will spawn more Mastiffs.
Performance Optimisations
Bug Fixes
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Fixed exploit where players could use weapon inspect to cancel out other weapon behaviours.
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EVA-8: ADS recoil now resettles back to starting point instead of a randomized offset of the starting point.
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Thermite Grenades: fixed an issue where players downed with thermite could be invincible to thermite after being revived.
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Pings
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When pinging a closed door, the player will now say “closed door here”.
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When pinging an open door, the player will now say “someone’s been here”.
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When a player requests a hop up, if the gun only accepts one kind of hop up, the player will callout that specific hop up they are looking for. If the gun accepts multiple hop ups, the player won’t vocalize it but all possible hop ups requested will show up in the obit feed.
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Arc stars that are stuck to players should no longer fail to do damage when the part of the player it is stuck to is intersecting another object.
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Made visual improvements to the Legends while in the Lobby and character select.
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Added improvements and polish to the Legend’s animations while skydiving.
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Improved melee hit detection on the hover tank while it’s moving.
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Server optimizations.
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Improved server and client performance when firing weapons, especially for multi-projectile weapons like shotguns and TripleTake.
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Large doors and Supply Bins can now be used while viewing them from more extreme angles.
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Slow Effects will now slow players equally regardless of their controller settings.
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Wraith’s Heirloom will now more reliably show its lightning visualFX.
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Heal items will now more reliably show the correct model when switching between different types.
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General optimizations to improve framerate.
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Fixed issue with geometry sometimes flickering when viewed from a long distance.
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Death Box rarity colours are now more visible from a distance.
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“Send Friend Request” tool-tip now shows up when hovering over teammates Banners while viewing the “Squad Eliminated” screen and “Squads” tab during a match.
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Made it so that your weapon won’t play its priming animation when you pull it out after skydiving.
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Fixed issue with skydive continuing to loop falling soundFX after landing.
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Apex will no longer swap from full screen to windowed mode automatically if you shift to focus on other applications while Apex is booting up.
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Fixed issue with players seeing their Origin friends listed as offline when they aren’t.
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Made improvements to voice chat for PC.
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Fixed issue where you could lose your Steam friends list after restarting Apex on PC.
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Fixed issue where sometimes players would get a black screen during character select.
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Added “Flash Hider” description to the Gold Barrel Stabilizer attachment. It always did this but the information wasn’t provided well so we added it to the description when inspecting the attachment.
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Fixed a hit registration bug that could occur if you fired your weapon while being damaged by an enemy shotgun.
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Fixed a bug where sometimes load screens would not appear properly and players would temporarily see the training map before loading into a match.
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Fixed issue with players not always hearing selected quip dialogue when performing a finisher or being executed.
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Fixed issue with Apex not working correctly when SLI or Crossfire is enabled.
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Fixed bug with the consumables wheel sometimes appearing blank.
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Fixed bug where players would sometimes get stuck on the Battle Pass Level screen.
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Fixed bug where The Unlock button would be greyed out when it shouldn’t be when trying to view rewards.
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Fixed bug where players would sometimes be unable to exit the Battle Pass tab after selecting it from the Lobby.
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Fixed an exploit where players could jump while downed.
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Fixed issue where sometimes the client would crash to the Dashboard when entering character select on Xbox One.
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Fixed a bug where pinging a sniper stock in your inventory would show up as “looking for Grip”
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Fixed a bug that caused players and loot to begin sliding permanently or launching inconsistently onto Supply Ship surfaces after doing melee attacks against the Supply Ship walls.
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Fixed bug that could cause players to shift to a location under the map when switching between players while spectating.
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Fixed bug for cases where performing a melee attack while inspecting an item would cause the attack to slow down and not deal damage.
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[Xbox only] Fixed bug where players were not being rewarded “The Player” achievement after hitting level 50. If you have reached level 50 and not received it in the past it should now be awarded retroactively.
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Fixed the bug that sometimes caused Apex to crash when plugging a PS4 controller into your PC while the game is active.
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Fixed bug that caused an “Out of Bounds” warning and timer while riding the Supply Ship over certain areas of Kings Canyon.
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General improvements to game stability related to various script errors.