
Easy Delivery Co. sells itself on relaxed driving and small-town deliveries, but the Snowcats are the one collectible that punishes a sloppy route. There are 13 of them, they are the same thing as the game’s 13 bobbleheads, and missing even one keeps the Snowcats achievement locked. The good news: if you sweep them region by region, you can grab all 13 in the course of your normal delivery runs.
Snowcats are hidden world collectibles placed across the three towns. The detail that changes how you hunt them is that a Snowcat and a bobblehead are the same pickup: when you interact with a Snowcat, you receive a bobblehead figure that goes on your truck dashboard. That is why you will see the count described both ways — 13 Snowcats, 13 bobbleheads. They are one set, not two.
Do not expect a Snowcat to change how you drive. There is no equip step, no handling buff, no payout bonus. The reward is the bobblehead on your dash and the achievement when you have all 13. Treat them as a checklist tied to learning the map, and the hunt gets simple.
There are 13, and the regional split is fixed:
That is the full 5 + 4 + 4 = 13. Note that Mountain Town holds 5, not 4 — the two in Weston are easy to count as one if you do not look around the upper radio-tower area. Because the towns subdivide into named districts (Upton, Weston, Easton, Winton, Munton, Lopton, Damton, Clifton), the cleanest checklist is the district list above, not a single map-wide search.
Two concrete reasons, not vibes. First, all 13 are required for the Snowcats achievement, so a single miss blocks your completion run — see the full achievements guide for how this fits the 100% list. Second, every Snowcat is a bobblehead, so the payoff is visible: your truck interior fills up with figures of the cast as you go. There is no third hidden function. They do not buff the vehicle, change delivery payouts, or alter handling.
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Build Snowcat hunting into your delivery loop instead of making a dedicated scavenger run. Because the 13 are clustered 5/4/4 by town, you clear far faster going one region at a time.

Mountain Town holds the densest cluster at 5 Snowcats, so a single sweep there nets you nearly 40% of the set. Hit Upton, both Weston spots (including the one by the upper radio tower), and Easton before you move on. Knocking out the heaviest region first means the rest of the hunt is just two clusters of 4.
Take a shop stop and a delivery that naturally sends you toward Snowy Peaks or back through a district you still need, then peel the Snowcat off that route. This avoids the most common waste: arriving in a region, realizing you still need supplies or another delivery chain, and doubling back. One trip should carry your errands and your collectible progress together. The map guide to every town is useful for chaining these routes.
Snowy Peaks (Winton, Munton, Lopton x2) and Fishing Town (Reed entrance, Smalton/Clifton bridge, Damton x2) are 4 each. Stay in-region until you have all four. Cluster-clearing cuts travel overhead and keeps your mental map straight, so you never wonder which of two nearby pickups you already grabbed.
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Each tick on that list is also a bobblehead on your dashboard, so you can sanity-check progress just by glancing at your truck interior. The figures depict the cast you meet on your deliveries — if you want context on who they are, the characters guide covers the roster.
There are 13 Snowcats, they double as your 13 bobbleheads, and all 13 are required for the Snowcats achievement — nothing more, nothing less. Clear Mountain Town’s 5 first, fold Snowy Peaks’ 4 and Fishing Town’s 4 into deliveries you are already running, and finish each region before you leave it. Do that and the whole set drops into your normal play loop without a single dedicated scavenger run.