
You came for an Easy Delivery Co. character list and most of what you find online dodges the question with vague “mysterious residents.” Here is the actual roster: the game has one playable character, one major named NPC, and a town full of shopkeepers who do something genuinely strange. This is who they are and who matters.
You play as a single anthropomorphic cat working as a delivery driver for EasyCo. The character is never given a name in-game. This is your only viewpoint into the world — every package, every conversation, and every clue passes through this one courier.
MK is the standout named NPC and the closest thing the game has to a co-star. MK is the only anthropomorphic dog in the game and a former EasyCo maintenance worker, usually found singing around a campfire. MK gives you the main quests, so progression runs through this character — you cannot treat MK as background flavor.
MK’s story is also where the game shows its hand. MK’s backstory centers on a close friendship with a character named Seb, who had shut down after quitting their job. That single thread — characters who “shut down” — is the same uncanny logic that drives the shopkeepers below.
The shopkeepers are anthropomorphic cats who run the stores across the towns, and they are the most important NPC group to pay attention to. The mechanic to know: their dialogue progressively glitches as you complete more deliveries, until they eventually respond only with an “offline” message. They are not static vendors — they degrade as the story deepens.

When a shopkeeper goes offline, you get a choice. You can reboot them, which restores their original personality but resets their memory of you — and they will glitch out again as you keep delivering. Or you can shut them down permanently. That decision is the real character system in this game: not who to recruit, but who to keep running and who to let go.
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The game spans three regions, each subdivided into smaller named areas. Tracking characters by where you meet them is more useful than chasing fan-named lore.
The smaller named areas you will pass through — Upton, Weston, Easton, Winton, Munton, Lopton, Clifton, Damton, and Smalton — are where individual shops and residents live. If you are taking notes, organize them by district, not by guessed names.
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Treat Easy Delivery Co. as a one-protagonist mystery, not a character collector. You are the cat courier; MK is the dog who gives you quests and frames the story; the shopkeepers are the cast that visibly changes as you deliver, until you decide whether to reboot or shut them down. Track them by town, revisit them often, and let the glitches tell you where the story is going.
From here, follow the threads the cast points you toward: chase down cat.wav, the secret tied to MK’s house, hunt the Snowcats that unlock the character bobblehead rewards, and if you are still wondering whether to optimize a lineup, read why there is no team system to optimize in the first place.