
The thing that breaks most Record runs in Lies of P is not finding them — it is the ones locked behind a dialogue choice, an NPC questline, or a return trip to Hotel Krat after a boss. Records are not just soundtrack collectibles. Bring one back to Hotel Krat, play it on the gramophone, and you gain Humanity, which feeds the game’s ending paths. You also do not have to let the whole song finish — starting playback is enough to bank the Humanity, even though the on-screen notification only pops at the end. This guide lists every base-game Record, where each one comes from, and the order to plan a clean run.
Records have two jobs. They are music tracks you play through the gramophone in Hotel Krat, and — the part that matters for completion — they restore Humanity when played. They do not raise damage, defense, or weapon stats. Their value is the Humanity gain, which influences your ending path, so the habit to build is simple: Hotel Krat → gramophone → start playback. Start each new song once and you never finish the game sitting on a pile of unplayed Humanity.
Collecting and playing every base-game Record is what earns the Golden Melody trophy/achievement.
Ten of the Records are obtainable in a single run. They are listed below in roughly chapter order. The mutually exclusive pair (#8) means one of those two slots fills per playthrough; the other comes in NG+.
This is where Record counts confuse people. The six remaining Records of the 16 are NG+-only. One is the other half of the Eugenie split — take the opposite dialogue choice on your second run to claim it. The other five are Golden Records, NG+ versions of Fascination, Quixotic, Shadow Flower, Memory of Beach, and Proposal, Flower, Wolf Part 1, sold by specific Wandering Merchants in a NG+ run.
Golden Records are not a separate currency or a different mechanic. Played on the gramophone they grant Humanity exactly like the standard set — they are simply the NG+ acquisition layer that completes the 16-Record Golden Melody requirement. Track them separately from your first-run checklist so you do not think your count is broken.
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The hard Records are not the ones with obscure locations — they are the ones tied to a specific resolution. Feel, Divine Service, and Why are quest- and choice-locked, and both Feel and Why require you to lie, not tell the truth. Completing the quest is not enough; the exact dialogue outcome and the moment you return to claim the reward both matter.
Far East Princess and Proposal, Flower, Wolf Part 1 are the cleanest reason one checklist is not enough: the two outcomes conflict, so getting one in a run rules out the other until NG+. Plan the route rather than improvising answers. For the questline behind that split, see our guide to solving the Mechanical Cryptic Vessel quest.
This sequence targets the real failure points. Lies of P is consistent about visible pickups but unforgiving about hidden quest states — a dialogue-locked song that only appears after the right answer and a later revisit is what usually breaks a completion run. For the wider Humanity system around these Records, see our Records and Humanity trophy guide, and for the endings your Humanity feeds into, the Pinocchio guide on Humanity, the Golden Lie, and endings.
Lie for Feel and Why, buy Someday in the Malum District, finish each NPC questline before pushing past its boss, give Antonia the cure and revisit Hotel Krat after Laxasia, and pick one side of the Eugenie split. That clears 10 Records on run one. On NG+, take the opposite Eugenie choice and buy the five Golden Records from the Wandering Merchants to complete all 16 and the Golden Melody trophy — playing each one at the gramophone for the Humanity as you go.