Tales of Berseria Remastered: How to Escape Hellawes & Recruit Dyle

Tales of Berseria Remastered: How to Escape Hellawes & Recruit Dyle

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Tales of Berseria Remastered

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Tales of Berseria returns with enhanced graphics and optimized gameplay! Engage in the ultimate quest for self-discovery, remastered for the first time. The s…

Platform: Xbox Series X|S, PC (Microsoft Windows)Genre: Role-playing (RPG)Release: 2/27/2026Publisher: Bandai Namco Entertainment
Mode: Single player, MultiplayerView: Third personTheme: Action, Fantasy

Why this part is tricky (and why I kept getting stuck)

After spending a couple of hours replaying Part 2 of Tales of Berseria Remastered on PC, I was reminded how easy it is to get turned around here. You’ve just escaped Titania, your ship wrecks near Hellawes, there’s a shady smuggling guild, a lizard-daemon named Dyle, and Exorcist Teresa (often misspelled Teressa) waiting to spring a trap. The game throws a lot at you in a short time.

This guide walks you step-by-step from the shipwreck all the way to escaping Hellawes by sea. I’ll show you how to:

  • Reach Hellawes through the tunnels and docks
  • Deal with the smuggling guild and learn about Dyle
  • Clear Hadlow Hollow efficiently and beat Dyle
  • Use the Bottomless Denore Bottle and warp points properly
  • Survive Teresa’s ambush and win the dockside boss fight
  • Recruit Dyle and sail away after the pirate attack setup

If you stick with the steps below, this whole segment should take around 60-90 minutes on a first run, depending on how much you grind and explore.

Step 1 – From shipwreck to Hellawes’ main gate

Right after the escape from Titania, you crash near Hellawes. A young Malak boy heals Velvet and steals her compass. He’s important, but for now just follow the story.

You’ll immediately fight a daemon on the beach. Use this battle to warm up with the Liberation-LMBS system:

  • Control Velvet and string together basic artes on a single target.
  • Try Velvet’s Break Soul (devour) sparingly; remember it costs souls and leaves her vulnerable when overused.
  • Don’t blow through your healing items here; the fight is straightforward.

After the battle, follow the linear coastal path toward the destination icon (one of the nice touches in the Remastered version). You’ll pass a few basic chests and probably a Katz chest if you wander slightly off the path. Grab everything – early gear upgrades matter a lot in the next two boss fights.

Eventually you reach Hellawes’ main gate. It’s packed with guards and civilians, and you’re not getting in from the front. The Malak boy returns your compass and bolts – this is your cue.

Do this: follow him along the side of the gate area to a discreet storeroom entrance. This is easy to miss if you just stare at the gate, and on my first run I wasted several minutes circling the walls looking for some imaginary side door.

Step 2 – Sneaking into Hellawes via tunnels and docks

Inside the storeroom you’ll see crates of flamestone, a volatile local mineral. There’s no trick here yet – just move through the room and follow the dug-out tunnel.

The tunnel takes you under the city and spits you out by the docks. From there, you can climb a short set of stairs and enter Hellawes proper without bothering the guards.

Once inside the city:

  • Follow the destination icon to the smuggling guild’s office.
  • Talk to NPCs along the way if you want lore and a few basic items, but don’t worry about side content yet.

When you reach the marked building, you’ll get a long cutscene with the guild, Rokurou, Magilou, and Exorcist Teresa. She calls the Malak boy “Number Two” and confronts the guild about smuggling. The guild blames everything on a lizard-daemon named Dyle, and they offer to repair your damaged ship if you take Dyle out.

This is your main objective for the next chunk of the game: “defeat” Dyle so you can get back to sea.

Step 3 – Visit the weapon shop with Rokurou

Before you can leave town, you have to meet Rokurou at the weapon shop (it’s marked on the map). This is easy to skip mentally because it feels like a side errand, but it actually unlocks an important system tutorial.

Inside the weapon shop you learn how to:

  • Enhance equipment – boosting stats on weapons and armor you plan to use.
  • Dismantle extra gear – turning junk into materials for later upgrades.

Personal tip: in this early section, only enhance weapons you’re confident you’ll keep for a bit (Velvet’s and Rokurou’s current blades are safe bets). I regretted dumping materials into random drops I replaced 20 minutes later.

Step 4 – Reaching the village outside Hellawes

With the weapon tutorial done, leave Hellawes through the same tunnel you used to sneak in. On the docks map, head toward the southwest exit – that path leads to a small village.

In the village, you’ll run into another Exorcist, Eleanor, and then a young girl who tells you Dyle is hiding in a northern cave. Before you rush out:

  • Rest at the inn if your HP/SC are low.
  • Stock up on Apple Gels and Life Bottles; you’ll want at least a couple of each for Dyle and Teresa.

When you’re ready, take the north exit from the village to reach the entrance to Hadlow Hollow.

Step 5 – Navigating Hadlow Hollow efficiently

Hadlow Hollow is your first real dungeon in this part, and it’s where I used to waste the most time just running back and forth.

Key points as you enter:

  • There’s a save point near the entrance – always use it.
  • You’ll soon find a glowing warp point. Activate this immediately. It’s crucial later when you need to return to Dyle quickly.
  • The layout is mostly linear with a few side rooms. Check those side paths for chests; there are some useful early accessories and armor pieces.

I recommend fighting most enemies on Normal difficulty rather than dodging everything. You want a comfortable level and some extra Grade before tackling the boss. In the Remastered version, you can tweak encounter settings, but don’t overuse that here or you’ll walk into Dyle under-leveled.

Push deeper until you hit another save point near a large open chamber. That’s your final warning: save, check your items, and then move into the boss area to face Dyle.

Step 6 – Boss: Dyle in Hadlow Hollow

Dyle looks intimidating the first time, but once you understand his patterns he’s very manageable. My first run I kept dying because I stubbornly stayed right in front of him eating breath attacks.

Dyle’s main threats:

  • Frontal breath attack – long wind-up, then a cone of damage straight ahead.
  • Wide tail swipe – hits around him in melee range.
  • Basic claw combos – punish you if you tunnel-vision on attacking.

Strategy that finally worked for me:

  • Control Velvet and circle around Dyle, staying near his sides or back as much as possible.
  • When you see him lean back for the breath, quickstep to the side (guard + direction) and punish from behind.
  • Don’t spam Velvet’s Break Soul every time it’s available. Use it to finish a combo when you’re confident you won’t get counter-hit.
  • Let Rokurou sit on “Normal” or “Aggressive” AI so he keeps pressure up; Magilou should be at range casting artes.
  • If you get overwhelmed, pull back and let your SC recover instead of forcing combos.

If you’re still struggling after a few attempts, dropping the difficulty down one notch just for this fight is totally fine. I had to do that on my very first playthrough; it’s better than burning all your items.

Once you beat Dyle, a cutscene reveals the truth: the guild is dirty, and they’re trying to pin their smuggling on him. Velvet offers him a deal and cuts off his tail as “proof” of his death.

Step 7 – Using the Bottomless Denore Bottle and returning to Hellawes

After the Dyle scene, you receive the Bottomless Denore Bottle. This item is easy to overlook, but it’s one of the best quality-of-life tools for dungeon crawling.

What it does: instantly returns you to the entrance of the current dungeon with no cost and no limited uses. It’s “bottomless” – you can use it as often as you like.

To use it:

  • Open the menu with Esc (or your controller’s menu button).
  • Go to Items → Important Items.
  • Select Bottomless Denore Bottle and confirm.

Don’t make my early mistake of walking all the way back through Hadlow Hollow on foot – the Bottle teleports you straight to the entrance. From there, exit back to the village, then to the docks, and re-enter Hellawes by the tunnel to report to the guild.

The guild “agrees” to repair your ship, and Rokurou drags you back to the weapon shop for a quick check-in. Make any final upgrades you want, then head back to the coast where your damaged ship is beached.

Step 8 – Bad news about the ship and Teresa’s trap

At the ship, the guild delivers the bad news: the keel is destroyed. In other words, ship repair isn’t happening; you’ll need a whole new vessel.

Meanwhile, a cutscene shows Teresa meeting her brother Oscar and swearing revenge for the injury Velvet gave him back on Titania. She decides to set a trap in Hellawes and uses Magilou as a hostage.

When you try to re-enter Hellawes, you’ll find:

  • The tunnel route is now sealed off.
  • The main gate is still guarded, but Velvet decides to force her way in if she must.

Velvet and Rokurou decide to ask Dyle for help securing a new ship, which means a return trip to Hadlow Hollow – but this time you can do it fast.

Step 9 – Recruiting Dyle quickly with the warp point

Head back through the village to Hadlow Hollow again. This is where activating that warp point earlier pays off.

As soon as you enter the cave:

  • Touch the warp point in the first section to teleport straight to the chamber before Dyle’s lair.
  • Walk forward and talk to Dyle. There’s no fight this time; he agrees to join your plan and help create a distraction with the flamestone.

Use the warp point again to return to the entrance. Dyle will now appear outside with you. Time to hit Hellawes from the front.

Step 10 – Storming Hellawes’ front gate and enduring the ambush

Return to Hellawes’ main gate with Dyle in tow. This time, you’re not sneaking in – you’ll have to cut your way through exorcist guards.

These initial gate battles are simple warm-ups. Focus on:

  • Locking onto a single target and bursting them down one by one.
  • Using Rokurou to stagger armored enemies while Velvet finishes them.
  • Saving items; don’t waste Life Bottles unless someone goes down right before the next cutscene.

Once you’re inside, you’ll notice Hellawes is eerily empty – civilians have been cleared out for Teresa’s trap. Head for the marked location in the city center to trigger the ambush.

You’ll need to survive several waves of exorcists and Malaks while Teresa taunts you. This part feels chaotic, but it’s mostly about staying alive rather than winning some perfect victory.

After a bit, a cutscene kicks in where Dyle blows up the flamestone storeroom, creating a huge distraction and breaking Teresa’s formation. Velvet seizes the opportunity, knocks Teresa aside, and you all make a break for the docks.

Step 11 – Boss: Teresa at the docks (focus the Malaks first)

The real fight in this segment is on the docks: Teresa plus two Malaks. My first time through, I made the mistake of going straight for Teresa and got shredded by spell spam from the Malaks.

Party: Velvet, Rokurou, and Magilou. Number Two is still technically with Teresa at this point.

Recommended strategy:

  • In the battle strategy menu, set your team to “Focus Target” so everyone hits the same enemy.
  • Lock onto one Malak and burn it down first. They’ll try to cast artes (you’ll see magic circles); interrupt them with fast combos.
  • Once the first Malak falls, switch to the second. The fight becomes dramatically easier with both gone.
  • Only then turn your full attention to Teresa.

Dealing with Teresa herself:

  • She favors linear spear thrusts and mid-range slashes. Quickstep to the side, not backwards, to avoid getting clipped.
  • Stay mobile with Velvet, weaving in short combos instead of overextending.
  • Let Rokurou trade blows up close; he’s tankier and helps keep her staggered.
  • Keep Magilou at range; if she gets focused, back off and let her reposition before resuming spells.
  • Don’t hoard Apple Gels and Life Bottles here – this is exactly the kind of fight they’re for.

If you’re playing on a higher difficulty, Teresa and the Malaks can chain-stun you. Don’t be afraid to lower the difficulty temporarily if you’re stuck in a death loop; the story continues the same either way.

Step 12 – Escaping by sea and what comes next

Once Teresa is defeated, a cutscene takes over. She orders Number Two to stop you, but Velvet turns it around, grabbing him and forcing him to unleash an arte that disables Teresa, Eleanor, and her Malak.

Velvet, Rokurou, Magilou, Dyle, and the Malak boy (soon to be named properly) hijack a ship and set sail. Onboard, you’ll chat with the crew and your party, setting up the next major arc.

Shortly after, pirates attack in the open sea. Velvet knows the ship isn’t built for naval combat and orders Dyle to steer toward nearby land so she can handle things on foot. That landing marks the end of this Part 2 segment and the start of your next set of objectives.

Quick recap and tips before you move on

  • Always activate warp points in dungeons like Hadlow Hollow – they save huge amounts of backtracking.
  • Use the Bottomless Denore Bottle any time you finish a dungeon or need to bail out quickly.
  • Enhance only the gear you intend to keep; dismantle extras for materials.
  • Against Dyle, stay at his sides/back and punish after dodging his breath.
  • In the dockside fight, kill the Malaks first, then focus on Teresa.
  • Don’t be shy about lowering difficulty or using items – this early spike is meant to test you.

Once you’ve cleared this whole Hellawes section, the game really starts to open up. If I could redo my first run, I’d focus less on hoarding items and more on learning enemy patterns in these early bosses – it makes the rest of Tales of Berseria Remastered a lot smoother. If I can get through Teresa’s trap after faceplanting into it a few times, you absolutely can too.

F
FinalBoss
Published 3/3/2026
12 min read
Guide
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