
You finished the character creator, played a few hours, and now want to fix your face, hair, or armor look. In Nioh 3 you cannot do that from the title screen or the pause menu — appearance editing lives at a single mirror inside the Eternal Rift, and you have to unlock it first.
Top-Floor Shrine → Mirror → Change Appearance.The appearance editor is tied to the mirror in the Eternal Rift. Once that hub is open, the path is short: go to the top-floor shrine, interact with the mirror, and pick the menu that reopens character customization.
Eternal RiftTop-Floor ShrineMirrorChange AppearanceThat is the path you want to edit your character’s face, hair, and other creator-driven features. If you only want to change how your armor looks, the same mirror menu splits that into a separate option — which matters, because it saves you from editing the wrong layer.

Permanent access to the Rift comes after you defeat Jakotsu-baba, the boss of the first major Crucible, and receive the Guiding Mirror from Ii Naotora. If you do not see the mirror options yet, the answer is almost always progression, not a hidden submenu.
Jakotsu-baba.Guiding Mirror from Ii Naotora.So if you are still in the opening hours, do not waste time searching every shrine or blacksmith menu. Character editing is attached to the Rift hub you unlock, not available everywhere from the start. If you are pushing to reach that point faster, our early-game power guide covers the start skills, magic, and gear that get you through the first Crucible.
The mirror menu has three functions: Change Appearance, Equipment Appearance, and Transform. The names are close enough that it is easy to pick the wrong one, so treat them as three separate layers.
This reopens the character creator itself — facial structure, hair, colors, and other identity-level edits. It is free: no gold, no materials, no premium currency. Start here for anything that is “fix my face” or “change my hairstyle.”
This is the transmog layer. Use it when your face is fine but your armor silhouette, helmet display, or gear combination is not. If you re-edit your face and the character still looks wrong in combat, the problem is usually here — armor and helmets can completely overpower the face you just set.
Transform is the one that costs resources. Unlike the free Change Appearance option, transforming spends in-game resources (Glory / Yokai Teardrops), so do not reach for it when all you want is a slider tweak. If your goal is “fix my jawline” or “new hairstyle,” use Change Appearance instead and keep your resources.

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A basic appearance change is free. Reopening the creator through Change Appearance costs no gold, no materials, and no premium currency — change your face and hair as often as you like.
The exception is Transform. That option does spend in-game resources (Glory / Yokai Teardrops), which is exactly why it is worth knowing the difference before you open the menu. If you are trying to preserve resources, stay in Change Appearance and avoid Transform unless you specifically want a full-model swap.
If you want another player to rebuild your look, document the creator instead of relying on a single string. It is slower, but it survives patches and platform differences.
Equipment Appearance.Transform rather than a standard custom face.This keeps your build shareable and easy to track across updates: if a patch shifts how one slider behaves, others can still rebuild most of the face instead of losing the whole recipe.

Change Appearance is free. Use the free option for face and hair.Equipment Appearance — helmets and layered gear can overpower the face you just set.Beat the first Crucible (Jakotsu-baba), take the Guiding Mirror from Ii Naotora, then head to the Eternal Rift’s top-floor shrine. Use Change Appearance for a free face/hair edit, Equipment Appearance for armor visuals, and only touch Transform when you want a full-model swap and are willing to spend resources. If you are still building your character’s kit alongside their look, see our best beginner builds for Talons, Dual Swords, and Split-Glaive.