
If you just finished The Midnight Walk and want to know who voiced Potboy, the Narrator, or that figure who unsettled you, here is the cast as it is publicly credited. This is a short, named-role list, not a guessing game.
The game was directed by Klaus Lyngeled and Olov Redmalm at MoonHood and released in the U.S. on May 8, 2025. Below is each credited role and where you meet it in play.
The Narrator carries the framing of the whole journey. This is the voice that opens scenes, marks transitions, and interprets what you are seeing as you walk through Coalhaven. It is the easiest performance to isolate on a first run because it sits outside the action rather than reacting to it. If you are trying to match voices to actors as you play, start here: the Narrator is the most structurally distinct voice in the game, so Ty Konzak’s work is your cleanest anchor point.
Potboy is the companion who travels with you for the entire game, so this is the voice you spend the most time with — through reactions, calls, and the small vocal cues that hold the relationship together. It is also the performance most players remember, because a companion accumulates presence in a way a single-scene character never does.

Olov Redmalm is not only credited here — he co-directed and co-wrote The Midnight Walk and is a co-founder of developer MoonHood. So Potboy is not a side credit handed to an outside actor; it is voiced by one of the people who shaped the game’s tone from the ground up. That is worth knowing because it explains why the companion performance feels so deliberately tuned to the rest of the world.
Moonbird is a single named character rather than a function label, which means an authored encounter instead of background flavor. In a dark-fantasy game that keeps shifting between menace and tenderness, named performances like this one do the tonal balancing work. When you reach Moonbird, Pauline Constantine’s delivery is one of the clearer signals of how the game wants you to feel in that moment — pay attention to it if you care about how the mood is steered.
The Soulfisher carries a heavier, more ceremonial charge than the other named roles — the name alone tells you this is a worldbuilding presence, not a passing NPC. Chris Guerrero is established voice talent, and the role is built to land on first contact and define a piece of the world the moment it speaks.

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Female Headlings is a category credit, not a single character — it covers a class of creatures rather than one named figure. That is the tell that not every important voice in The Midnight Walk arrives as a monologue from a major character. A lot of the game’s atmosphere comes from repeated creature voices and stylized reactions, and Emily Fajardo’s credit is where that texture lives.
Brian Herring is credited as the old man in Coalhaven — a named, specific role you meet in the town section rather than a grouped creature credit. It is a good reminder that the cast extends past the five headline names: the smaller authored roles are part of how Coalhaven feels lived-in.

The Midnight Walk is dark fantasy with a cozy-horror streak, and that combination only works if the vocal work stays controlled. Lean too far into menace and the tenderness disappears; lean too far into whimsy and the threat stops mattering. The credit structure shows how the game splits that load: narration for framing, a companion (Potboy) for continuity, named figures like Moonbird and The Soulfisher for set-piece encounters, and grouped voices like the Female Headlings for texture. Knowing who does what makes it easier to hear how the mood is built rather than just letting it wash over you.
For more on Potboy beyond his voice, see our guide to using Potboy for light puzzles and stealth. For the full named roster and how each character functions in the story, read the characters guide, and to see where each of these performances lands chapter by chapter, follow the full walkthrough.
The credited cast of The Midnight Walk is Ty Konzak (Narrator), Pauline Constantine (Moonbird), Olov Redmalm (Potboy), Chris Guerrero (The Soulfisher), Emily Fajardo (Female Headlings), and Brian Herring (the old man in Coalhaven). Listen first for the Narrator and Potboy — they are the easiest to isolate — then map the named encounter roles and the grouped creature voices around them. That is enough to identify every voice the game puts in front of you.