Pragmata: How to 100% Central Dock – All Key Collectibles

Pragmata: How to 100% Central Dock – All Key Collectibles

FinalBoss·5/8/2026·7 min read

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Pragmata

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An all-new Science Fiction action adventure with its own unique hacking twist! It is the near future, and protagonists Hugh and his android companion Diana, mu…

Platform: Xbox Series X|S, Nintendo Switch 2Genre: Shooter, AdventureRelease: 4/17/2026Publisher: Capcom
Mode: Single playerView: Third personTheme: Action, Science fiction

Central Port is Pragmata’s fifth and final sector, and it is the one where a sloppy collectible run hurts most: backtracking through its late-game combat funnels is miserable, so you want to clear it in one routed pass instead of mopping up at the end. The official name is Central Port — some guides call it “Central Dock” or “Dock Central,” but that is not the in-game label. The collectibles you are tracking are the same either way.

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The short version

  • Central Port holds 2 Training Data, 4 Mods, and 6 Pure Lunum, plus the rest of the 100% categories.
  • The 4 Mods are Untapped Potential, Heat Transfer, Cursed, and Adrenaline Flood. If a guide calls the third one “Double-Edged,” that is a translation slip — the in-game name is Cursed.
  • The other 100% categories are Escape Hatches, Safe Boxes, REM, Mini Cabins, and a Storage Expander. All of them count toward sector completion, not just the headline pickups.
  • Training Data unlocks Training Simulations at the Cabin in The Shelter — grab both.
  • Clear collectibles room-by-room before you trigger a one-way drop. Central Port punishes speed, not skill.

What counts for 100% in Central Port

Sector completion is not just the headline collectibles. Central Port’s full category list is Training Data, Mods, Pure Lunum, REM, Escape Hatches, Safe Boxes, Mini Cabins, and a Storage Expander. If your map is stuck at 96–99%, it is almost always one of the quieter categories — a Safe Box or an Escape Hatch — not a Mod you can already see on your build screen. Track all of them.

  • Training Data: 2 total. Each one you turn in unlocks Training Simulations at the Cabin in The Shelter, so neither is optional if you want the full simulation set.
  • Mods: 4 total — Untapped Potential, Heat Transfer, Cursed, and Adrenaline Flood. “Mod” is the in-game term, not “Module.”
  • Pure Lunum: 6 total. This is the category most cleanup runs leave fragments behind on, because the pieces sit in side rooms off the objective line rather than on it.
  • Everything else: Escape Hatches, Safe Boxes, REM, Mini Cabins, and the Storage Expander. They are small individually but they are the usual reason a sector stalls just short of 100%.
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Central Port sub-areas and the route

Central Port’s named sub-areas include the Research Sector, Regolith Lab, and Lunafilament Lab. The reliable order is: sweep the opening stretch for early Mods, take Training Data 1 in the Research Sector, work the lab sections for Pure Lunum, take Training Data 2 in the Lunafilament Lab, then finish the final stretch before any descent locks you out.

Research Sector: Training Data 1

Training Data 1 sits in the Research Sector. It is the easiest pickup to describe and the easiest to walk past while you are following the objective marker, so step into the side room rather than pushing straight through. If your percentage is stuck later and you are sure you grabbed the second Training Data, this is the first place to re-check — it tends to sit in a cluster room alongside other completion pickups, not on its own.

Screenshot from Pragmata
Screenshot from Pragmata

Regolith Lab: the Pure Lunum sweep

Regolith Lab is where the Pure Lunum and Mod hunt pays off. The pickups here are not placed like story loot — they sit behind an action: a hack, a purification, or a combat-clear reward. After any fight, do not leave a room that still has an unopened chest, a cleansable obstruction, or a terminal you ignored under pressure. That is usually where the fragment or the Mod is.

Screenshot from Pragmata
Screenshot from Pragmata

Lunafilament Lab: Training Data 2

Training Data 2 is in the Lunafilament Lab. Note the spelling — the in-game material is Lunafilament, not “Lunafiber,” so any guide calling this the “Lunafiber Laboratory” is using the wrong term. Check the adjacent room and any narrow side path before you continue, especially before a downward drop. Grabbing this one completes Central Port’s Training Data set, which is what unlocks the remaining Training Simulations tied to this area.

Final stretch: finish the Mods before it closes up

The closing run of Central Port is where backtracking gets least pleasant — heavier enemy pressure and ambush rooms push you to prioritise survival over searching. That is exactly why you finish collectible side rooms before triggering the next objective. Pause after each combat room and scan for the extra terminal, the cleansed obstruction, or the reward chest you did not have time to process during the fight.

Screenshot from Pragmata
Screenshot from Pragmata

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What these pickups unlock

Training Data has the clearest payoff: each turn-in opens Training Simulations at the Cabin in The Shelter, and the second Central Port pickup is the one that finishes this sector’s simulation set. Mods — Untapped Potential, Heat Transfer, Cursed, and Adrenaline Flood — expand your build options in a late-game sector where small loadout changes matter. Pure Lunum feeds progression rather than only the completion bar, which is why detouring for all 6 is worth it even if you are not trophy-focused. If you want to take the postgame further, Central Port’s 100% feeds into the unlock track for Unknown Signal mode and the secret ending.

Common mistakes that leave Central Port short

  • Calling it “Central Dock” and assuming a different collectible set — it is the same sector, officially Central Port.
  • Treating Mods as the whole job and forgetting Safe Boxes, Escape Hatches, REM, Mini Cabins, and the Storage Expander, which are the usual reason a clear stalls at 96–99%.
  • Walking past Training Data 1 in the Research Sector because it sits just off the objective line.
  • Looking for the “Lunafiber Laboratory” — the area is the Lunafilament Lab; the wrong spelling sends people hunting the wrong way.
  • Treating red-zone clears as combat-only moments. The reward rooms and post-fight branches are where Pure Lunum and Mods hide.
  • Dropping down a one-way path before opening the last chest or cleansing the last obstruction in the room.
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Practical takeaway

Run Central Port as a checklist, not a combat gauntlet: 2 Training Data, 4 Mods (Untapped Potential, Heat Transfer, Cursed, Adrenaline Flood), 6 Pure Lunum, plus REM, Safe Boxes, Escape Hatches, Mini Cabins, and the Storage Expander. Clear each room fully before any descent, turn both Training Data in for the Training Simulations, and you will close the final sector without a second replay. For the focused versions, see the Central Port Training Data guide and the Read Earth Memory guide.

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FinalBoss
Published 5/8/2026 · Updated 6/18/2026
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