
Game intel
Pragmata
An all-new Science Fiction action adventure with its own unique hacking twist! It is the near future, and protagonists Hugh and his android companion Diana, mu…
Central Port is Pragmata’s fifth and final sector, and it is the one where a sloppy collectible run hurts most: backtracking through its late-game combat funnels is miserable, so you want to clear it in one routed pass instead of mopping up at the end. The official name is Central Port — some guides call it “Central Dock” or “Dock Central,” but that is not the in-game label. The collectibles you are tracking are the same either way.
Sector completion is not just the headline collectibles. Central Port’s full category list is Training Data, Mods, Pure Lunum, REM, Escape Hatches, Safe Boxes, Mini Cabins, and a Storage Expander. If your map is stuck at 96–99%, it is almost always one of the quieter categories — a Safe Box or an Escape Hatch — not a Mod you can already see on your build screen. Track all of them.
Central Port’s named sub-areas include the Research Sector, Regolith Lab, and Lunafilament Lab. The reliable order is: sweep the opening stretch for early Mods, take Training Data 1 in the Research Sector, work the lab sections for Pure Lunum, take Training Data 2 in the Lunafilament Lab, then finish the final stretch before any descent locks you out.
Training Data 1 sits in the Research Sector. It is the easiest pickup to describe and the easiest to walk past while you are following the objective marker, so step into the side room rather than pushing straight through. If your percentage is stuck later and you are sure you grabbed the second Training Data, this is the first place to re-check — it tends to sit in a cluster room alongside other completion pickups, not on its own.

Regolith Lab is where the Pure Lunum and Mod hunt pays off. The pickups here are not placed like story loot — they sit behind an action: a hack, a purification, or a combat-clear reward. After any fight, do not leave a room that still has an unopened chest, a cleansable obstruction, or a terminal you ignored under pressure. That is usually where the fragment or the Mod is.

Training Data 2 is in the Lunafilament Lab. Note the spelling — the in-game material is Lunafilament, not “Lunafiber,” so any guide calling this the “Lunafiber Laboratory” is using the wrong term. Check the adjacent room and any narrow side path before you continue, especially before a downward drop. Grabbing this one completes Central Port’s Training Data set, which is what unlocks the remaining Training Simulations tied to this area.
The closing run of Central Port is where backtracking gets least pleasant — heavier enemy pressure and ambush rooms push you to prioritise survival over searching. That is exactly why you finish collectible side rooms before triggering the next objective. Pause after each combat room and scan for the extra terminal, the cleansed obstruction, or the reward chest you did not have time to process during the fight.

FinalBoss // Gear
Level up your setup
01Top-rated gaming headsetson Amazon→02High-refresh gaming monitorson Amazon→03Gaming chairson Amazon→04Discounted game keyson Kinguin→Affiliate links · As an Amazon Associate, FinalBoss earns from qualifying purchases.
Get access to exclusive strategies, hidden tips, and pro-level insights that we don't share publicly.
Ultimate Guide Strategy Guide + Weekly Pro Tips
Training Data has the clearest payoff: each turn-in opens Training Simulations at the Cabin in The Shelter, and the second Central Port pickup is the one that finishes this sector’s simulation set. Mods — Untapped Potential, Heat Transfer, Cursed, and Adrenaline Flood — expand your build options in a late-game sector where small loadout changes matter. Pure Lunum feeds progression rather than only the completion bar, which is why detouring for all 6 is worth it even if you are not trophy-focused. If you want to take the postgame further, Central Port’s 100% feeds into the unlock track for Unknown Signal mode and the secret ending.
Run Central Port as a checklist, not a combat gauntlet: 2 Training Data, 4 Mods (Untapped Potential, Heat Transfer, Cursed, Adrenaline Flood), 6 Pure Lunum, plus REM, Safe Boxes, Escape Hatches, Mini Cabins, and the Storage Expander. Clear each room fully before any descent, turn both Training Data in for the Training Simulations, and you will close the final sector without a second replay. For the focused versions, see the Central Port Training Data guide and the Read Earth Memory guide.