
The voice setting lives inside the running game, not in a launcher or store menu: ESC → Settings (cogwheel) → the Account tab, which is the last tab → Voice. Four dubs are available — English, Japanese, Korean and Chinese — and three of them trigger a voice-pack download of roughly 880–970 MB before they will play. If you changed the language and still hear English, the pack almost certainly has not finished installing.
That is the whole answer. The rest of this covers the pack sizes, the Voice versus Language trap that catches most people, and what to do on PS5 and mobile.
ESC → Settings → Account tab (last tab) → Voice.Voice and Language are two different settings. Voice is spoken dialogue; Language is UI text and subtitles.Knowing where not to look saves the most time. It is not in a launcher, not on a store page, and not in any platform-level menu. Launch Neverness to Everness first, then open settings from inside the game.
On PC, press ESC for the pause menu, open Settings with the cogwheel, move to the Account tab — the last tab in the panel — and the Voice selector is there. That is the entire route.
NTE launched globally on 29 April 2026 on PC, iOS, Android and PlayStation 5 (including PS5 Pro), so console and mobile players hit the same panel by a different door. There is no ESC key on PS5 or a phone: open the pause or system menu with the in-game menu button, then Settings, then the same Account tab. The tab order and the Voice selector are the same across clients; only the way you open the menu differs.
ESC → Settings (cogwheel) → Account tab (last) → VoiceSettings → Account tab (last) → VoiceLanguage option, which controls menus, subtitles and textOnce you are on the Account tab, highlight Voice, pick your language, and confirm if the game asks. On a client where the pack is already installed, that is all it takes and the change is effectively instant.
The change is not always instant, and that is what catches people out. English is preloaded so it applies right away. Japanese, Korean and Chinese each prompt a voice-pack download first. Accept it, let it finish, and the new dub takes over. On some builds you reselect the language once the files land; on others it applies as soon as the pack is ready.
SettingsThis is the single biggest source of confusion. Voice changes spoken dialogue. Language changes UI text, menu labels and subtitles. They are independent and you can mix them freely.
Want Japanese voices with English subtitles? Set Voice = Japanese and Language = English. Want everything matched? Set both the same. If you changed one and the result felt wrong, that is why. Switching text is instant because it is a localisation toggle; switching voice can pull close to a gigabyte of audio, so treat it as a content download rather than a subtitle flip.
Worth noting the two lists are not the same length. NTE’s supported text languages are broader than its four dubs — Simplified and Traditional Chinese, Japanese, English, Korean, German, French, Spanish and Russian have all been listed as supported languages for the game. A German or Russian Language setting does not imply a German or Russian dub; the Voice selector still shows four options.
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When the game prompts a download, expect a hefty file: roughly 882 MB for Japanese, 892 MB for Chinese and 969 MB for Korean. These are not subtitle-sized toggles.
Two consequences follow. On a slower connection the switch will not happen immediately — you are waiting on a near-1 GB transfer. And you need the free storage before you start; if a download stalls, check available space before assuming the menu is broken. This matters more on mobile and on a PS5 with a full drive than it does on PC. You can keep playing while the pack downloads, but the new dub stays unavailable until the bar finishes, so re-test after it completes rather than mid-install.
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Voice on the Account tab and pick the target language again — some builds need a second confirmation.Language instead of Voice, your subtitles switched but the spoken dialogue did not.Language and expecting the spoken dialogue to followVoice livesNone have been documented. NTE has run through version 1.1 (24 June 2026) and version 1.2 (8 July 2026) since the 29 April global launch, and no patch coverage records an added voice language. The Voice selector still shows English, Japanese, Korean and Chinese.
Yes. PS5 was a launch platform alongside PC, iOS and Android. Open the in-game menu, go to Settings, then the Account tab, then Voice. Non-English packs download the same way, so make sure the console has room for roughly a gigabyte.
Switching the selector back to English does not require a new download in the same session. If you later reinstall the game or clear its data, expect to re-download any non-English pack you want.
No. It is voice-only. Subtitles, UI language, gacha, and everything on the Scarborough Fair pull board are unaffected.
Open Neverness to Everness, press ESC (or the menu button on PS5/mobile), go to Settings → Account tab → Voice, and pick English, Japanese, Korean or Chinese. English plays instantly; the other three download 882–969 MB first, so leave storage free and re-test after the download finishes. Keep Voice and Language straight, and relaunch if a pack installs but will not switch.
If you are still setting up the account, the active codes list and the character tier list are the two other things worth doing on day one. Everything else lives on the Neverness to Everness hub.