For this side quest, you do not need to find a photo lab, a print kiosk, or any special processing menu. In Neverness to Everness, Kodak is the NPC you speak to inside Film Orbit after the prologue, and the quest is completed by taking four specific city photos: the Film Orbit entrance, the octopus restaurant, the real-estate promoter in the shopping street, and Wertheimer Tower on rue Hankaku. Once all four are registered, you can finish the quest for 2,000 Fons and 10 Annuliths.
If you searched for the French quest phrasing Photographe débutant (où prendre les photos Kodak), that is the same objective. The confusing part is the wording: this is not a “where do I develop Kodak photos” task. It is a straightforward early photography side quest, and the only thing that usually slows players down is not knowing what the game wants in the frame. This walkthrough stays tight on that problem so you can clear it quickly on PC or console.
This is one of the simpler Neverness to Everness Side Quests, but it does have a small unlock condition. You need to be past the prologue, and it helps to have the quest actively tracked before you start taking pictures so the game can validate the correct targets.
Head to the Film Orbit studio in Croisée des Ponts once the prologue is over. Kodak is inside and gives you the Beginner Photographer side quest. This part is easy to miss because players often assume the photos need to be taken somewhere far away immediately, but the first required shot is right at the studio itself. So before you roam too far, make sure you actually speak to Kodak and get the objective list active.
If your map uses slightly different localization, focus on the landmark and quest marker more than the exact wording. The route itself does not change: Film Orbit is the start point, and the four photos are fixed targets tied to this quest. In other words, this is a location guide more than a mechanics challenge.
The safest way to do this quest is to treat each target like a recognition check. Do not rush the shot the second you reach the area. Stop, frame the subject cleanly, and wait for the objective to update. If a photo does not count, the usual fix is to include more of the landmark or move slightly farther back.
Your first required photo is the entrance to the Film Orbit studio. This is the easiest one, but it also causes unnecessary misses because players stand too close and capture only part of the doorway. The quest wants the entrance as a recognizable location, not an extreme close-up.
Step outside, face the front of the building, and make sure the entrance reads clearly in the frame. If the objective does not tick off, back up a little and center the full frontage rather than just the door. Since this is your first photo, it is a good test for whether the quest is being tracked correctly before you move on.
The second shot is the octopus restaurant. What matters here is the restaurant exterior as an obvious landmark. If you snap a tight shot of a wall, a doorway, or random street clutter in front of it, the game may not register the objective even though you are technically in the right place.
Look for the restaurant’s distinctive octopus-themed frontage and compose the picture so the building is the star of the frame. Give yourself a little distance. Street-level quests like this tend to work better when the target is shown as a whole storefront instead of a cropped detail. If NPC traffic is blocking the view, wait a moment and retake the photo rather than forcing it.
The third objective is the real-estate promoter in the shopping street, and this is the one most likely to be misunderstood. The quest is not asking for a generic shopping-street photo. It wants the promoter as the subject. If you photograph the storefronts without the NPC clearly in view, there is a good chance the game will not count it.
When you reach the shopping street, find the promoter first, then frame the shot around that character rather than the architecture. Keep the NPC visible and centered enough that the camera clearly identifies the person you are documenting. If the street is crowded, shift your angle instead of staying locked in place; sometimes a half-step left or right is enough to remove pedestrians from the center and make the quest update immediately.
The last required photo is Wertheimer Tower on rue Hankaku. This is usually the slowest objective because tall-building shots fail if you stand too close to the base. From street level, it is easy to capture only the lower section and assume the game will accept it. Usually, it wants a view that clearly reads as the tower.
Move back until more of the building fits on screen, then take the photo with the tower dominating the frame. If the shot still does not register, cross the street or step farther down the block so the skyline silhouette is more obvious. This one is less about precision and more about distance: the farther, cleaner angle is often the one that works.
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If you want the shortest, least messy run, start at Film Orbit and clear the easy local target immediately. After that, pick up the street-level landmarks before going to Wertheimer Tower. The reason is simple: the tower shot is the one most likely to need repositioning, so it makes sense as your last stop instead of interrupting the smoother part of the route.
This side quest is simple, but the camera validation can still be picky. Most failed attempts come from framing too tightly or photographing the right area but the wrong subject. Before assuming the quest is bugged, check the basics below.
If you handle it that way, this becomes one of the quicker early Walkthroughs in Neverness to Everness. It is low risk, marker-driven, and worth doing early for the extra 2,000 Fons and 10 Annuliths, especially if you are cleaning up Side Quests between bigger story beats or anomaly content.