
Rerolling in Neverness to Everness is only worth your time if you want a specific early S-rank, a stronger-than-average opening account, or a clean slate for future limited banners. The route itself is short: make a non-guest account on an email login, rush the prologue until the gacha unlocks, claim every launch and pre-registration reward from mail, spend your Standard pulls, then decide whether the account is a keeper.
The biggest mistake happens before the tutorial even starts. If you reroll on a guest account, tracking good results becomes messy and account binding or recovery turns into a problem later. Use an email-based login from the very first run. A salted email is the simplest method: if your provider supports aliases, create variations such as name+01, name+02, and so on. If it does not, use separate burner emails. The goal is not sophistication; it is repeatability.
Choose a lower-population server if the game lets you. That does not change pull rates, but it cuts queue friction during launch. On PC and console the reroll logic is identical even if the login flow looks slightly different. What matters is that you can log out cleanly and return with a fresh account.
The reroll route is not a standard first playthrough. You are not here to explore systems, optimize combos, or read every prompt. Your only objective is unlocking the gacha. That happens in Hethereau, the main hub where you earn Fabricated Dice and access the Scarborough Fair board gacha. Drive straight toward it.
Tutorial combat is where players lose the most time. The game wants you to learn parry and dodge timing early, and dying inside scripted fights costs you restarts and replayed dialogue. The fastest approach is simple: follow objective markers exactly, use the basic attack strings the tutorial expects, parry obvious heavy telegraphs, dodge if you are late, and finish each forced fight aggressively. Do not test alternate routes, side content, or menus you do not need.
Some cutscenes are not fully skippable, so there is a hard floor on reroll time. Accept that and focus on what you control: combat speed, movement to the next marker, and clean menu navigation once the board systems unlock.

Once the board is unlocked, do not pull right away. Open your mail and claim every pre-registration and launch reward first. If a code redemption menu is live, redeem all valid launch codes before you judge the account — those extra pulls can be the difference between reaching a pity milestone this cycle or not. For the full list, see our active codes guide.
The premium currency you will accumulate is Annulith. Resist the urge to spend it during a reroll. As covered below, the limited pity system makes Annulith worth saving rather than dumping into the opening pulls.
This is the part that makes Neverness to Everness rerolling different from most gacha games, and it is worth knowing the exact numbers:
That last point matters more than any tier list. In games with a 50/50, you can lose your guaranteed pull to an off-banner unit. Here you cannot. That makes saved Annulith unusually clean for building pity toward a specific future limited character. For the deeper breakdown, read our pulls, board, and pity guide.

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Spend your Fabricated Dice on the Standard banner first. A reroll is not only about what you randomly pull; it is about what you can guarantee. The practical sequence is:
The reason to hold Annulith is long-term efficiency. Because limited S-ranks have no 50/50, premium currency carries clean value into future pity. Keep it untouched until you decide the account survives the reroll process.
The worst way to reroll is chasing a mythical perfect account off a launch-week tier list. Early lists shift fast, but the strong early picks are clear: Nanally (a T0 main DPS) and Sakiri (a T0 support) are both top-bracket units, and Hathor (T0.5 hybrid) is an excellent, flexible pick. If your reason for rerolling was one of those, that target is your keep condition. See the full rankings in our tier list.
A realistic keep standard is one of the following:
What does not justify endless rerolling is the free baseline the game already gives you. Early progression includes workable A-ranks and meaningful free assets, and the Standard system is generous enough that a normal account is not crippled. Rerolling is an optimization step, not a requirement.
After your pulls, do not waste time hunting for a hidden reset button. The efficient loop is to log out of the current account and start over with the next prepared login. Open the system menu, return to the title or login screen, and choose logout. Then sign in with your next salted or burner account and run the same route.

Two small optimizations add up over many cycles. First, skip board animations whenever the interface allows it; those seconds accumulate. Second, keep a simple note of which email alias produced which result. Without that, a genuinely good roll can get lost in account clutter — which defeats the entire point of rerolling safely instead of using guest logins.
The last point matters most. Because the opening Standard structure is generous and limited currency has high future value, the opportunity cost of one more reroll is higher than it looks. Once you have a good foundation, the better play is to stop resetting and start building pity, materials, and account progress.
Set up email logins, rush the prologue to Hethereau, claim all mail and code rewards, spend your Standard pulls, and save your Annulith. If the account lands a strong S-rank like Nanally or Sakiri with your Annulith intact, the reroll has done its job. The no-50/50 pity system means premium currency keeps its value, so anything beyond one solid account is a time trade-off, not a necessity.