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Arc Raiders
ARC Raiders is a multiplayer extraction adventure, set in a lethal future earth, ravaged by a mysterious mechanized threat known as ARC. Enlist as a Raider and…
Safe Harbour in ARC Raiders is much simpler than it first looks. The mission boils down to two exact locations on the Riven Tides map: the restaurant clue inside Hotel Panorama Azzurro, then the buried item at the nearby tennis court. If you take the south-side zipline to the roof, photograph the sketch in the closed dining section, dig up the Precision Gimbal, and leave immediately, this is one of the faster quest runs in the area.
Where most runs go wrong is not the combat. It is the search. Players lose time sweeping the wrong floor of the hotel, checking every kitchen surface, or running to the wrong bench after seeing the sketch. The efficient route is very consistent once you know exactly what the clue is pointing at.
If you remember only one thing, remember this: the restaurant clue is the real gate. Once the photo registers, the second half of the mission becomes a very short navigation check instead of a blind scavenger hunt.
The cleanest approach starts on the hotel’s west or middle-west side. Riven Tides is built around vertical routes, and this mission rewards using them. The south-facing zipline up to the roof is the key shortcut because it drops you close to the fourth-floor restaurant area and avoids the slower, riskier ground-floor entry.
That matters for two reasons. First, the hotel interior can waste time with extra patrols, awkward stair angles, and sightlines that expose you to both ARC enemies and other raiders. Second, Safe Harbour does not ask you to loot the building. You are only using the hotel as a waypoint to trigger the clue. Taking the roof route keeps the run focused.
When you land on the rooftop, do a quick scan before sprinting. If there is a small enemy pack blocking the path, clear only what is necessary. Do not turn this into a full roof sweep. The goal is to keep moving east along the building, not to farm the area.
If you hear gunfire around the zipline or see another squad already using the route, do not force the exact same push. Loop slightly wider, wait for the noise to pass, or take a slower angle into the roof. The shortcut is the fastest method, but the real value is avoiding a messy fight before the mission even starts. Safe Harbour is short enough that patience usually saves more time than a risky contest.

From the rooftop entry, keep moving east until you reach the restaurant section of the hotel. Once inside, look immediately to the right for a more closed-off dining area rather than wandering through the whole kitchen. The clue is a sketch showing a tennis racket and a bench, and your photo prompt should trigger when you aim at it.
Some descriptions place the clue “in the kitchen,” while others describe it as being on the wall near the restaurant counter or between kitchen markings. In practice, these are pointing to the same small area. Do not overthink the wording. Stay focused on the right-side restaurant section near the service side of the room, and look for the sketch on the wall rather than treating it like a loose collectible item.
If the objective does not update, back up a step and re-aim until the prompt appears. That usually means you are either too far away, slightly off-center, or looking at the wrong surface in the same room. This is one of the easiest places to lose time because the room looks more important than it really is. You do not need to inspect every counter, shelf, or kitchen prop.
Once the photo registers, leave the hotel. There is no hidden follow-up clue inside the building.
The sketch points you to the tennis court outside the hotel, south or southwest of Panorama Azzurro. This is where many players get slowed down, because the image suggests “a bench near sports gear,” and there are enough benches around the resort that the first one you find may not be the right one.
The safest interpretation is this: the drawing is specifically guiding you to the tennis court bench area, not to a random bench on the waterfront, not to the hotel courtyard, and not to general resort furniture. Once you step onto the tennis court grounds, narrow your search to the edge benches and look for an actual dig marker rather than trusting the bench alone.

If you are orienting from the hotel, push toward the tennis court and start your search on the northwestern side. Some route notes also describe the correct spot as behind a small wall near a tree. Those descriptions are close enough that they should lead you into the same final search zone. The important visual confirmation is the disturbed patch of earth with a shovel marker.
Once you find the correct bench zone, check directly behind it and around the nearby bushes, wall, or tree line for the shovel and loose dirt. The interaction is slightly longer than a standard quick pickup, so hold the prompt until it finishes. If you release too early or move while the animation is completing, you can easily think the spot bugged when the interaction simply did not complete.
After the dig finishes, the Precision Gimbal goes straight into your inventory. If your loadout includes a secure or safe inventory slot, move it there immediately. That is the simplest way to protect the mission item from a bad fight on the way out. If you do not have one available, change your pace right away: stop looting, stop taking optional fights, and start planning the cleanest extraction route.
There are a few extra resources near the tennis court area, including plants some players collect for other projects, but this is not the moment to get distracted. Safe Harbour only becomes dangerous when the mission item is already in your bag and you decide to turn a finished objective into an extended farming run.
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The mission does not end when you find the clue, and it does not end when you dig up the item. It ends when you successfully extract with the Precision Gimbal and the game registers the handoff back in the hub flow. That is why the final leg matters more than players expect.
Choose the safest available extraction, not automatically the closest one. A shorter route through open sightlines can be worse than a slightly longer path with cover. If you are solo, avoid crossing broad open lanes unless you are sure the area is quiet. If you are in a duo or squad, let one player check angles ahead while the item carrier stays a step behind and avoids unnecessary shots.

There have been reports of Safe Harbour stalling for players who did not extract properly with the item. The practical fix is simple: make sure the Precision Gimbal is still in your inventory when you leave the raid, and once you are back at base, verify the mission turn-in state rather than assuming the photo and dig alone completed everything.
The route itself is the same across platforms, so the difference is more about pace than controls. On PC and console alike, use your normal interact and photo prompts; the main thing is to slow down long enough for the game to register the sketch correctly. Rushing past the clue is more common than failing the combat around it.
For solo players, the best version of this walkthrough is quiet and deliberate. Roof entry, fast clue, fast dig, immediate extract. Avoid announcing your route with unnecessary gunfire inside the hotel. For duos, one player can hold a roof angle while the other photographs the clue, then cover the dig site during the longer interaction. In a full squad, spread too far and you just make more noise; keep the group tight until the item is secured, then move out.
If the clue step will not complete, return to the restaurant wall sketch and make sure the photo prompt actually triggers. If the dig site is missing, you are almost always at the wrong bench; re-center your search on the tennis court’s northwest edge and look for the disturbed earth, not just the seat itself. If you extracted but the mission still looks unfinished, check that the Precision Gimbal survived the raid in your inventory and that the post-raid handoff to Tian Wen or the related mission turn-in step actually registered in the hub.
With that route, Safe Harbour stops being a vague hotel puzzle and becomes a short, repeatable quest run: roof zipline, restaurant sketch, tennis court dig, extract.