Articles - Page 183

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After 30 hours with Black Ops 7, I loved the co-op chaos—but one mode almost lost me

After 30 hours with Black Ops 7, I loved the co-op chaos—but one mode almost lost me

I played Black Ops 7’s co-op campaign, Endgame, MP, and Zombies. Movement sings and content’s huge, but solo balance and a messy 20v20 sting.

Elden Ring Nightreign DLC by March 2026, Switch 2 Port, and FromSoftware’s The Duskblood: What

Elden Ring Nightreign DLC by March 2026, Switch 2 Port, and FromSoftware’s The Duskblood: What

Kadokawa says Nightreign gets DLC by March 2026 to bolster multiplayer; Elden Ring’s Switch 2 port is still in the pipeline; The Duskblood targets 2026.

AIvilization Lets You Steer Thousands of AI NPCs — Ambitious, Weird, and Worth Your Time

AIvilization Lets You Steer Thousands of AI NPCs — Ambitious, Weird, and Worth Your Time

HKUST’s AIvilization puts you in charge of thousands of AI agents in a live browser sim. Big promises, real experiments. Here’s what gamers should know.

Square Enix just changed Kiefer’s fate in Dragon Quest VII — I didn’t see this coming

Square Enix just changed Kiefer’s fate in Dragon Quest VII — I didn’t see this coming

Dragon Quest VII Reimagined launches Feb 5, 2026 with a diorama look, QoL upgrades, and a new Kiefer conclusion. Here’s why that actually matters.

I just tried Anno 117 and it passed 1800—here’s why

I just tried Anno 117 and it passed 1800—here’s why

Anno 117 just beat 1800 on Metacritic—my deep dive covers its new cultural systems, UI upgrades, PC vs console tips, and why DLC plans matter.

I just saw Slay the Spire 2’s Ancients update—Mega Crit’s big change might upend the boss relic meta

I just saw Slay the Spire 2’s Ancients update—Mega Crit’s big change might upend the boss relic meta

Ancients replace boss relics with act-entry boons, Tezcatara brings volatile blessings, and a punch-bot lurks. Here’s why this could reshape every run.

I Couldn’t Put Down Absolum — Hades II Meets Streets of Rage, and It Hits Hard

I Couldn’t Put Down Absolum — Hades II Meets Streets of Rage, and It Hits Hard

Hands-on with Absolum from Dotemu, Guard Crush, and Supamonks. Roguelite runs, crunchy combos, killer art, local co-op. This could be 2025’s beat ’em up…

Labyrinthine’s Co‑Op Maze Horror Finally Hits PS5 and Xbox With Full Crossplay

Labyrinthine’s Co‑Op Maze Horror Finally Hits PS5 and Xbox With Full Crossplay

Labyrinthine launches on PS5/Xbox with full crossplay, 1–8 co-op, Story + procedural modes, and 30+ monsters for $14.99. Here’s the real draw for players.

Dinkum Hits Nintendo Switch With Co-Op—Here’s What Matters for Players

Dinkum Hits Nintendo Switch With Co-Op—Here’s What Matters for Players

Dinkum brings its Aussie outback life sim to Switch with co-op, handheld UI, and a free demo. Here’s what’s hype, what’s real, and what to check first.

Persona 3 Reload on Switch 2: The best portable version yet—if you can stomach Tartarus hitches

Persona 3 Reload on Switch 2: The best portable version yet—if you can stomach Tartarus hitches

I spent ~50 hours with Persona 3 Reload on Switch 2, docked and handheld. It’s shockingly close to PS/Xbox, with a few Tartarus stutters and text quirks.

Minecraft’s Dragon Ball Z DLC Turns Bedrock into a 5v5 Brawler — Here’s the Real Story

Minecraft’s Dragon Ball Z DLC Turns Bedrock into a 5v5 Brawler — Here’s the Real Story

Official DBZ DLC hits Minecraft Bedrock with 5v5 battles, Super Saiyan forms, iconic arenas and moves. We cut through the hype and gauge the value.

I just heard Minecraft Blast is real—Mojang x Candy Crush, and I’m cautiously excited

I just heard Minecraft Blast is real—Mojang x Candy Crush, and I’m cautiously excited

Mojang and King are testing Minecraft Blast, a mobile match‑3 with base‑building. Here’s why it could be huge—and how monetization might trip it up.

Dragon Quest I & II HD-2D Remake: A risky revamp that turns old-school grind into a gripping family

Dragon Quest I & II HD-2D Remake: A risky revamp that turns old-school grind into a gripping family

I spent 40 hours with Dragon Quest I & II HD-2D Remake. Here’s how the scrolls, seals, new scenes, and a surprise party twist won me over.

Dragon Quest I & II HD-2D: A charming sprint and a richer trek—worth your time?

Dragon Quest I & II HD-2D: A charming sprint and a richer trek—worth your time?

I finished both remakes on PC. DQ I is a short, punchy solo quest; DQ II is the real meal. HD-2D shines, QoL helps, RNG still bites.

Heavy hits, messy style: Double Dragon: Revive had me grinning, swearing, and coming back

Heavy hits, messy style: Double Dragon: Revive had me grinning, swearing, and coming back

I spent 8 hours on PS5 with Double Dragon: Revive. Brutal hits, great environmental kills, rough spikes, clunky art, no co-op during my test.

Ninja Gaiden 4: A Bloody, Brilliant Brawl with a Few Stumbles

Ninja Gaiden 4: A Bloody, Brilliant Brawl with a Few Stumbles

Ninja Gaiden 4 reignites the series with razor-sharp combat and neon thrills, but thin environments and pacing hiccups keep it from total perfection.

Cozy comeback or safe retread? Atelier Resleriana nails alchemy, fumbles ambition

Cozy comeback or safe retread? Atelier Resleriana nails alchemy, fumbles ambition

After 40 hours on PS5, Resleriana charmed me with deep alchemy and shop sim, but chatty pacing and tame combat kept it shy of greatness.

Digimon Story: Time Stranger review – brilliant monster lab trapped in a 15-hour crawl

Digimon Story: Time Stranger review – brilliant monster lab trapped in a 15-hour crawl

I spent 50+ hours with Time Stranger. Deep digivolution and great bosses shine, but the slow start and grindy pacing test patience.

King of Meat review: co-op chaos I couldn’t quit—shame about the clunky platforming

King of Meat review: co-op chaos I couldn’t quit—shame about the clunky platforming

I spent 15 hours in King of Meat on PS5. Hilarious co-op brawls and a powerful editor shine, but the platforming and grind test patience.

Little Nightmares III Review: Eerie co-op vibes, safe design, and a first chapter misstep

Little Nightmares III Review: Eerie co-op vibes, safe design, and a first chapter misstep

I finished Little Nightmares III on PS5 Pro: haunting co-op, rigid puzzles, a rough opener, stellar audio, and a familiar shape. Here’s who should play.

Lumines Arise finally clicked in VR—haptics sang, Burst saved me, and a puzzle game made me teary

Lumines Arise finally clicked in VR—haptics sang, Burst saved me, and a puzzle game made me teary

After 20 hours across PS5, PSVR2, and PC, Lumines Arise won me over. Here’s how VR, Burst, and smart options turn chaos into flow.

Battlefield 6: La renaissance actually wins back my trust—tight campaign, smarter MP, fewer

Battlefield 6: La renaissance actually wins back my trust—tight campaign, smarter MP, fewer

I finished the 6-hour campaign and dove into MP. Classes return, Expansion mode hits, destruction’s back. Here’s what surprised me and what still stings.

SCREAMER hands-on: right-stick drifting rewires your racing instincts—and it mostly rips

SCREAMER hands-on: right-stick drifting rewires your racing instincts—and it mostly rips

I spent a morning with SCREAMER’s anime dystopia and its drift/combat systems. Here’s why the right stick, dual gauges, and overdrive hooked me.

EA Sports FC 26 Review: Smarter Career, sharper Rivals—yet defending is still a headache

EA Sports FC 26 Review: Smarter Career, sharper Rivals—yet defending is still a headache

After 15 hours on PS5, FC 26 adds Manager Live, archetypes and fairer Rivals. Great ball feel, shaky keepers, stubborn defense. Here’s my verdict.