Articles - Page 66

Showing 1561-1584 of 6376 articles.

Forza Horizon 6 release date, editions, and how Early Access works with Game Pass

Forza Horizon 6 release date, editions, and how Early Access works with Game Pass

Forza Horizon 6 is not doing anything revolutionary with its launch plan. That is precisely why it matters. Microsoft has settled on the now-familiar three-part pitch: standard release on subscription, a pricier Premium tier for impatient players, and a paid upgrade path designed to make Game Pass feel cheaper right up until you want in […]

Heroes of Might & Magic: Olden Era reaches 1.5M Steam wishlists; demo peaked ~24K; early access April 30

Heroes of Might & Magic: Olden Era reaches 1.5M Steam wishlists; demo peaked ~24K; early access April 30

1.5 million Steam wishlists is the kind of number that stops being “nice momentum” and starts becoming a pressure cooker. That’s where Heroes of Might & Magic: Olden Era is now: one of Steam’s most-wanted games, a demo that reportedly peaked at around 24,000 concurrent players, and an Early Access launch set for April 30 […]

Windrose: early access success (sales, concurrency, Twitch) + long roadmap

Windrose: early access success (sales, concurrency, Twitch) + long roadmap

Windrose matters because it did the thing the survival genre almost never does anymore: it showed up in Early Access without looking like a placeholder for a future good game, and players responded like they’d been waiting for somebody to stop overcomplicating the pitch. Six days after its April 14 Steam launch, Kraken Express had […]

Lord of Hatred class changes: Druid shapeshift control + Necromancer minion directing

Lord of Hatred class changes: Druid shapeshift control + Necromancer minion directing

The most interesting thing about Diablo IV: Lord of Hatred isn’t the usual expansion bait. It’s that Blizzard is finally admitting two of Diablo 4’s oldest class frustrations were design problems, not player imagination problems. Druids were too often dragged into forms they didn’t want, and Necromancers had a summoner fantasy that looked better on […]

Shapez 2 hits Version 1.0—new Manufacture Mode, mods, and a tutorial

Shapez 2 hits Version 1.0—new Manufacture Mode, mods, and a tutorial

Version 1.0 is usually where an automation game plants a flag, declares itself complete, and lets the community do the rest. Shapez 2 is doing something slightly more interesting. Its full release on April 23, 2026 doesn’t just add the expected polish pass, mod hooks, and achievement layer; it changes the game’s long-term logic with […]

Vampire Crawlers launches: Turbo Turn deckbuilding roguelite is now on Game Pass

Vampire Crawlers launches: Turbo Turn deckbuilding roguelite is now on Game Pass

What caught my attention here isn’t that Vampire Crawlers: The Turbo Wildcard from Vampire Survivors is out now. It’s that poncle chose to follow one of the most copied hits of the decade by doing something riskier than a lazy sequel. Instead of shipping “more Vampire Survivors, but bigger,” it shoved that whole power-fantasy loop […]

Enshrouded’s „Forging the Path“ (Update 8) is the final early-access overhaul before 1.0

Enshrouded’s „Forging the Path“ (Update 8) is the final early-access overhaul before 1.0

Enshrouded is not doing the usual early-access victory lap. Update 8, Forging the Path, is the kind of patch you ship when you’ve looked at your entire game, admitted several core systems still weren’t good enough, and decided to rip them up before 1.0 instead of pretending they were fine. That is why this matters. […]

Closed beta is live (founder-pack access) with trial content until spring 2027

Closed beta is live (founder-pack access) with trial content until spring 2027

What caught my attention here is not that The Expanse: Osiris Reborn has a closed beta. Plenty of games do. It’s that Owlcat has wrapped that beta in an $80 founder-style buy-in, then set it to run all the way until spring 2027. Call it whatever label you want – “closed beta,” “supporter access,” “trial […]

Conan Exiles Enhanced is coming to Steam on May 5 with a free UE5 overhaul

Conan Exiles Enhanced is coming to Steam on May 5 with a free UE5 overhaul

Eight years in, most survival games are either limping through maintenance mode or quietly being fed into the sequel grinder. Conan Exiles is doing something smarter: using a free Unreal Engine 5 relaunch to make an old game feel current again. Conan Exiles Enhanced hits Steam on May 5, bringing visual upgrades, a 60+ FPS […]

Crimson Desert Patch 1.04: difficulty modes, housing/storage upgrade, new pets/birds

Crimson Desert Patch 1.04: difficulty modes, housing/storage upgrade, new pets/birds

What caught my attention here is not the headline feature. It is the priorities. Just weeks after launch, Crimson Desert has used its biggest patch yet to attack the three systems that usually start annoying players first in a sprawling action RPG: combat friction, inventory bloat, and house features that look better in screenshots than […]

Lord of Hatred class updates: Necromancer minion control + Druid shapeshift freedom

Lord of Hatred class updates: Necromancer minion control + Druid shapeshift freedom

Blizzard finally seems to understand the difference between adding more numbers and fixing a class. That’s the real hook in the Diablo IV: Lord of Hatred updates for Necromancer and Druid: these aren’t just balance notes dressed up as content. They target two longstanding frustrations players have been side-eyeing since launch – Necromancer minions that […]

ATAG: How to unlock and efficiently upgrade the robot mount

ATAG: How to unlock and efficiently upgrade the robot mount

ATAG unlock logic in Crimson Desert Across repeated Chapter 10-11 runs, the same pattern kept appearing: most lost time on the ATAG by treating it like a normal side unlock. It is not. The robot mount is gated first by story progression, then by factory access, then by a narrower set of mechanical and Sanctuary […]

Black Flag Resynced details: release date, engine upgrades, and what changes

Black Flag Resynced details: release date, engine upgrades, and what changes

Ubisoft finally stopped pretending a simple remaster would be enough. Assassin’s Creed IV: Black Flag Resynced is set for July 9, 2026, and the headline isn’t just prettier water or sharper beards. The real story is that Ubisoft appears to be treating one of its most beloved games like a modern rebuild, not museum preservation. […]

Assassin’s Creed Black Flag resynced everything we know so far

Assassin’s Creed Black Flag resynced everything we know so far

Ubisoft did not just announce another safe catalog refresh. It announced a credibility test. Assassin’s Creed IV Black Flag Resynced is now official, and the important part is not the nostalgia hit. The important part is that Ubisoft has framed this as a full remake, rebuilt from the ground up on its latest Anvil engine, […]

Xbox cuts Game Pass price—future Call of Duty won’t be day-one on the service

Xbox cuts Game Pass price—future Call of Duty won’t be day-one on the service

This is Microsoft admitting the obvious: Game Pass got too expensive, and the fix comes with a very familiar catch. Xbox has dropped Game Pass Ultimate from $29.99 to $22.99 a month and PC Game Pass from $16.49 to $13.99, but future Call of Duty games are no longer hitting the service on day one. […]

Take-Two after layoffs: Zelnick says AI won’t replace creators

Take-Two after layoffs: Zelnick says AI won’t replace creators

The interesting part is not that Strauss Zelnick says AI won’t replace creators. Plenty of executives are suddenly finding religion on that point now that players, developers, and regulators have stopped treating generative AI as a shiny toy. The interesting part is that Take-Two made those reassuring noises right after cutting the people who were […]

Diablo 4 „Lord of Hatred“ reviews: strong narrative finale + endgame overhauls with lingering gaps

Diablo 4 „Lord of Hatred“ reviews: strong narrative finale + endgame overhauls with lingering gaps

What jumped out in the early Diablo IV: Lord of Hatred reviews is not the review average. An 82 on Metacritic for PC is solid, sure. The bigger story is that Blizzard appears to have finally fixed the two parts of Diablo 4 that have been fighting each other since launch: a campaign people finish […]

MindsEye dev hit with IWGB lawsuits over alleged Teramind employee surveillance

MindsEye dev hit with IWGB lawsuits over alleged Teramind employee surveillance

Bad launches can be patched. A studio culture that allegedly thought covert surveillance was a reasonable management tool is a much nastier problem. That’s why the legal action now facing MindsEye developer Build a Rocket Boy matters more than the usual post-release disaster chatter: this is no longer just a story about a game stumbling […]

Square Enix escalates FF14 harassment crackdown with settlements and deanonymization

Square Enix escalates FF14 harassment crackdown with settlements and deanonymization

The important part is not that Square Enix got another FF14 harasser to apologize. It’s that the publisher is now showing, twice in quick succession, that “anonymous online abuse” is no longer being treated as inevitable community sludge. It is being treated as a solvable legal problem. That is a much bigger shift than one […]

NTE’s ‘generous’ gacha: no 50/50, pity carryover, big launch freebies

NTE’s ‘generous’ gacha: no 50/50, pity carryover, big launch freebies

Neverness to Everness is getting attention for the right reason for once: its gacha pitch sounds less like a casino apologizing for itself and more like a system designed to keep players from feeling ripped off on day one. No 50/50 on limited S-Rank characters. Pity that carries over between limited banners. A mountain of […]

Vampire Crawlers launches as a Turbo Turn deckbuilder roguelite (and is on Game Pass)

Vampire Crawlers launches as a Turbo Turn deckbuilder roguelite (and is on Game Pass)

Spin-offs usually tell on themselves fast. You get the familiar name, the familiar monsters, a sideways genre hop, and about 20 minutes later it becomes obvious the whole thing exists because someone in a meeting said “the brand can stretch.” That’s why Vampire Crawlers: The Turbo Wildcard from Vampire Survivors got my attention: this one […]

Tides of Tomorrow launches April 22 with Online Story-Link (Story-Link) & key promos

Tides of Tomorrow launches April 22 with Online Story-Link (Story-Link) & key promos

Tides of Tomorrow is out now, but the launch headline isn’t really “new narrative game released.” The part that matters is that DigixArt actually shipped the risky bit intact: an asynchronous Story-Link system that lets another player’s run bleed into yours. In an industry that loves talking about player-driven stories and usually delivers a dialogue […]

Game Pass Ultimate price drop, but some day-one shifts (incl. Call of Duty)

Game Pass Ultimate price drop, but some day-one shifts (incl. Call of Duty)

Microsoft just admitted the obvious: the last Game Pass price hike went too far. Cutting Game Pass Ultimate from $29.99 to $22.99 a month is a real reduction, and PC Game Pass dropping from $16.49 to $13.99 helps too. But this is not Xbox suddenly turning generous. It is a trade. Players get a cheaper […]

Free “Shadow Update” lands April 27 with new characters, 11 time-warping balls, passives, and Guildhall rerolls

Free “Shadow Update” lands April 27 with new characters, 11 time-warping balls, passives, and Guildhall rerolls

Ball x Pit’s next free update matters for a simple reason: it isn’t just dumping more toys into the sandbox. It’s attacking one of the oldest roguelite problems in the book – the run that goes sideways because your build choices calcified too early and the game stopped being about adaptation and started being about […]