Showing 2665-2688 of 6926 articles.

Why Screenshot Quizzes Hit Open-World Gamers So Hard PC Gamer recently dropped a timed quiz that absolutely ate my lunch: 15 screenshots of open-world landscapes, four minutes on the clock, no HUD, no characters, just pure scenery. It’s brutal in the best way. You realise really fast which games you’ve genuinely lived in, and which […]

Mortismal Gaming is drawing a hard line on which mods he’ll review. As someone who lives in Bethesda mod hell, I think he’s mostly right – and still too…

Between DLSS 5, Backrooms horror, the Fatal Frame 2 remake and Pathologic 3, AI visuals are quietly rewriting how games feel – and not always for the…

I used to love 4‑hour MMO dungeon crawls. Now, if a “quick run” eats my whole evening, I’m out. Here’s why session length needs a reality check.

Nvidia’s DLSS 5 promises to make your games look “ultra”. What I see is an AI filter steamrolling style, faces, and years of real artistic work.

After hundreds of hours in Baldur’s Gate 3, Skyrim, and Mass Effect, I’m done pretending blank-slate protagonists are the “pure” RPG experience.

Marathon’s “realism graphic” art made me fall hard for Bungie’s extraction shooter, but the plagiarism scandal won’t let me enjoy it guilt‑free.

Midnight’s “simplified” class design is turning World of Warcraft into a two-minute burst MMO like FF14 – and it’s wrecking world content and alt leveling.

As someone who actually lives with anxiety, Grace’s panic in Resident Evil Requiem hit uncomfortably close to home—and turned the horror up to eleven.

After 10 brutal hours in The Division 2’s Realistic Mode, I’m convinced Ubisoft just found the future of the series – if they have the guts to commit.

I hate most crafting games, but Pokopia wrecked me. It turns building houses into preserving your childhood Pokémon memories, not just grinding.

After weeks with MLB The Show 26, the new Trade Hub and RTTS tweaks impressed me, but stale visuals and Diamond Dynasty’s 20-card cap dragged it down.

After cracking Ascended Heroes boxes, I’m convinced: this Pokémon TCG set is a gorgeous collector feast that mostly skips the meta.

Watching The Crew vanish from my library was the moment DRM snapped for me. If pirates have more reliable access than paying players, the system is broken.

A single 7-minute 1v1 in Bungie’s Marathon summed up everything I love and hate about extraction shooters, from audio paranoia to loadout-value dread.

Looking back at 2017, I’m convinced we didn’t realise how good we had it: battle royale was new, mobile puzzles peaked, and gacha still felt fresh.

After 40 hours in Where Winds Meet’s wuxia sandbox, I’m obsessed with its freedom but frustrated by its jank. Here’s who it’s actually for.

Cyberpunk 2077’s official TCG has blown past its Kickstarter goal over 75x, setting a record for card games. Here’s what that says about the franchise and…

New to Metal Gear or replaying with remasters? Here’s a clear canon play order, release order, and best modern starting points using current collections.

Ranking 12 Soul Knight heroes for v8.5.1 (September 2026), after the 8.5 Assassin buffs and Inter-dimension Traveler’s new skill: who to main for survivability, damage and consistent full-run clears.

Watching Nvidia’s DLSS 5 demos felt like seeing AI filters slapped over games I love. Here’s why I think the backlash is justified – and what’s really at…

Circana says Resident Evil Requiem was 2026’s best-selling US game after one day of tracking, with a launch 60% bigger than Village. Here’s why that…

I went back to Terminator: Resistance years later and its rough, Deus Ex‑style sandbox makes it the most interesting Terminator game we’ve ever had.

After ~20 hours in The Seven Deadly Sins: Origin’s pre-release build, I found a cozy, flashy gacha open world with great movement—and some big unknowns.