
Game intel
Crimson Desert
Crimson Desert is an open-world action-adventure game set in the beautiful yet brutal continent of Pywel. Embark on a journey as the Greymane Kliff and restore…
The Path of Trials is the frozen Abyss puzzle in Crimson Desert that unlocks the Frost element, and getting to it means pushing through Frostbitten Paradise first — the icy area in the Sleet Isles cluster that this guide is built around. It looks like a reflex trial because of the wind fans and the cold, but the part people actually get stuck on is a power-block routing puzzle. Clear Frostbitten Paradise, glide the cold crossing, and run the puzzle in the intended order and the Frost element opens cleanly.
L1) up as you move.L3), thaw it in lava, race it back to the slot before it refreezes, and lock it in with Force Palm (R3).Frostbitten Paradise sits near the end of a short chain in the Sleet Isles cluster of the Abyss: Spire of Ringing Truth, then Ether Rest, then Frostbitten Paradise, which feeds into the Path of Trials. If you are working through the wider element unlocks, the fastest route to unlock every element shows where each Abyss line sits.
Before anything else, deal with the cold. Every exposed part of this area chips away at your health, so unless you are stacked with cold resistance you will be taking constant damage. Light the lanterns scattered along the route and stand beside them to warm up between sections, and keep your own lantern raised (L1) — it doubles as your guide light in the gloom.
Two abilities carry the puzzle itself, so confirm the Abyss control scheme before you start:
L3, press the left stick) — your telekinetic grab. This is what pulls the power core out of its slot and carries the frozen block.R3, press the right stick) — the palm-strike/boost. You use it to seat the block in its slot and for extra height while gliding.Movement through the Abyss is handled in your crow form with Accelerate (X) and Aerial Roll (O); there is no separate glide ability to hunt for here.

The crossing out of Frostbitten Paradise is pure movement. Ride the updraft from the wall-mounted fans to glide between the floating platforms, and let the larger fans at the end boost you straight up so you can glide down to the teleporter platform. From there you cross to the Path of Trials platform itself. Where a gap is too wide to clear flat, add a Force Palm boost mid-glide to stretch the distance.
The detail that trips people up is sequencing, not raw speed. Do not launch the instant a fan kicks on — let the lift settle, then angle toward your next landing. This section is stricter about direction than distance, so line up the next platform before you commit.

This is the part most “I’m stuck” reports are about, and despite the area name it is the Path of Trials puzzle — clearing Frostbitten Paradise just drops you at its door. It is one continuous object-routing puzzle, not a set of separate rooms, and order matters because the thawed block refreezes if you are slow:
L3) and carry it through to the left.R3).The single biggest cause of resets is dawdling between the lava and the slot. Plan the carry path before you pick the block up rather than working it out mid-run, and if it refreezes just dunk it again and go straight back.

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With the block seated, a button activates nearby. Press it to restore the Abyss, then climb to the top of the platform to collect the Abyss Artifact. That artifact is the completion reward: picking it up grants Kliff the Frost element and the Frost Mantle skill, letting you imbue your other abilities with Frost.
Completing this is what finishes the Path of Trials. For the deeper Frost/Ice build and where it slots into your kit, see how to clear Path of Trials for the Ice element.
L3). If you cannot pull the core or pick up the frozen block, you are not pressing L3 to grab it.R3) locks it in before the button appears.The Path of Trials is a routing puzzle dressed up as a frozen movement trial. Keep warm at the lanterns, glide the fans across to the platform, then run the block in order: pull the core to drop the forcefield, Axiom Force the frozen block to the lava, thaw it, race it to the slot, and Force Palm it home. Press the button, climb, and take the Abyss Artifact — that unlocks Frost. The same Axiom Force and Force Palm mechanics show up across the Abyss, so if you want more practice the Forgotten Altar abyssal trial uses the same toolkit.