
Game intel
Crimson Desert
Crimson Desert is an open-world action-adventure game set in the beautiful yet brutal continent of Pywel. Embark on a journey as the Greymane Kliff and restore…
If you have been throwing yourself off the edge of Origin of Thoughts trying to glide left toward those giant rings, that is exactly why you keep failing. This Abyss trial in Crimson Desert is not a leap-of-faith jumping test — it is a fixed route that goes west first, climbs a fan gauntlet, then ends on a ring puzzle. Get the direction and the battery step right and it solves itself.
Square on controller) once each fan catches you — do not tap.L3 on controller) to switch them back on. This is a required step, not optional.The whole challenge is a reading test for air currents. The game dresses it up as a platformer, but the only thing that matters is using the fans, the battery, and the rings in the intended order. Brute-forcing long jumps or cutting diagonally just bleeds height and drops you off the route.
Square; use the equivalent on your layout.This is the mistake that wrecks most first runs. From Riddle Square’s ground floor / southwest corner, use Axiom Force to rotate the grey pillar, which exposes the triangular Abyss Skybridge gate. Cross through it heading west — not right of the final monolith, and not left toward the rings you can see in the distance. The rings come at the very end; chasing them now just throws you off the map.
Once you are through the gate, you are on the opening leg of the fan gauntlet. The route is fixed from here, so stop hunting for shortcuts and commit to the western line.
The climb is a multi-stage chain of air currents. Treat every fan as a lift, not a springboard: step into the center of the airflow, jump, and hold glide (Square) the instant the current catches you. A quick tap gives you a shallow hop that dies before the next ledge — the single most common reason people slide back down.
Land cleanly at the top of each fan before lining up the next one. If you overshoot or clip an edge, stop and re-center your camera before committing to the following jump. Small corrections in the air are fine; hard directional inputs shove you out of the lift column.

When you reach the upper platform and find a set of fans that will not turn on, this is the real puzzle — and it is mandatory, not a version quirk. Head to the west side and grab the floating battery. Carry it back and place it between the two deactivated fans on the upper platform.
Once it is seated, lock it in with Force Palm / Force Current (L3 on controller). The fans power on and open the route leading north and upward. If nothing happens, do not assume a bug: re-check that the battery is centered between the two dead fans and that you secured it with the force input. Almost every failure here is a placement that is slightly off the interaction point.

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With the northern fans live, follow them up to the central platform where the three giant rings sit. This is the finish line, not the opening — which is why going for the rings early fails so hard. Each ring has a single movable node. Line up the node on all three rings, then use Force Palm on the base switch in the middle of the platform to lock the solution.
Take the approach jumps deliberately. Seeing the finish makes people jump wider than the route allows; stay inside the airflow, land fully, then commit to the next platform.

Solving the ring alignment and hitting the central switch awards an Abyss Artifact and advances your Spire of Clockwork / Riddle Square progression. If you are stockpiling these Abyss rewards for endgame builds, our best Abyssal gear farm and synthesis guide covers what to do with them. For the next puzzles in the chain, the Forgotten Altar Abyssal trial and the Dimensional Labyrinth use the same Axiom Force fundamentals.
Square the moment the current grabs you.L3).Stop fighting the route. Rotate the pillar with Axiom Force, go west through the triangular gate, climb the fan gauntlet on held glide, fix the dead fans with the battery on the west upper platform, then align the three rings and hit the central switch. Do it in that order and Origin of Thoughts goes from a death-loop to a five-minute clear with an Abyss Artifact at the end.